Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
118 lines
4.8 KiB
C
118 lines
4.8 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDR_MAINFRAME 101
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#define IDS_MINDEPTHBITS 102
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#define IDS_MINSTENCILBITS 103
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#define IDS_APP_TITLE 104
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#define IDS_OS_WIN98 105
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#define IDS_OS_WINME 106
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#define IDS_OS_WIN2000 107
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#define IDS_OS_WINXP 108
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#define IDS_OS_ERROR 109
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#define IDS_MEM_OK 110
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#define IDS_MEM_ERROR 111
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#define IDS_CPU_DESC 112
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#define IDS_HDD_OK 113
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#define IDS_HDD_ERROR 114
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#define IDS_DIRECTX_OK 115
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#define IDS_DIRECTX_ERROR 116
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#define IDS_SOUND_OK 117
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#define IDS_SOUND_ERROR 118
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#define IDS_GAMEPORT_DESC 119
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#define IDS_FREQ_DESC 120
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#define IDS_COLOR_DESC 121
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#define IDS_VIDEO_DESC 122
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#define IDS_RESOLUTION_DESC 123
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#define IDS_GRAPHICOPTION_DESC 124
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#define IDS_CHARSHADOW_DESC 125
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#define IDS_SCREENEFFECT_DESC 126
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#define IDS_SCREENEFFECT_ERROR 127
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#define IDS_HOUSESHADOW_DESC 128
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#define IDS_HOUSESHADOW_ERROR 129
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#define IDS_TEXTURE_DESC 130
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#define IDS_TEXTURE_ERROR 131
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#define IDS_VIEWRANGE_DESC 132
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#define IDS_GRASS_DESC 133
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#define IDS_WATEREFFECT_DESC 134
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#define IDS_WATEREFFECT_ERROR 135
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#define IDS_GLOWEFFECT_DESC 136
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#define IDS_WEATHEREFFECT_DESC 137
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#define IDS_SCREEN_DESC 138
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#define IDS_LANGUAGE_DESC 139
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#define IDS_ERR_UNKNOWNDX 200
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#define IDS_ERR_NOTDX 201
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#define IDS_ERR_NOTDX8 202
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#define IDS_ERR_NOHW 203
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#define IDS_ERR_HANDLE 204
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#define IDS_ERR_INITVALUE 205
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#define IDS_ERR_RENDEROPTION 206
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#define IDS_ERR_NOTINSTALL 207
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#define IDS_LOCAL_EXIST 300
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#define IDS_LOCAL_NOTEXIST 301
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#define IDS_LOCAL_NEAR 302
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#define IDS_LOCAL_FAR 303
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#define IDS_LOCAL_CUSTOMSETTING 304
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#define IDS_LOCAL_LOWSETTING 305
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#define IDS_LOCAL_MEDIUMSETTING 306
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#define IDS_LOCAL_HIGHSETTING 307
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#define IDS_LOCAL_LOW 308
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#define IDS_LOCAL_HIGH 309
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#define IDS_LOCAL_OS 310
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#define IDS_LOCAL_MEMORY 311
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#define IDS_LOCAL_CPU 312
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#define IDS_LOCAL_HDD 313
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#define IDS_LOCAL_DIRECTX 314
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#define IDS_LOCAL_SOUNDCARD 315
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#define IDS_LOCAL_VIDEOCARD 316
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#define IDS_LOCAL_RESOLUTION 317
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#define IDS_LOCAL_COLOR 318
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#define IDS_LOCAL_REFRESH 319
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#define IDS_LOCAL_QUALITY 320
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#define IDS_LOCAL_GAMEPORT 321
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#define IDS_LOCAL_CHARSHADOW 322
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#define IDS_LOCAL_HOUSESHADOW 323
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#define IDS_LOCAL_VIEWRANGE 324
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#define IDS_LOCAL_TEXQUALITY 325
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#define IDS_LOCAL_GRASS 326
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#define IDS_LOCAL_SCREENEFFECT 327
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#define IDS_LOCAL_WATEREFFECT 328
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#define IDS_LOCAL_GLOWEFFECT 329
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#define IDS_LOCAL_WEATHEREFFECT 330
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#define IDS_LOCAL_SYSTEM 331
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#define IDS_LOCAL_GENERAL 332
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#define IDS_LOCAL_ADVANCE 333
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#define IDS_LOCAL_SPECIAL 334
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#define IDS_LOCAL_OK 335
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#define IDS_LOCAL_CANCEL 336
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#define IDS_LOCAL_SCREENMODE 337
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#define IDS_LOCAL_FULLSCREEN 338
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#define IDS_LOCAL_WINDOWMODE 339
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#define IDS_LOCAL_MULTILANGUAGESUPPORT 400
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#define IDS_FOLDER 500
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#define IDS_LANGUAGE 501
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#define IDS_LOCAL_LANGUAGE 600
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#define IDS_LOCAL_LANGUAGE1 601
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#define IDS_LOCAL_LANGUAGE2 602
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#define IDS_LOCAL_LANGUAGE3 603
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#define IDS_LOCAL_LANGUAGE4 604
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#define IDS_LOCAL_LANGUAGE5 605
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#define IDS_LOCAL_LANGUAGE6 606
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#define IDS_LOCAL_LANGUAGE7 607
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#define IDC_IMAGE01 1102
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#define IDB_IMAGE02 1103
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#define IDB_IMAGE03 1104
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#define IDB_IMAGE04 1105
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 140
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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