Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
24 lines
518 B
C++
24 lines
518 B
C++
// CaldronHouseObj.cpp: implementation of the CCaldronHouseObj class.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#include "CaldronHouseObj.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Construction/Destruction
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
CCaldronHouseObj::CCaldronHouseObj()
|
|
{
|
|
|
|
}
|
|
|
|
CCaldronHouseObj::~CCaldronHouseObj()
|
|
{
|
|
|
|
}
|
|
bool CCaldronHouseObj::Load(Caldron::Base::CByteDataObj *pByteData)
|
|
{
|
|
return true;
|
|
|
|
} |