Files
Client/Tools/ResourceMY/resource.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

118 lines
4.8 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Resource.rc
//
#define IDR_MAINFRAME 101
#define IDS_MINDEPTHBITS 102
#define IDS_MINSTENCILBITS 103
#define IDS_APP_TITLE 104
#define IDS_OS_WIN98 105
#define IDS_OS_WINME 106
#define IDS_OS_WIN2000 107
#define IDS_OS_WINXP 108
#define IDS_OS_ERROR 109
#define IDS_MEM_OK 110
#define IDS_MEM_ERROR 111
#define IDS_CPU_DESC 112
#define IDS_HDD_OK 113
#define IDS_HDD_ERROR 114
#define IDS_DIRECTX_OK 115
#define IDS_DIRECTX_ERROR 116
#define IDS_SOUND_OK 117
#define IDS_SOUND_ERROR 118
#define IDS_GAMEPORT_DESC 119
#define IDS_FREQ_DESC 120
#define IDS_COLOR_DESC 121
#define IDS_VIDEO_DESC 122
#define IDS_RESOLUTION_DESC 123
#define IDS_GRAPHICOPTION_DESC 124
#define IDS_CHARSHADOW_DESC 125
#define IDS_SCREENEFFECT_DESC 126
#define IDS_SCREENEFFECT_ERROR 127
#define IDS_HOUSESHADOW_DESC 128
#define IDS_HOUSESHADOW_ERROR 129
#define IDS_TEXTURE_DESC 130
#define IDS_TEXTURE_ERROR 131
#define IDS_VIEWRANGE_DESC 132
#define IDS_GRASS_DESC 133
#define IDS_WATEREFFECT_DESC 134
#define IDS_WATEREFFECT_ERROR 135
#define IDS_GLOWEFFECT_DESC 136
#define IDS_WEATHEREFFECT_DESC 137
#define IDS_SCREEN_DESC 138
#define IDS_LANGUAGE_DESC 139
#define IDS_ERR_UNKNOWNDX 200
#define IDS_ERR_NOTDX 201
#define IDS_ERR_NOTDX8 202
#define IDS_ERR_NOHW 203
#define IDS_ERR_HANDLE 204
#define IDS_ERR_INITVALUE 205
#define IDS_ERR_RENDEROPTION 206
#define IDS_ERR_NOTINSTALL 207
#define IDS_LOCAL_EXIST 300
#define IDS_LOCAL_NOTEXIST 301
#define IDS_LOCAL_NEAR 302
#define IDS_LOCAL_FAR 303
#define IDS_LOCAL_CUSTOMSETTING 304
#define IDS_LOCAL_LOWSETTING 305
#define IDS_LOCAL_MEDIUMSETTING 306
#define IDS_LOCAL_HIGHSETTING 307
#define IDS_LOCAL_LOW 308
#define IDS_LOCAL_HIGH 309
#define IDS_LOCAL_OS 310
#define IDS_LOCAL_MEMORY 311
#define IDS_LOCAL_CPU 312
#define IDS_LOCAL_HDD 313
#define IDS_LOCAL_DIRECTX 314
#define IDS_LOCAL_SOUNDCARD 315
#define IDS_LOCAL_VIDEOCARD 316
#define IDS_LOCAL_RESOLUTION 317
#define IDS_LOCAL_COLOR 318
#define IDS_LOCAL_REFRESH 319
#define IDS_LOCAL_QUALITY 320
#define IDS_LOCAL_GAMEPORT 321
#define IDS_LOCAL_CHARSHADOW 322
#define IDS_LOCAL_HOUSESHADOW 323
#define IDS_LOCAL_VIEWRANGE 324
#define IDS_LOCAL_TEXQUALITY 325
#define IDS_LOCAL_GRASS 326
#define IDS_LOCAL_SCREENEFFECT 327
#define IDS_LOCAL_WATEREFFECT 328
#define IDS_LOCAL_GLOWEFFECT 329
#define IDS_LOCAL_WEATHEREFFECT 330
#define IDS_LOCAL_SYSTEM 331
#define IDS_LOCAL_GENERAL 332
#define IDS_LOCAL_ADVANCE 333
#define IDS_LOCAL_SPECIAL 334
#define IDS_LOCAL_OK 335
#define IDS_LOCAL_CANCEL 336
#define IDS_LOCAL_SCREENMODE 337
#define IDS_LOCAL_FULLSCREEN 338
#define IDS_LOCAL_WINDOWMODE 339
#define IDS_LOCAL_MULTILANGUAGESUPPORT 400
#define IDS_FOLDER 500
#define IDS_LANGUAGE 501
#define IDS_LOCAL_LANGUAGE 600
#define IDS_LOCAL_LANGUAGE1 601
#define IDS_LOCAL_LANGUAGE2 602
#define IDS_LOCAL_LANGUAGE3 603
#define IDS_LOCAL_LANGUAGE4 604
#define IDS_LOCAL_LANGUAGE5 605
#define IDS_LOCAL_LANGUAGE6 606
#define IDS_LOCAL_LANGUAGE7 607
#define IDC_IMAGE01 1102
#define IDB_IMAGE02 1103
#define IDB_IMAGE03 1104
#define IDB_IMAGE04 1105
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 140
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif