Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
14 lines
406 B
Plaintext
14 lines
406 B
Plaintext
//
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// PatchMaker.RC2 - resources Microsoft Visual C++에서 직접 편집하지 않는 리소스
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//
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#ifdef APSTUDIO_INVOKED
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#error 이 파일은 Microsoft Visual C++에서 편집할 수 없습니다.
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#endif //APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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// 여기에 수동으로 편집한 리소스를 추가합니다.
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/////////////////////////////////////////////////////////////////////////////
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