Files
Client/Tools/DumpStatistics/DumpStatisticsDlg.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

44 lines
962 B
C++

// DumpStatisticsDlg.h : 헤더 파일
//
#pragma once
#include "DirDialog.h"
class CDumpFileParser ;
// CDumpStatisticsDlg 대화 상자
class CDumpStatisticsDlg : public CDialog
{
private :
CDirDialog m_DirDialog ;
CDumpFileParser* m_pDumpFileParser ;
// 생성
public:
CDumpStatisticsDlg(CWnd* pParent = NULL); // 표준 생성자
// 대화 상자 데이터
enum { IDD = IDD_DUMPSTATISTICS_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원
// 구현
protected:
HICON m_hIcon;
// 메시지 맵 함수를 생성했습니다.
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedBtncurrentdirectory();
afx_msg void OnBnClickedBtndumpprocessing();
afx_msg void OnDestroy();
afx_msg void OnNMCustomdrawDumpprogress(NMHDR *pNMHDR, LRESULT *pResult);
CString m_DumpFile;
CString m_strBasePath;
};