feat: Perfect C# structure alignment with VC2022 for exact debugging
Major architectural refactoring to achieve 1:1 structural compatibility: 🏗️ **VC2022 Structure Replication** - Iso1EXIDocument: 1:1 replica of VC2022 iso1EXIDocument struct - DinEXIDocument: 1:1 replica of VC2022 dinEXIDocument struct - Iso2EXIDocument: 1:1 replica of VC2022 iso2EXIDocument struct - All _isUsed flags and Initialize() methods exactly matching VC2022 🔄 **VC2022 Function Porting** - ParseXmlToIso1(): Exact port of VC2022 parse_xml_to_iso1() - EncodeIso1ExiDocument(): Exact port of VC2022 encode_iso1ExiDocument() - Choice 76 (V2G_Message) encoding with identical logic - BulkChargingComplete ignore behavior preserved ⚡ **Call Sequence Alignment** - Old: EncodeV2GMessage() → direct EXI encoding - New: EncodeV2GMessage() → Iso1EXIDocument → EncodeIso1ExiDocument() - Exact VC2022 call chain: init → parse → encode → finish 🔍 **1:1 Debug Comparison Ready** - C# exiDoc.V2G_Message_isUsed ↔ VC2022 exiDoc->V2G_Message_isUsed - Identical structure enables line-by-line debugging comparison - Ready for precise 1-byte difference investigation (41 vs 42 bytes) 📁 **Project Reorganization** - Moved from csharp/ to Port/ for cleaner structure - Port/dotnet/ and Port/vc2022/ for parallel development - Complete build system and documentation updates 🎯 **Achievement**: 97.6% binary compatibility (41/42 bytes) Next: 1:1 debug session to identify exact byte difference location 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
406
Port/dotnet/EXI/BitStreamExact.cs
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406
Port/dotnet/EXI/BitStreamExact.cs
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/*
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* Copyright (C) 2007-2024 C# Port
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* Original Copyright (C) 2007-2018 Siemens AG
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*
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* Exact BitStream implementation - byte-compatible with OpenV2G C implementation
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* Matches BitInputStream.c and BitOutputStream.c exactly
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*/
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using System;
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namespace V2GDecoderNet.EXI
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{
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/// <summary>
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/// Exact bit input stream implementation matching OpenV2G BitInputStream.c
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/// </summary>
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public class BitInputStreamExact
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{
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private readonly BitstreamExact _stream;
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public BitInputStreamExact(byte[] buffer)
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{
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_stream = new BitstreamExact(buffer);
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}
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public BitInputStreamExact(BitstreamExact stream)
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{
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_stream = stream ?? throw new ArgumentNullException(nameof(stream));
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}
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/// <summary>
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/// Read specified number of bits - exact implementation of readBits()
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/// </summary>
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public int ReadBits(int numBits)
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{
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if (numBits < 1 || numBits > 32)
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throw new ArgumentException("Number of bits must be between 1 and 32", nameof(numBits));
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int val = 0;
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while (numBits > 0)
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{
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// If buffer is empty, read next byte
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if (_stream.Capacity == 0)
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{
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if (_stream.Position >= _stream.Size)
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return -1; // End of stream
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_stream.Buffer = _stream.Data[_stream.Position++];
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_stream.Capacity = EXIConstantsExact.BITS_IN_BYTE;
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}
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// Calculate how many bits to read from current buffer
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int bitsToRead = Math.Min(numBits, _stream.Capacity);
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// Extract bits from buffer (from MSB side)
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int mask = (0xFF >> (EXIConstantsExact.BITS_IN_BYTE - bitsToRead));
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int bits = (_stream.Buffer >> (_stream.Capacity - bitsToRead)) & mask;
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// Add to result value
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val = (val << bitsToRead) | bits;
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// Update state
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_stream.Capacity -= (byte)bitsToRead;
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numBits -= bitsToRead;
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}
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return val;
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}
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/// <summary>
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/// Read single bit - exact implementation
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/// </summary>
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public int ReadBit()
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{
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return ReadBits(1);
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}
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/// <summary>
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/// Read N-bit unsigned integer - exact implementation of decodeNBitUnsignedInteger()
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/// </summary>
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public int ReadNBitUnsignedInteger(int numBits)
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{
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if (numBits == 0) return 0;
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return ReadBits(numBits);
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}
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/// <summary>
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/// Read variable length unsigned integer - exact implementation of decodeUnsignedInteger()
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/// Uses 7-bit continuation encoding exactly like C implementation
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/// </summary>
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public long ReadUnsignedInteger()
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{
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const int MASK_7_BITS = 0x7F;
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const int CONTINUATION_BIT = 0x80;
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byte[] maskedOctets = new byte[8]; // Max 8 bytes for 64-bit value
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int i = 0;
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byte b;
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// Read continuation bytes exactly like C implementation
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do
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{
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int byteVal = ReadBits(8);
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if (byteVal < 0) throw new InvalidOperationException("Unexpected end of stream");
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b = (byte)byteVal;
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maskedOctets[i++] = (byte)(b & MASK_7_BITS);
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if (i >= maskedOctets.Length)
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throw new InvalidOperationException("Variable length integer too long");
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} while ((b & CONTINUATION_BIT) != 0);
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// Assemble value from bytes (reverse order) - exact C algorithm
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long value = 0;
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for (int j = i - 1; j >= 0; j--)
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{
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value = (value << 7) | maskedOctets[j];
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}
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return value;
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}
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/// <summary>
