feat: Complete C# ports for both .NET 8.0 and .NET Framework 4.8
This commit adds comprehensive C# ports of the OpenV2G EXI codec to support both modern .NET and legacy .NET Framework environments. ## .NET 8.0 Version (csharp/dotnet/) - Full-featured port with complete EXI codec implementation - Modern C# features (nullable types, switch expressions, using declarations) - Comprehensive roundtrip testing functionality - Successfully processes all test files (test1.exi - test5.exi) - Supports decode/encode/analyze/test commands ## .NET Framework 4.8 Version (csharp/dotnetfx/) - Simplified but functional port for legacy environments - C# 7.3 compatible codebase - Core V2GTP protocol parsing and analysis - Roundtrip demonstration functionality - Successfully processes all test files ## Validation Results Both versions successfully tested with all available test files: - test1.exi (131 bytes) → XML → EXI roundtrip ✓ - test2.exi (51 bytes) → XML → EXI roundtrip ✓ - test3.exi (43 bytes) → XML → EXI roundtrip ✓ - test4.exi (43 bytes) → XML → EXI roundtrip ✓ - test5.exi (43 bytes) → XML → EXI roundtrip ✓ ## Technical Implementation - Proper V2GTP header parsing and EXI body extraction - XML generation with valid structure for testing - Binary EXI encoding for roundtrip validation - Cross-platform compatibility maintained - Build systems: dotnet CLI (.NET 8.0) and MSBuild (.NET FX 4.8) 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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csharp/dotnetfx/EXI/BitInputStream.cs
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219
csharp/dotnetfx/EXI/BitInputStream.cs
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/*
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* Copyright (C) 2007-2024 C# Port
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* Original Copyright (C) 2007-2018 Siemens AG
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*/
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using System;
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namespace V2GDecoderNetFx.EXI
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{
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/// <summary>
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/// Bit input stream for reading EXI encoded data
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/// </summary>
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public class BitInputStream
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{
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private readonly byte[] _buffer;
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private int _position;
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private int _bitPosition;
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private readonly int _size;
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public BitInputStream(byte[] buffer)
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{
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if (buffer == null)
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throw new ArgumentNullException(nameof(buffer));
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_buffer = buffer;
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_size = buffer.Length;
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_position = 0;
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_bitPosition = 0;
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}
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public int Position => _position;
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public int BitPosition => _bitPosition;
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public int Size => _size;
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public bool IsEOF => _position >= _size;
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/// <summary>
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/// Read a single bit
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/// </summary>
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/// <returns>Bit value (0 or 1), or -1 on EOF</returns>
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public int ReadBit()
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{
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if (_position >= _size)
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return -1;
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int bit = (_buffer[_position] >> (7 - _bitPosition)) & 1;
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_bitPosition++;
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if (_bitPosition == 8)
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{
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_bitPosition = 0;
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_position++;
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}
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return bit;
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}
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/// <summary>
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/// Read multiple bits as unsigned integer
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/// </summary>
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/// <param name="numBits">Number of bits to read (1-32)</param>
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/// <returns>Unsigned integer value</returns>
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public uint ReadBits(int numBits)
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{
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if (numBits < 1 || numBits > 32)
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throw new ArgumentException("Number of bits must be between 1 and 32", nameof(numBits));
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uint result = 0;
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for (int i = 0; i < numBits; i++)
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{
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int bit = ReadBit();
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if (bit == -1)
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throw new EXIException(EXIErrorCodes.EXI_ERROR_INPUT_STREAM_EOF);
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result = (result << 1) | (uint)bit;
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}
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return result;
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}
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/// <summary>
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/// Read unsigned integer using EXI encoding
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/// </summary>
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/// <returns>Unsigned integer value</returns>
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public uint ReadUnsignedInteger()
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{
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uint result = 0;
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bool continueBit;
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do
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{
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if (_position >= _size)
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throw new EXIException(EXIErrorCodes.EXI_ERROR_INPUT_STREAM_EOF);
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byte currentByte = _buffer[_position++];
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continueBit = (currentByte & 0x80) != 0;
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result = (result << 7) | (uint)(currentByte & 0x7F);
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} while (continueBit);
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return result;
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}
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/// <summary>
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/// Read signed integer using EXI encoding
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/// </summary>
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/// <returns>Signed integer value</returns>
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public int ReadInteger()
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{
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uint unsignedValue = ReadUnsignedInteger();
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// Check sign bit (LSB)
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bool isNegative = (unsignedValue & 1) != 0;
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int value = (int)(unsignedValue >> 1);
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return isNegative ? -value : value;
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}
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/// <summary>
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/// Read a byte aligned to byte boundary
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/// </summary>
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/// <returns>Byte value</returns>
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public byte ReadByte()
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{
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// Align to byte boundary
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if (_bitPosition != 0)
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{
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_bitPosition = 0;
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_position++;
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}
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if (_position >= _size)
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throw new EXIException(EXIErrorCodes.EXI_ERROR_INPUT_STREAM_EOF);
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return _buffer[_position++];
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}
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/// <summary>
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/// Read multiple bytes
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/// </summary>
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/// <param name="count">Number of bytes to read</param>
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/// <returns>Byte array</returns>
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public byte[] ReadBytes(int count)
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{
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if (count < 0)
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throw new ArgumentException("Count cannot be negative", nameof(count));
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// Align to byte boundary
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if (_bitPosition != 0)
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{
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_bitPosition = 0;
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_position++;
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}
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if (_position + count > _size)
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throw new EXIException(EXIErrorCodes.EXI_ERROR_INPUT_STREAM_EOF);
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var result = new byte[count];
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Array.Copy(_buffer, _position, result, 0, count);
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_position += count;
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return result;
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}
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/// <summary>
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/// Skip to next byte boundary
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/// </summary>
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public void AlignToByteBank()
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{
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if (_bitPosition != 0)
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{
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_bitPosition = 0;
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_position++;
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}
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}
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/// <summary>
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/// Reset stream position to beginning
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/// </summary>
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public void Reset()
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{
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_position = 0;
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_bitPosition = 0;
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}
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/// <summary>
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/// Set stream position
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/// </summary>
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/// <param name="position">Byte position</param>
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/// <param name="bitPosition">Bit position within byte (0-7)</param>
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public void SetPosition(int position, int bitPosition = 0)
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{
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if (position < 0 || position > _size)
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throw new ArgumentException("Position out of range", nameof(position));
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if (bitPosition < 0 || bitPosition > 7)
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throw new ArgumentException("Bit position must be 0-7", nameof(bitPosition));
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_position = position;
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_bitPosition = bitPosition;
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}
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/// <summary>
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/// Get remaining bytes in stream
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/// </summary>
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/// <returns>Number of remaining bytes</returns>
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public int GetRemainingBytes()
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{
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int remaining = _size - _position;
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if (_bitPosition > 0 && remaining > 0)
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remaining--;
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return Math.Max(0, remaining);
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}
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}
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}
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