fix: RFID duplicate validation and correct magnet direction calculation

- Add real-time RFID duplicate validation in map editor with automatic rollback
- Remove RFID auto-assignment to maintain data consistency between editor and simulator
- Fix magnet direction calculation to use actual forward direction angles instead of arbitrary assignment
- Add node names to simulator combo boxes for better identification
- Improve UI layout by drawing connection lines before text for better visibility

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
ChiKyun Kim
2025-09-15 16:31:40 +09:00
parent 1add9ed59a
commit 7f48253770
41 changed files with 4827 additions and 3649 deletions

View File

@@ -49,6 +49,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Models\EditorSettings.cs" />
<Compile Include="Models\MapData.cs" />
<Compile Include="Models\MapImage.cs" />
<Compile Include="Models\MapLabel.cs" />
@@ -63,11 +64,20 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Forms\MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="build.bat" />

View File

@@ -1,34 +0,0 @@
namespace AGVMapEditor.Controls
{
partial class MapCanvasInteractive
{
/// <summary>
/// 필수 디자이너 변수입니다.
/// </summary>
private System.ComponentModel.IContainer components = null;
#region
/// <summary>
/// 디자이너 지원에 필요한 메서드입니다.
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// MapCanvasInteractive
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.White;
this.Name = "MapCanvasInteractive";
this.Size = new System.Drawing.Size(800, 600);
this.ResumeLayout(false);
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -28,113 +28,38 @@ namespace AGVMapEditor.Forms
/// </summary>
private void InitializeComponent()
{
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.newToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.openToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.saveToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.saveAsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.closeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPageNodes = new System.Windows.Forms.TabPage();
this.listBoxNodes = new System.Windows.Forms.ListBox();
this._propertyGrid = new System.Windows.Forms.PropertyGrid();
this.label1 = new System.Windows.Forms.Label();
this.menuStrip1.SuspendLayout();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.lstNodeConnection = new System.Windows.Forms.ListBox();
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
this.btNodeRemove = new System.Windows.Forms.ToolStripButton();
this._propertyGrid = new System.Windows.Forms.PropertyGrid();
this.toolStrip2 = new System.Windows.Forms.ToolStrip();
this.btnNew = new System.Windows.Forms.ToolStripButton();
this.btnOpen = new System.Windows.Forms.ToolStripButton();
this.btnReopen = new System.Windows.Forms.ToolStripButton();
this.btnClose = new System.Windows.Forms.ToolStripButton();
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
this.btnSave = new System.Windows.Forms.ToolStripButton();
this.btnSaveAs = new System.Windows.Forms.ToolStripButton();
this.statusStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.SuspendLayout();
this.tabControl1.SuspendLayout();
this.tabPageNodes.SuspendLayout();
this.tabPage1.SuspendLayout();
this.toolStrip1.SuspendLayout();
this.toolStrip2.SuspendLayout();
this.SuspendLayout();
//
// menuStrip1
//
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.fileToolStripMenuItem});
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
this.menuStrip1.Name = "menuStrip1";
