Files
Client/Server/AdminTool/AdminToolClient/BlockManagementDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

61 lines
1.2 KiB
C++

#pragma once
#include "afxcmn.h"
#include "afxwin.h"
/*!
\class CBlockManagementDlg
블럭유저 관리 다이얼로그
*/
class CBlockManagementDlg : public CDialog
{
DECLARE_DYNAMIC(CBlockManagementDlg)
public:
CBlockManagementDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CBlockManagementDlg();
// 대화 상자 데이터입니다.
enum { IDD = IDD_BLOCKEDLISTDLG };
enum SORT_TYPE
{
INDEX = 0,
SERVER_GROUP = 1,
UID = 2,
ACCOUNT = 3,
CHAR_NAME = 4,
TARGET = 5,
TERM = 6,
START_TIME = 7,
END_TIME = 8,
ADMIN_ID = 9,
DESCRIPTION = 10
};
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
virtual void OnOK();
virtual void OnCancel();
private:
bool m_bSortListAsc;
int m_iSortListItem;
CListCtrl m_ctrlBlockedList;
CComboBox m_ctrlBMServerCombo;
void SortListWndItem(CListCtrl* lpListCtrl, const int iCol);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnDeleteBlock();
afx_msg void OnBnClickedBlocklistSearch();
afx_msg void OnBnClickedBlocklistClipBtn();
afx_msg void OnLvnColumnclickBlockedlist(NMHDR *pNMHDR, LRESULT *pResult);
};