Files
Client/Tools/LauncherMY/TranListBox.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

23 lines
375 B
C++

#pragma once
// CTranListBox
class CTranListBox : public CListBox
{
DECLARE_DYNAMIC(CTranListBox)
public:
CTranListBox();
virtual ~CTranListBox();
protected:
DECLARE_MESSAGE_MAP()
public:
// afx_msg HBRUSH CtlColor(CDC* /*pDC*/, UINT /*nCtlColor*/);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
};