this.menuStrip1.Size = new System.Drawing.Size(1200, 24);
this.menuStrip1.TabIndex = 0;
this.menuStrip1.Text = "menuStrip1";
//
// fileToolStripMenuItem
//
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.newToolStripMenuItem,
this.openToolStripMenuItem,
this.closeToolStripMenuItem,
this.toolStripSeparator1,
this.saveToolStripMenuItem,
this.saveAsToolStripMenuItem,
this.toolStripSeparator2,
this.exitToolStripMenuItem});
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
this.fileToolStripMenuItem.Size = new System.Drawing.Size(57, 20);
this.fileToolStripMenuItem.Text = "파일(&F)";
//
// newToolStripMenuItem
//
this.newToolStripMenuItem.Name = "newToolStripMenuItem";
this.newToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.N)));
this.newToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.newToolStripMenuItem.Text = "새로 만들기(&N)";
this.newToolStripMenuItem.Click += new System.EventHandler(this.newToolStripMenuItem_Click);
//
// openToolStripMenuItem
//
this.openToolStripMenuItem.Name = "openToolStripMenuItem";
this.openToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.O)));
this.openToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.openToolStripMenuItem.Text = "열기(&O)";
this.openToolStripMenuItem.Click += new System.EventHandler(this.openToolStripMenuItem_Click);
//
// toolStripSeparator1
//
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(195, 6);
//
// saveToolStripMenuItem
//
this.saveToolStripMenuItem.Name = "saveToolStripMenuItem";
this.saveToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.S)));
this.saveToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.saveToolStripMenuItem.Text = "저장(&S)";
this.saveToolStripMenuItem.Click += new System.EventHandler(this.saveToolStripMenuItem_Click);
//
// saveAsToolStripMenuItem
//
this.saveAsToolStripMenuItem.Name = "saveAsToolStripMenuItem";
this.saveAsToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.saveAsToolStripMenuItem.Text = "다른 이름으로 저장(&A)";
this.saveAsToolStripMenuItem.Click += new System.EventHandler(this.saveAsToolStripMenuItem_Click);
//
// closeToolStripMenuItem
//
this.closeToolStripMenuItem.Name = "closeToolStripMenuItem";
this.closeToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.closeToolStripMenuItem.Text = "닫기(&C)";
this.closeToolStripMenuItem.Click += new System.EventHandler(this.closeToolStripMenuItem_Click);
//
// toolStripSeparator2
//
this.toolStripSeparator2.Name = "toolStripSeparator2";
this.toolStripSeparator2.Size = new System.Drawing.Size(195, 6);
//
// exitToolStripMenuItem
//
this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
this.exitToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
this.exitToolStripMenuItem.Text = "종료(&X)";
this.exitToolStripMenuItem.Click += new System.EventHandler(this.exitToolStripMenuItem_Click);
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
@@ -154,36 +79,37 @@ namespace AGVMapEditor.Forms
// splitContainer1
//
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitContainer1.Location = new System.Drawing.Point(0, 24);
this.splitContainer1.Location = new System.Drawing.Point(0, 25);
this.splitContainer1.Name = "splitContainer1";
//
// splitContainer1.Panel1
//
this.splitContainer1.Panel1.Controls.Add(this.tabControl1);
this.splitContainer1.Panel1.Controls.Add(this._propertyGrid);
this.splitContainer1.Panel1MinSize = 300;
this.splitContainer1.Size = new System.Drawing.Size(1200, 727);
this.splitContainer1.Size = new System.Drawing.Size(1200, 726);
this.splitContainer1.SplitterDistance = 300;