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/// Read variable length signed integer - exact implementation
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/// </summary>
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public long ReadInteger()
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{
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long magnitude = ReadUnsignedInteger();
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// Check sign bit (LSB of magnitude)
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bool isNegative = (magnitude & 1) != 0;
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// Remove sign bit and adjust value
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long value = magnitude >> 1;
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return isNegative ? -(value + 1) : value;
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}
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/// <summary>
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/// Read 16-bit signed integer using C decodeInteger16 algorithm
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/// First bit is sign bit: 0=positive, 1=negative
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/// For negative: -(magnitude + 1)
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/// </summary>
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public short ReadInteger16()
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{
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// Read sign bit (1 bit)
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bool isNegative = ReadBit() != 0;
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// Read unsigned magnitude
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uint magnitude = (uint)ReadUnsignedInteger();
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if (isNegative)
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{
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return (short)(-(magnitude + 1));
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}
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else
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{
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return (short)magnitude;
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}
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}
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public bool IsEndOfStream => _stream.Position >= _stream.Size && _stream.Capacity == 0;
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public int Position => _stream.Position;
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public int BitPosition => EXIConstantsExact.BITS_IN_BYTE - _stream.Capacity;
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/// <summary>
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/// Get remaining bytes from current position
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/// </summary>
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public byte[] GetRemainingBytes()
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{
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int remainingBits = _stream.Capacity;
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int currentBytePos = Position;
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if (remainingBits > 0)
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{
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// If there are remaining bits in current byte, we need to include it
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currentBytePos--;
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}
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int remainingByteCount = _stream.Size - currentBytePos;
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if (remainingByteCount <= 0) return new byte[0];
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byte[] remaining = new byte[remainingByteCount];
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Array.Copy(_stream.Data, currentBytePos, remaining, 0, remainingByteCount);
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return remaining;
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}
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}
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/// <summary>
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/// Exact bit output stream implementation matching OpenV2G BitOutputStream.c
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/// </summary>
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public class BitOutputStreamExact
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{
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private readonly BitstreamExact _stream;
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public BitOutputStreamExact(int capacity = EXIConstantsExact.BUFFER_SIZE)
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{
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_stream = new BitstreamExact(capacity);
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}
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public BitOutputStreamExact(BitstreamExact stream)
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{
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_stream = stream ?? throw new ArgumentNullException(nameof(stream));
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}
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/// <summary>
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/// Write specified number of bits - EXACT implementation matching VC2022 writeBits()
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/// Based on BitOutputStream.c lines 40-108
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/// </summary>
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public void WriteBits(int numBits, int val)
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{
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if (numBits < 1 || numBits > 32)
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throw new ArgumentException("Number of bits must be between 1 and 32", nameof(numBits));
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// VC2022 exact logic: check if all bits fit in current buffer
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if (numBits <= _stream.Capacity)
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{
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// Simple case: all bits fit into current buffer
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uint mask = (uint)(0xFF >> (EXIConstantsExact.BITS_IN_BYTE - numBits));
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_stream.Buffer = (byte)((_stream.Buffer << numBits) | (val & mask));
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_stream.Capacity = (byte)(_stream.Capacity - numBits);
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// If buffer is full, write byte
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if (_stream.Capacity == 0)
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{
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if (_stream.Position >= _stream.Size)
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throw new InvalidOperationException("Output buffer overflow");
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_stream.Data[_stream.Position++] = _stream.Buffer;
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_stream.Capacity = EXIConstantsExact.BITS_IN_BYTE;
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_stream.Buffer = 0;
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}
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}
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else
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{
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// Complex case: buffer is not enough - EXACT VC2022 implementation
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// 1) Fill current buffer
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uint fillMask = (uint)(0xFF >> (EXIConstantsExact.BITS_IN_BYTE - _stream.Capacity));
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_stream.Buffer = (byte)((_stream.Buffer << _stream.Capacity) |
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((val >> (numBits - _stream.Capacity)) & fillMask));
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numBits -= _stream.Capacity;
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// Write filled buffer
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if (_stream.Position >= _stream.Size)
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throw new InvalidOperationException("Output buffer overflow");
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_stream.Data[_stream.Position++] = _stream.Buffer;
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_stream.Buffer = 0;
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// 2) Write whole bytes - EXACT VC2022 algorithm
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while (numBits >= EXIConstantsExact.BITS_IN_BYTE)
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{
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numBits -= EXIConstantsExact.BITS_IN_BYTE;
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if (_stream.Position >= _stream.Size)
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throw new InvalidOperationException("Output buffer overflow");
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_stream.Data[_stream.Position++] = (byte)(val >> numBits);
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}
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// 3) Store remaining bits in buffer - VC2022 critical logic
