Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by RylServerRunSetup.rc
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//
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#define IDM_ABOUTBOX 0x0010
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#define IDD_ABOUTBOX 100
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#define IDS_ABOUTBOX 101
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#define IDD_SERVERRUNSETUP_DIALOG 102
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#define IDR_MAINFRAME 128
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#define IDC_SERVERTYPE_CB 1002
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#define IDC_SERVERGROUP_CB 1003
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#define IDC_ZONE_CB 1004
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#define IDC_CHANNEL_CB 1005
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#define IDC_RUNINFO_LIST 1007
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#define IDC_MATCH_BTN 1008
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#define IDC_SERVERID_EDIT 1009
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#define IDC_SORTING_BTN 1010
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#define IDC_SELSERVERID_EDIT 1011
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#define IDC_SELSERVERID_EDIT2 1012
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#define IDC_BUTTON3 1013
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#define IDC_BUTTON1 1014
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1015
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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