this.splitContainer1.TabIndex = 2;
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabPageNodes);
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl1.Location = new System.Drawing.Point(0, 0);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(300, 727);
this.tabControl1.Size = new System.Drawing.Size(300, 335);
this.tabControl1.TabIndex = 0;
//
// tabPageNodes
//
this.tabPageNodes.Controls.Add(this.listBoxNodes);
this.tabPageNodes.Controls.Add(this._propertyGrid);
this.tabPageNodes.Controls.Add(this.label1);
this.tabPageNodes.Location = new System.Drawing.Point(4, 22);
this.tabPageNodes.Name = "tabPageNodes";
this.tabPageNodes.Padding = new System.Windows.Forms.Padding(3);
this.tabPageNodes.Size = new System.Drawing.Size(292, 701);
this.tabPageNodes.Size = new System.Drawing.Size(292, 309);
this.tabPageNodes.TabIndex = 0;
this.tabPageNodes.Text = "노드 관리";
this.tabPageNodes.UseVisualStyleBackColor = true;
@@ -195,17 +121,9 @@ namespace AGVMapEditor.Forms
this.listBoxNodes.ItemHeight = 12;
this.listBoxNodes.Location = new System.Drawing.Point(3, 3);
this.listBoxNodes.Name = "listBoxNodes";
this.listBoxNodes.Size = new System.Drawing.Size(286, 245);
this.listBoxNodes.Size = new System.Drawing.Size(286, 303);
this.listBoxNodes.TabIndex = 1;
//
// _propertyGrid
//
this._propertyGrid.Dock = System.Windows.Forms.DockStyle.Bottom;
this._propertyGrid.Location = new System.Drawing.Point(3, 248);
this._propertyGrid.Name = "_propertyGrid";
this._propertyGrid.Size = new System.Drawing.Size(286, 450);
this._propertyGrid.TabIndex = 6;
//
// label1
//
this.label1.AutoSize = true;
@@ -215,6 +133,132 @@ namespace AGVMapEditor.Forms
this.label1.TabIndex = 0;
this.label1.Text = "노드 목록";
//
// tabPage1
//
this.tabPage1.Controls.Add(this.lstNodeConnection);
this.tabPage1.Controls.Add(this.toolStrip1);
this.tabPage1.Location = new System.Drawing.Point(4, 22);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(292, 310);
this.tabPage1.TabIndex = 1;
this.tabPage1.Text = "연결 관리";
this.tabPage1.UseVisualStyleBackColor = true;
//
// lstNodeConnection
//
this.lstNodeConnection.Dock = System.Windows.Forms.DockStyle.Fill;
this.lstNodeConnection.FormattingEnabled = true;
this.lstNodeConnection.ItemHeight = 12;
this.lstNodeConnection.Location = new System.Drawing.Point(3, 3);
this.lstNodeConnection.Name = "lstNodeConnection";
this.lstNodeConnection.Size = new System.Drawing.Size(286, 279);
this.lstNodeConnection.TabIndex = 2;
//
// toolStrip1
//
this.toolStrip1.Dock = System.Windows.Forms.DockStyle.Bottom;
this.toolStrip1.GripStyle = System.Windows.Forms.ToolStripGripStyle.Hidden;
this.toolStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.btNodeRemove});
this.toolStrip1.Location = new System.Drawing.Point(3, 282);
this.toolStrip1.Name = "toolStrip1";
this.toolStrip1.Size = new System.Drawing.Size(286, 25);
this.toolStrip1.TabIndex = 3;
this.toolStrip1.Text = "toolStrip1";
//
// btNodeRemove
//
this.btNodeRemove.Image = ((System.Drawing.Image)(resources.GetObject("btNodeRemove.Image")));
this.btNodeRemove.ImageTransparentColor = System.Drawing.Color.Magenta;
this.btNodeRemove.Name = "btNodeRemove";
this.btNodeRemove.Size = new System.Drawing.Size(70, 22);
this.btNodeRemove.Text = "Remove";
this.btNodeRemove.Click += new System.EventHandler(this.btNodeRemove_Click);
//
// _propertyGrid
//
this._propertyGrid.Dock = System.Windows.Forms.DockStyle.Bottom;
this._propertyGrid.Location = new System.Drawing.Point(0, 335);
this._propertyGrid.Name = "_propertyGrid";
