Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// $Workfile: ZipFile.h $
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// $Archive: /ZipArchive/ZipFile.h $
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// $Date: 04-06-19 9:02 $ $Author: Tadeusz Dracz $
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////////////////////////////////////////////////////////////////////////////////
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// This source file is part of the ZipArchive library source distribution and
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// is Copyright 2000-2004 by Tadeusz Dracz (http://www.artpol-software.com/)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// For the licensing details see the file License.txt
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////////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_ZIPFILE_H__80609DE0_2C6D_4C94_A90C_0BE34A50C769__INCLUDED_)
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#define AFX_ZIPFILE_H__80609DE0_2C6D_4C94_A90C_0BE34A50C769__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "ZipAbstractFile.h"
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#include "ZipExport.h"
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class ZIP_API CZipFile :public CZipAbstractFile, public CFile
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{
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public:
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DECLARE_DYNAMIC(CZipFile)
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void Flush(){CFile::Flush();}
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ZIP_ULONGLONG GetPosition() const {return CFile::GetPosition() ;}
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CZipString GetFilePath() const
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{
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try
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{
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// it throws an exception when working on an offline file
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return CFile::GetFilePath();
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}
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catch (CException* e)
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{
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e->Delete();
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return this->m_strFileName;
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}
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}
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void SetLength(ZIP_ULONGLONG nNewLen) {CFile::SetLength(nNewLen);}
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UINT Read(void *lpBuf, UINT nCount){return CFile::Read(lpBuf, nCount);}
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void Write(const void* lpBuf, UINT nCount){CFile::Write(lpBuf, nCount);}
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ZIP_ULONGLONG Seek(ZIP_LONGLONG lOff , int nFrom){return CFile::Seek(lOff, nFrom);}
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ZIP_ULONGLONG GetLength() const {return CFile::GetLength();}
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bool Open( LPCTSTR lpszFileName, UINT nOpenFlags, bool bThrowExc)
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{
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CFileException* e = new CFileException;
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bool bRet = CFile::Open(lpszFileName, nOpenFlags, e) != 0;
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if (!bRet && bThrowExc)
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throw e;
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e->Delete();
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return bRet;
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}
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CZipFile();
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bool IsClosed() const
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{
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return m_hFile == CFile::hFileNull;
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}
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CZipFile( LPCTSTR lpszFileName, UINT nOpenFlags ):CFile(lpszFileName, nOpenFlags)
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{
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}
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void Close( )
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{
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if (!IsClosed())
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CFile::Close();
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}
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operator HANDLE();
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virtual ~CZipFile();
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};
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#endif // !defined(AFX_ZIPFILE_H__80609DE0_2C6D_4C94_A90C_0BE34A50C769__INCLUDED_)
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