Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
28 lines
797 B
C++
28 lines
797 B
C++
// HumanSimpleWindow.h: interface for the CHumanSimpleWindow class.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#if !defined(AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_)
|
|
#define AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
|
|
#include "GUIWindow.h"
|
|
|
|
class CHumanSimpleWindow : public CGUIWindow
|
|
{
|
|
public:
|
|
CHumanSimpleWindow();
|
|
~CHumanSimpleWindow();
|
|
|
|
BOOL Init(unsigned short x, unsigned short y);
|
|
void InitValue(void);
|
|
BOOL Update(BOOL &bClick, BOOL &bEdge);
|
|
void ShowWindow(BOOL bShow) { }
|
|
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
|
|
};
|
|
|
|
#endif // !defined(AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_)
|