this._propertyGrid.Size = new System.Drawing.Size(300, 391);
this._propertyGrid.TabIndex = 6;
//
// toolStrip2
//
this.toolStrip2.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.btnNew,
this.btnOpen,
this.btnReopen,
this.btnClose,
this.toolStripSeparator3,
this.btnSave,
this.btnSaveAs});
this.toolStrip2.Location = new System.Drawing.Point(0, 0);
this.toolStrip2.Name = "toolStrip2";
this.toolStrip2.Size = new System.Drawing.Size(1200, 25);
this.toolStrip2.TabIndex = 0;
this.toolStrip2.Text = "toolStrip2";
//
// btnNew
//
this.btnNew.Image = ((System.Drawing.Image)(resources.GetObject("btnNew.Image")));
this.btnNew.Name = "btnNew";
this.btnNew.Size = new System.Drawing.Size(104, 22);
this.btnNew.Text = "새로만들기(&N)";
this.btnNew.ToolTipText = "새로 만들기 (Ctrl+N)";
this.btnNew.Click += new System.EventHandler(this.btnNew_Click);
//
// btnOpen
//
this.btnOpen.Image = ((System.Drawing.Image)(resources.GetObject("btnOpen.Image")));
this.btnOpen.Name = "btnOpen";
this.btnOpen.Size = new System.Drawing.Size(68, 22);
this.btnOpen.Text = "열기(&O)";
this.btnOpen.ToolTipText = "열기 (Ctrl+O)";
this.btnOpen.Click += new System.EventHandler(this.btnOpen_Click);
//
// btnReopen
//
this.btnReopen.Image = ((System.Drawing.Image)(resources.GetObject("btnReopen.Image")));
this.btnReopen.Name = "btnReopen";
this.btnReopen.Size = new System.Drawing.Size(90, 22);
this.btnReopen.Text = "다시열기(&R)";
this.btnReopen.ToolTipText = "현재 파일 다시 열기";
this.btnReopen.Click += new System.EventHandler(this.btnReopen_Click);
//
// btnClose
//
this.btnClose.Image = ((System.Drawing.Image)(resources.GetObject("btnClose.Image")));
this.btnClose.Name = "btnClose";
this.btnClose.Size = new System.Drawing.Size(75, 22);
this.btnClose.Text = "파일닫기";
this.btnClose.ToolTipText = "닫기";
this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
//
// toolStripSeparator3
//
this.toolStripSeparator3.Name = "toolStripSeparator3";
this.toolStripSeparator3.Size = new System.Drawing.Size(6, 25);
//
// btnSave
//
this.btnSave.Image = ((System.Drawing.Image)(resources.GetObject("btnSave.Image")));
this.btnSave.Name = "btnSave";
this.btnSave.Size = new System.Drawing.Size(66, 22);
this.btnSave.Text = "저장(&S)";
this.btnSave.ToolTipText = "저장 (Ctrl+S)";
this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
//
// btnSaveAs
//
this.btnSaveAs.Image = ((System.Drawing.Image)(resources.GetObject("btnSaveAs.Image")));
this.btnSaveAs.Name = "btnSaveAs";
this.btnSaveAs.Size = new System.Drawing.Size(123, 22);
this.btnSaveAs.Text = "다른이름으로저장";
this.btnSaveAs.ToolTipText = "다른 이름으로 저장";
this.btnSaveAs.Click += new System.EventHandler(this.btnSaveAs_Click);
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
@@ -222,15 +266,12 @@ namespace AGVMapEditor.Forms
this.ClientSize = new System.Drawing.Size(1200, 773);
this.Controls.Add(this.splitContainer1);
this.Controls.Add(this.statusStrip1);
this.Controls.Add(this.menuStrip1);
this.MainMenuStrip = this.menuStrip1;
this.Controls.Add(this.toolStrip2);
this.Name = "MainForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "AGV Map Editor";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
this.Load += new System.EventHandler(this.MainForm_Load);
this.menuStrip1.ResumeLayout(false);
this.menuStrip1.PerformLayout();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.splitContainer1.Panel1.ResumeLayout(false);
@@ -239,6 +280,12 @@ namespace AGVMapEditor.Forms
this.tabControl1.ResumeLayout(false);
this.tabPageNodes.ResumeLayout(false);
this.tabPageNodes.PerformLayout();
