Files
Client/Tools/DumpStatistics/DirDialog.cpp
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

123 lines
2.8 KiB
C++

///////////////////////////////////////////////////////////////////////////
// DirDialog.cpp: implementation of the CDirDialog class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "DirDialog.h"
#include "shlobj.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
// Callback function called by SHBrowseForFolder's browse control
// after initialization and when selection changes
static int __stdcall BrowseCtrlCallback(HWND hwnd, UINT uMsg, LPARAM lParam, LPARAM lpData)
{
CDirDialog* pDirDialogObj = (CDirDialog*)lpData;
if (uMsg == BFFM_INITIALIZED && !pDirDialogObj->m_strSelDir.IsEmpty())
{
::SendMessage(hwnd, BFFM_SETSELECTION, TRUE, (LPARAM)(LPCTSTR)(pDirDialogObj->m_strSelDir));
}
else // uMsg == BFFM_SELCHANGED
{
}
return 0;
}
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CDirDialog::CDirDialog()
{
}
CDirDialog::~CDirDialog()
{
}
int CDirDialog::DoBrowse( HWND hWnd )
{
LPMALLOC pMalloc;
if (SHGetMalloc (&pMalloc)!= NOERROR)
{
return 0;
}
BROWSEINFO bInfo;
LPITEMIDLIST pidl;
ZeroMemory ( (PVOID) &bInfo,sizeof (BROWSEINFO));
if (!m_strInitDir.IsEmpty ())
{
OLECHAR olePath[MAX_PATH];
ULONG chEaten;
ULONG dwAttributes;
HRESULT hr;
LPSHELLFOLDER pDesktopFolder;
//
// Get a pointer to the Desktop's IShellFolder interface.
//
if (SUCCEEDED(SHGetDesktopFolder(&pDesktopFolder)))
{
//
// IShellFolder::ParseDisplayName requires the file name be in Unicode.
//
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, m_strInitDir.GetBuffer(MAX_PATH), -1,
olePath, MAX_PATH);
m_strInitDir.ReleaseBuffer (-1);
//
// Convert the path to an ITEMIDLIST.
//
hr = pDesktopFolder->ParseDisplayName(NULL,
NULL,
olePath,
&chEaten,
&pidl,
&dwAttributes);
if (FAILED(hr))
{
pMalloc ->Free (pidl);
pMalloc ->Release ();
return 0;
}
bInfo.pidlRoot = pidl;
}
}
bInfo.hwndOwner = NULL;
bInfo.pszDisplayName = m_strPath.GetBuffer (MAX_PATH);
bInfo.lpszTitle = (m_strTitle.IsEmpty()) ? "Open":m_strTitle;
bInfo.ulFlags = BIF_RETURNFSANCESTORS|BIF_RETURNONLYFSDIRS;
bInfo.lpfn = BrowseCtrlCallback; // address of callback function
bInfo.lParam = (LPARAM)this; // pass address of object to callback function
if ((pidl = ::SHBrowseForFolder(&bInfo)) == NULL)
{
return 0;
}
m_strPath.ReleaseBuffer();
m_iImageIndex = bInfo.iImage;
if (::SHGetPathFromIDList(pidl,m_strPath.GetBuffer(MAX_PATH)) == FALSE)
{
pMalloc->Free(pidl);
pMalloc->Release();
return 0;
}
m_strPath.ReleaseBuffer();
pMalloc->Free(pidl);
pMalloc->Release();
return 1;
}