fix: Add GET_RECIPE and SAVE_RECIPE handlers to WebSocketServer
- Added GET_RECIPE message handler to load recipe data by title - Added SAVE_RECIPE message handler to save recipe changes - Fixes "Recipe fetch timeout" error in browser development mode - WebSocket mode now fully supports recipe loading and saving 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -195,6 +195,23 @@ namespace Project.WebUI
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var response = new { type = "RECIPE_DELETED", data = Newtonsoft.Json.JsonConvert.DeserializeObject(resultJson) };
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var response = new { type = "RECIPE_DELETED", data = Newtonsoft.Json.JsonConvert.DeserializeObject(resultJson) };
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await Send(socket, Newtonsoft.Json.JsonConvert.SerializeObject(response));
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await Send(socket, Newtonsoft.Json.JsonConvert.SerializeObject(response));
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}
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}
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else if (type == "GET_RECIPE")
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{
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string recipeTitle = json.recipeTitle;
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var bridge = new MachineBridge(_mainForm);
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string recipeJson = bridge.GetRecipe(recipeTitle);
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var response = new { type = "RECIPE_DATA", data = Newtonsoft.Json.JsonConvert.DeserializeObject(recipeJson) };
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await Send(socket, Newtonsoft.Json.JsonConvert.SerializeObject(response));
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}
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else if (type == "SAVE_RECIPE")
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{
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string recipeTitle = json.recipeTitle;
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string recipeData = Newtonsoft.Json.JsonConvert.SerializeObject(json.recipeData);
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var bridge = new MachineBridge(_mainForm);
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string resultJson = bridge.SaveRecipe(recipeTitle, recipeData);
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var response = new { type = "RECIPE_SAVED", data = Newtonsoft.Json.JsonConvert.DeserializeObject(resultJson) };
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await Send(socket, Newtonsoft.Json.JsonConvert.SerializeObject(response));
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}
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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