this.tabPage1.ResumeLayout(false);
this.tabPage1.PerformLayout();
this.toolStrip1.ResumeLayout(false);
this.toolStrip1.PerformLayout();
this.toolStrip2.ResumeLayout(false);
this.toolStrip2.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
@@ -246,16 +293,6 @@ namespace AGVMapEditor.Forms
#endregion
private System.Windows.Forms.MenuStrip menuStrip1;
private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem newToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem openToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
private System.Windows.Forms.ToolStripMenuItem saveToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem saveAsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem closeToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
private System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem;
private System.Windows.Forms.StatusStrip statusStrip1;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
private System.Windows.Forms.SplitContainer splitContainer1;
@@ -264,5 +301,17 @@ namespace AGVMapEditor.Forms
private System.Windows.Forms.ListBox listBoxNodes;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.PropertyGrid _propertyGrid;
private System.Windows.Forms.TabPage tabPage1;
private System.Windows.Forms.ListBox lstNodeConnection;
private System.Windows.Forms.ToolStrip toolStrip1;
private System.Windows.Forms.ToolStripButton btNodeRemove;
private System.Windows.Forms.ToolStrip toolStrip2;
private System.Windows.Forms.ToolStripButton btnNew;
private System.Windows.Forms.ToolStripButton btnOpen;
private System.Windows.Forms.ToolStripButton btnReopen;
private System.Windows.Forms.ToolStripButton btnClose;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator3;
private System.Windows.Forms.ToolStripButton btnSave;
private System.Windows.Forms.ToolStripButton btnSaveAs;
}
}

View File

@@ -27,6 +27,35 @@ namespace AGVMapEditor.Forms
// 파일 경로
private string _currentMapFile = string.Empty;
private bool _hasChanges = false;
private bool _hasCommandLineArgs = false;
// 노드 연결 정보를 표현하는 클래스
public class NodeConnectionInfo
{
public string FromNodeId { get; set; }
public string FromNodeName { get; set; }
public string FromRfidId { get; set; }
public string ToNodeId { get; set; }
public string ToNodeName { get; set; }
public string ToRfidId { get; set; }
public string ConnectionType { get; set; }
public override string ToString()
{
// RFID가 있으면 RFID(노드이름), 없으면 NodeID(노드이름) 형태로 표시
string fromDisplay = !string.IsNullOrEmpty(FromRfidId)
? $"{FromRfidId}({FromNodeName})"
: $"---({FromNodeId})";
string toDisplay = !string.IsNullOrEmpty(ToRfidId)
? $"{ToRfidId}({ToNodeName})"
: $"---({ToNodeId})";
// 양방향 연결은 ↔ 기호 사용
string arrow = ConnectionType == "양방향" ? "↔" : "→";
return $"{fromDisplay} {arrow} {toDisplay}";
}
}
#endregion
@@ -47,6 +76,7 @@ namespace AGVMapEditor.Forms
// 명령줄 인수로 파일이 전달되었으면 자동으로 열기
if (args != null && args.Length > 0)
{
_hasCommandLineArgs = true;
string filePath = args[0];
if (System.IO.File.Exists(filePath))
{
@@ -54,14 +84,16 @@ namespace AGVMapEditor.Forms
}
else
{
MessageBox.Show($"지정된 파일을 찾을 수 없습니다: {filePath}", "파일 오류",
MessageBox.Show($"지정된 파일을 찾을 수 없습니다: {filePath}", "파일 오류",
MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
}
// 명령줄 인수가 없는 경우는 Form_Load에서 마지막 맵 파일 자동 로드 확인
}
#endregion
#region Initialization
private void InitializeData()
@@ -82,6 +114,7 @@ namespace AGVMapEditor.Forms
_mapCanvas.NodeSelected += OnNodeSelected;
_mapCanvas.NodeMoved += OnNodeMoved;
_mapCanvas.NodeDeleted += OnNodeDeleted;
