Files
Client/Server/AdminTool/AdminToolClient/CharGMLogPage.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

38 lines
742 B
C++

#pragma once
#include "afxcmn.h"
// CCharGMLogPage 대화 상자입니다.
class CCharGMLogPage : public CPropertyPage
{
DECLARE_DYNAMIC(CCharGMLogPage)
public:
CCharGMLogPage();
virtual ~CCharGMLogPage();
// 대화 상자 데이터입니다.
enum { IDD = IDD_CHARGMLOGPAGE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
private:
CListCtrl m_ctrlGMLogList;
CModifyCharacter* m_lpGMLogMsgPageInfo;
unsigned long m_dwDocKey;
afx_msg void OnBnClickedGmlogeditBtn();
afx_msg void OnBnClickedGmlogdeleteBtn();
public:
bool SetGMLogMsgPageData(unsigned int dwDocKey, CModifyCharacter* lpChar);
void SetGMLogMsgPage(CModifyCharacter* lpChar);
};