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import fs from 'fs';
import path from 'path';
import { fileURLToPath } from 'url';
import { loadTextToSpeech, loadVoiceStyle, timer, writeWavFile, sanitizeFilename } from './helper.js';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
/**
* Parse command line arguments
*/
function parseArgs() {
const args = {
useGpu: false,
onnxDir: 'assets/onnx',
totalStep: 5,
speed: 1.05,
nTest: 4,
voiceStyle: ['assets/voice_styles/M1.json'],
text: ['This morning, I took a walk in the park, and the sound of the birds and the breeze was so pleasant that I stopped for a long time just to listen.'],
lang: ['en'],
saveDir: 'results',
batch: false
};
for (let i = 2; i < process.argv.length; i++) {
const arg = process.argv[i];
if (arg === '--use-gpu') {
args.useGpu = true;
} else if (arg === '--batch') {
args.batch = true;
} else if (arg === '--onnx-dir' && i + 1 < process.argv.length) {
args.onnxDir = process.argv[++i];
} else if (arg === '--total-step' && i + 1 < process.argv.length) {
args.totalStep = parseInt(process.argv[++i]);
} else if (arg === '--speed' && i + 1 < process.argv.length) {
args.speed = parseFloat(process.argv[++i]);
} else if (arg === '--n-test' && i + 1 < process.argv.length) {
args.nTest = parseInt(process.argv[++i]);
} else if (arg === '--voice-style' && i + 1 < process.argv.length) {
args.voiceStyle = process.argv[++i].split(',');
} else if (arg === '--text' && i + 1 < process.argv.length) {
args.text = process.argv[++i].split('|');
} else if (arg === '--lang' && i + 1 < process.argv.length) {
args.lang = process.argv[++i].split(',');
} else if (arg === '--save-dir' && i + 1 < process.argv.length) {
args.saveDir = process.argv[++i];
}
}
return args;
}
/**
* Main inference function
*/
async function main() {
console.log('=== TTS Inference with ONNX Runtime (Node.js) ===\n');
// --- 1. Parse arguments --- //
const args = parseArgs();
const totalStep = args.totalStep;
const speed = args.speed;
const nTest = args.nTest;
const saveDir = args.saveDir;
const voiceStylePaths = args.voiceStyle.map(p => path.resolve(__dirname, p));
const textList = args.text;
const langList = args.lang;
const batch = args.batch;
if (voiceStylePaths.length !== textList.length) {
throw new Error(`Number of voice styles (${voiceStylePaths.length}) must match number of texts (${textList.length})`);
}
const bsz = voiceStylePaths.length;
// --- 2. Load Text to Speech --- //
const onnxDir = path.resolve(__dirname, args.onnxDir);
const textToSpeech = await loadTextToSpeech(onnxDir, args.useGpu);
// --- 3. Load Voice Style --- //
const style = loadVoiceStyle(voiceStylePaths, true);
// --- 4. Synthesize speech --- //
for (let n = 0; n < nTest; n++) {
console.log(`\n[${n + 1}/${nTest}] Starting synthesis...`);
const { wav, duration } = await timer('Generating speech from text', async () => {
if (batch) {
return await textToSpeech.batch(textList, langList, style, totalStep, speed);
} else {
return await textToSpeech.call(textList[0], langList[0], style, totalStep, speed);
}
});
if (!fs.existsSync(saveDir)) {
fs.mkdirSync(saveDir, { recursive: true });
}
const wavShape = [bsz, wav.length / bsz];
for (let b = 0; b < bsz; b++) {
const fname = `${sanitizeFilename(textList[b], 20)}_${n + 1}.wav`;
const wavLen = Math.floor(textToSpeech.sampleRate * duration[b]);
const wavOut = wav.slice(b * wavShape[1], b * wavShape[1] + wavLen);
const outputPath = path.join(saveDir, fname);
writeWavFile(outputPath, wavOut, textToSpeech.sampleRate);
console.log(`Saved: ${outputPath}`);
}
}
console.log('\n=== Synthesis completed successfully! ===');
}
// Run main function
main().catch(err => {
console.error('Error during inference:', err);
process.exit(1);
});