_mapCanvas.ConnectionDeleted += OnConnectionDeleted;
_mapCanvas.MapChanged += OnMapChanged;
// 스플리터 패널에 맵 캔버스 추가
@@ -148,31 +181,38 @@ namespace AGVMapEditor.Forms
btnDelete.Location = new Point(495, 3);
btnDelete.Click += (s, e) => _mapCanvas.CurrentEditMode = UnifiedAGVCanvas.EditMode.Delete;
// 연결 삭제 버튼
var btnDeleteConnection = new Button();
btnDeleteConnection.Text = "연결삭제 (X)";
btnDeleteConnection.Size = new Size(80, 28);
btnDeleteConnection.Location = new Point(570, 3);
btnDeleteConnection.Click += (s, e) => _mapCanvas.CurrentEditMode = UnifiedAGVCanvas.EditMode.DeleteConnection;
// 구분선
var separator1 = new Label();
separator1.Text = "|";
separator1.Size = new Size(10, 28);
separator1.Location = new Point(570, 3);
separator1.Location = new Point(655, 3);
separator1.TextAlign = ContentAlignment.MiddleCenter;
// 그리드 토글 버튼
var btnToggleGrid = new Button();
btnToggleGrid.Text = "그리드";
btnToggleGrid.Size = new Size(60, 28);
btnToggleGrid.Location = new Point(585, 3);
btnToggleGrid.Location = new Point(670, 3);
btnToggleGrid.Click += (s, e) => _mapCanvas.ShowGrid = !_mapCanvas.ShowGrid;
// 맵 맞춤 버튼
var btnFitMap = new Button();
btnFitMap.Text = "맵 맞춤";
btnFitMap.Size = new Size(70, 28);
btnFitMap.Location = new Point(650, 3);
btnFitMap.Location = new Point(735, 3);
btnFitMap.Click += (s, e) => _mapCanvas.FitToNodes();
// 툴바에 버튼들 추가
toolbarPanel.Controls.AddRange(new Control[]
{
btnSelect, btnMove, btnAddNode, btnAddLabel, btnAddImage, btnConnect, btnDelete, separator1, btnToggleGrid, btnFitMap
btnSelect, btnMove, btnAddNode, btnAddLabel, btnAddImage, btnConnect, btnDelete, btnDeleteConnection, separator1, btnToggleGrid, btnFitMap
});
// 스플리터 패널에 툴바 추가 (맨 위에)
@@ -186,9 +226,18 @@ namespace AGVMapEditor.Forms
private void MainForm_Load(object sender, EventArgs e)
{
RefreshNodeList();
// 속성 변경 시 이벤트 연결
_propertyGrid.PropertyValueChanged += PropertyGrid_PropertyValueChanged;
// 명령줄 인수가 없는 경우에만 마지막 맵 파일 자동 로드 확인
if (!_hasCommandLineArgs)
{
this.Show();
Application.DoEvents();
CheckAndLoadLastMapFile();
}
}
private void OnNodeAdded(object sender, MapNode node)
@@ -228,6 +277,14 @@ namespace AGVMapEditor.Forms
UpdateNodeProperties(); // 연결 정보 업데이트
}
private void OnConnectionDeleted(object sender, (MapNode From, MapNode To) connection)
{
_hasChanges = true;
UpdateTitle();
RefreshNodeConnectionList();
UpdateNodeProperties(); // 연결 정보 업데이트
}
private void OnMapChanged(object sender, EventArgs e)
{
_hasChanges = true;
@@ -242,9 +299,9 @@ namespace AGVMapEditor.Forms
#endregion
#region Menu Event Handlers
#region ToolStrip Button Event Handlers
private void newToolStripMenuItem_Click(object sender, EventArgs e)
private void btnNew_Click(object sender, EventArgs e)
{
if (CheckSaveChanges())
{
@@ -252,7 +309,7 @@ namespace AGVMapEditor.Forms
}
}
private void openToolStripMenuItem_Click(object sender, EventArgs e)
private void btnOpen_Click(object sender, EventArgs e)
{
if (CheckSaveChanges())
{
@@ -260,28 +317,70 @@ namespace AGVMapEditor.Forms
}
}
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
private void btnReopen_Click(object sender, EventArgs e)
{
SaveMap();
if (string.IsNullOrEmpty(_currentMapFile))
{
MessageBox.Show("다시 열 파일이 없습니다.", "알림", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
if (!File.Exists(_currentMapFile))
{
MessageBox.Show($"파일을 찾을 수 없습니다: {_currentMapFile}", "오류", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
if (CheckSaveChanges())
{
LoadMapFromFile(_currentMapFile);
UpdateStatusBar($"파일을 다시 열었습니다: {Path.GetFileName(_currentMapFile)}");