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_stream.Buffer = (byte)val; // Note: high bits will be shifted out during further filling
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_stream.Capacity = (byte)(EXIConstantsExact.BITS_IN_BYTE - numBits);
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}
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}
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/// <summary>
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/// Write single bit - exact implementation
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/// </summary>
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public void WriteBit(int bit)
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{
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WriteBits(1, bit);
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}
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/// <summary>
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/// Write N-bit unsigned integer - exact implementation
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/// </summary>
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public void WriteNBitUnsignedInteger(int numBits, int val)
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{
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if (numBits > 0)
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WriteBits(numBits, val);
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}
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/// <summary>
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/// Write variable length unsigned integer - exact implementation of encodeUnsignedInteger()
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/// Uses 7-bit continuation encoding exactly like C implementation
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/// </summary>
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public void WriteUnsignedInteger(long val)
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{
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const int MASK_7_BITS = 0x7F;
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const int CONTINUATION_BIT = 0x80;
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if (val < 0)
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throw new ArgumentException("Value must be non-negative", nameof(val));
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// Handle zero as special case
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if (val == 0)
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{
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WriteBits(8, 0);
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return;
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}
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// Split into 7-bit chunks with continuation bits - exact C algorithm
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byte[] bytes = new byte[10]; // Max bytes needed for 64-bit value
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int numBytes = 0;
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while (val > 0)
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{
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byte chunk = (byte)(val & MASK_7_BITS);
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val >>= 7;
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// Set continuation bit if more bytes follow
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if (val > 0)
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chunk |= CONTINUATION_BIT;
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bytes[numBytes++] = chunk;
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}
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// Write bytes in forward order
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for (int i = 0; i < numBytes; i++)
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{
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WriteBits(8, bytes[i]);
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}
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}
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/// <summary>
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/// Write variable length signed integer - exact implementation
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/// </summary>
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public void WriteInteger(long val)
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{
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// Encode sign in LSB and magnitude in remaining bits
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bool isNegative = val < 0;
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long magnitude = isNegative ? (-val - 1) : val;
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// Shift magnitude left and set sign bit
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long encodedValue = (magnitude << 1) | (isNegative ? 1 : 0);
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WriteUnsignedInteger(encodedValue);
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}
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/// <summary>
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/// Write 16-bit signed integer using VC2022 encodeInteger16 algorithm
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/// First bit is sign bit: 0=positive, 1=negative
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/// For negative: -(magnitude + 1)
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/// Exactly matches VC2022's encodeInteger16() implementation
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/// </summary>
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public void WriteInteger16(short val)
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{
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int posBefore = _stream.Position;
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Console.Error.WriteLine($"🔬 [WriteInteger16] val={val}, pos_before={posBefore}");
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// Write sign bit (1 bit)
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bool isNegative = val < 0;
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WriteBit(isNegative ? 1 : 0);
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// Calculate unsigned magnitude
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uint magnitude;
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if (isNegative)
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{
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// For negative: magnitude = (-val) - 1
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magnitude = (uint)((-val) - 1);
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}
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else
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{
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// For positive: magnitude = val
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magnitude = (uint)val;
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}
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// Write unsigned magnitude using variable length encoding
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WriteUnsignedInteger(magnitude);
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int posAfter = _stream.Position;
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Console.Error.WriteLine($"🔬 [WriteInteger16] val={val}, pos_after={posAfter}, used_bytes={posAfter - posBefore}");
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}
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/// <summary>
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/// Flush remaining bits - exact implementation of flush()
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/// </summary>
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public void Flush()
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{
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// If there are remaining bits in buffer, flush with zero padding
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if (_stream.Capacity < EXIConstantsExact.BITS_IN_BYTE)
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{
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// Shift remaining bits to MSB and write
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byte paddedBuffer = (byte)(_stream.Buffer << _stream.Capacity);
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if (_stream.Position >= _stream.Size)
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throw new InvalidOperationException("Output buffer overflow");
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_stream.Data[_stream.Position++] = paddedBuffer;
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_stream.Buffer = 0;
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_stream.Capacity = EXIConstantsExact.BITS_IN_BYTE;
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}
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}
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public byte[] ToArray()
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{
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return _stream.ToArray();
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}
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public int Position => _stream.Position;
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public int BitPosition => EXIConstantsExact.BITS_IN_BYTE - _stream.Capacity;
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}
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}
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