Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
81 lines
2.1 KiB
C++
81 lines
2.1 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// $Workfile: ZipFileMapping.h $
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// $Archive: /ZipArchive/ZipFileMapping.h $
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// $Date: 21-01-04 19:01 $ $Author: Tadeusz Dracz $
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////////////////////////////////////////////////////////////////////////////////
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// This source file is part of the ZipArchive library source distribution and
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// is Copyright 2000-2004 by Tadeusz Dracz (http://www.artpol-software.com/)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// For the licensing details see the file License.txt
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//
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// Check the site http://www.artpol-software.com for the updated version of the library.
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////////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_AUTOHANDLE_H__D68326EA_D7FA_4792_AB1F_68D09533E399__INCLUDED_)
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#define AFX_AUTOHANDLE_H__D68326EA_D7FA_4792_AB1F_68D09533E399__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "ZipFile.h"
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namespace ziparchv
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{
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struct CZipFileMapping
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{
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CZipFileMapping()
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{
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m_hFileMap = NULL;
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m_pFileMap = NULL;
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}
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bool CreateMapping(CZipFile* pFile)
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{
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if (!pFile)
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return false;
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m_hFileMap = CreateFileMapping((*pFile), NULL, PAGE_READWRITE,
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0, 0, _T("ZipArchive Mapping File"));
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if (!m_hFileMap)
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return false;
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// Get pointer to memory representing file
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m_pFileMap = MapViewOfFile(m_hFileMap, FILE_MAP_WRITE, 0, 0, 0);
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return (m_pFileMap != NULL);
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}
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void RemoveMapping()
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{
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if (m_pFileMap)
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{
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UnmapViewOfFile(m_pFileMap);
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m_pFileMap = NULL;
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}
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if (m_hFileMap)
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{
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CloseHandle(m_hFileMap);
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m_hFileMap = NULL;
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}
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}
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~CZipFileMapping()
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{
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RemoveMapping();
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}
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char* GetMappedMemory()
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{
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return reinterpret_cast<char*> (m_pFileMap);
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}
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protected:
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HANDLE m_hFileMap;
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LPVOID m_pFileMap;
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};
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}
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#endif // !defined(AFX_AUTOHANDLE_H__D68326EA_D7FA_4792_AB1F_68D09533E399__INCLUDED_)
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