Files
Client/Tools/NeoPatchMaker/NeoPatchMakerDlg.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

75 lines
1.8 KiB
C++

// NeoPatchMakerDlg.h : header file
//
#if !defined(AFX_NEOPATCHMAKERDLG_H__37125689_62B4_48D2_A7A0_A8643D280C66__INCLUDED_)
#define AFX_NEOPATCHMAKERDLG_H__37125689_62B4_48D2_A7A0_A8643D280C66__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "PatchMaker.h"
/////////////////////////////////////////////////////////////////////////////
// CNeoPatchMakerDlg dialog
class CNeoPatchMakerDlg : public CDialog
{
// Construction
public:
CNeoPatchMakerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
enum { IDD = IDD_NEOPATCHMAKER_DIALOG };
CEdit m_editInfoView;
int m_nDestType;
int m_nSrcType;
CString m_strPackagePath;
CString m_strSrcPath;
DWORD m_dwMaxPackageSize;
DWORD m_dwUpdateVersion;
CString m_strFTPPassword;
CString m_strFTPAddr;
CString m_strFTPAccount;
CString m_strDestPath;
int m_nFTPPort;
BOOL m_bPartialFileCompare;
BOOL m_bPassiveMode;
BOOL m_bCheckNotice;
// ClassWizard generated virtual function overrides
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
bool Go();
// Implementation
protected:
CPatchMaker m_PatchMaker;
HICON m_hIcon;
// Generated message map functions
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonGo();
afx_msg void OnClose();
afx_msg void OnButtonCheckPatchinfoVersion();
DECLARE_MESSAGE_MAP()
bool m_bBusy;
void LoadSettings();
void SaveSettings();
static UINT PatchMakeThread( LPVOID pParam );
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEOPATCHMAKERDLG_H__37125689_62B4_48D2_A7A0_A8643D280C66__INCLUDED_)