Files
Client/Tools/ZipArchive/Include/ZipExport.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

19 lines
410 B
C

#if !defined (ZIP_EXPORT_H)
#define ZIP_API_H
#if defined (ZIP_HAS_DLL)
# if (ZIP_HAS_DLL == 1)
# if defined (ZIP_BUILD_DLL)
# define ZIP_API __declspec (dllexport)
# else
# define ZIP_API __declspec (dllimport)
# endif /* ZIP_BUILD_DLL */
# else
# define ZIP_API
# endif /* ! ZIP_HAS_DLL == 1 */
#else
# define ZIP_API
#endif /* ZIP_HAS_DLL */
#endif /* ZIP_EXPORT_H */