Files
Client/Tools/PatchMaker/SettingPatchInfo.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

47 lines
1.2 KiB
C++

#pragma once
#include "afxwin.h"
// CSettingPatchInfo 대화 상자입니다.
class CSettingPatchInfo : public CDialog
{
DECLARE_DYNAMIC(CSettingPatchInfo)
public:
CSettingPatchInfo(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CSettingPatchInfo();
// 대화 상자 데이터입니다.
enum { IDD = IDD_PATCH_INFO };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
public:
bool CheckPatchInfo(); // 버전명, 선택한 셋업 파일 이름 등이 유효한가 여부 리턴
const CString& GetSetupFileName() const { return m_szSetupFileName; }
const CString& GetSetupName() const { return m_szSetupName; }
LPCTSTR GetExtension() const { return _T(".ini"); }
DWORD GetPatchVersion() const { return m_dwPatchVersion; }
bool IsSelectedNewFile() const { return m_bSelectedNewFile; }
virtual BOOL OnInitDialog();
virtual void OnOK();
private:
CComboBox m_cbSettingOptFile;
CString m_szSetupFileName;
CString m_szSetupName;
DWORD m_dwPatchVersion;
bool m_bSelectedNewFile;
afx_msg void OnCbnSelchangeCbSelOption();
};