}
}
private void saveAsToolStripMenuItem_Click(object sender, EventArgs e)
{
SaveAsMap();
}
private void closeToolStripMenuItem_Click(object sender, EventArgs e)
private void btnClose_Click(object sender, EventArgs e)
{
CloseMap();
}
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
private void btnSave_Click(object sender, EventArgs e)
{
SaveMap();
}
private void btnSaveAs_Click(object sender, EventArgs e)
{
SaveAsMap();
}
private void btnExit_Click(object sender, EventArgs e)
{
this.Close();
}
#endregion
#region Keyboard Shortcuts
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
switch (keyData)
{
case Keys.Control | Keys.N:
btnNew_Click(null, null);
return true;
case Keys.Control | Keys.O:
btnOpen_Click(null, null);
return true;
case Keys.Control | Keys.S:
btnSave_Click(null, null);
return true;
}
return base.ProcessCmdKey(ref msg, keyData);
}
#endregion
#region Button Event Handlers
private void btnAddNode_Click(object sender, EventArgs e)
@@ -529,27 +628,55 @@ namespace AGVMapEditor.Forms
private void LoadMapFromFile(string filePath)
{
var result = MapLoader.LoadMapFromFile(filePath);
if (result.Success)
{
_mapNodes = result.Nodes;
// 맵 캔버스에 데이터 설정
_mapCanvas.Nodes = _mapNodes;
// RfidMappings 제거됨 - MapNode에 통합
// 현재 파일 경로 업데이트
_currentMapFile = filePath;
_hasChanges = false;
// 설정에 마지막 맵 파일 경로 저장
EditorSettings.Instance.UpdateLastMapFile(filePath);
UpdateTitle();
UpdateNodeList();
RefreshNodeConnectionList();
// 맵 로드 후 자동으로 맵에 맞춤
_mapCanvas.FitToNodes();
UpdateStatusBar($"맵 파일을 성공적으로 로드했습니다: {Path.GetFileName(filePath)}");
}
else
{
MessageBox.Show($"맵 파일 로딩 실패: {result.ErrorMessage}", "오류",
MessageBox.Show($"맵 파일 로딩 실패: {result.ErrorMessage}", "오류",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void SaveMapToFile(string filePath)
{
if (!MapLoader.SaveMapToFile(filePath, _mapNodes))
if (MapLoader.SaveMapToFile(filePath, _mapNodes))
{
MessageBox.Show("맵 파일 저장 실패", "오류",
// 현재 파일 경로 업데이트
_currentMapFile = filePath;
_hasChanges = false;
// 설정에 마지막 맵 파일 경로 저장
EditorSettings.Instance.UpdateLastMapFile(filePath);
UpdateTitle();
UpdateStatusBar($"맵 파일을 성공적으로 저장했습니다: {Path.GetFileName(filePath)}");
}
else
{
MessageBox.Show("맵 파일 저장 실패", "오류",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
@@ -559,8 +686,8 @@ namespace AGVMapEditor.Forms
/// </summary>
private void UpdateRfidMappings()
{
// 네비게이션 노드들에 RFID 자동 할당
MapLoader.AssignAutoRfidIds(_mapNodes);
// RFID 자동 할당 제거 - 사용자가 직접 입력한 값 유지
// MapLoader.AssignAutoRfidIds(_mapNodes);
}
private bool CheckSaveChanges()
@@ -584,6 +711,29 @@ namespace AGVMapEditor.Forms
return true;
}
/// <summary>
/// 마지막 맵 파일이 있는지 확인하고 사용자에게 로드할지 물어봄
/// </summary>
private void CheckAndLoadLastMapFile()
{
var settings = EditorSettings.Instance;
if (settings.AutoLoadLastMapFile && settings.HasValidLastMapFile())
{
string fileName = Path.GetFileName(settings.LastMapFilePath);
var result = MessageBox.Show(
$"마지막으로 사용한 맵 파일을 찾았습니다:\n\n{fileName}\n\n이 파일을 열까요?",
"마지막 맵 파일 로드",
MessageBoxButtons.YesNo,
MessageBoxIcon.Question);
if (result == DialogResult.Yes)
{
LoadMapFromFile(settings.LastMapFilePath);
}
}
}
#endregion
#region UI Updates
@@ -591,6 +741,7 @@ namespace AGVMapEditor.Forms
private void RefreshAll()
{
RefreshNodeList();
RefreshNodeConnectionList();
RefreshMapCanvas();
ClearNodeProperties();
}
@@ -672,12 +823,12 @@ namespace AGVMapEditor.Forms
e.Graphics.FillRectangle(brush, e.Bounds);
}
// 텍스트 그리기 (노드ID - 명 - RFID 순서)
// 텍스트 그리기 (노드ID - 노드명 - RFID 순서)
var displayText = node.NodeId;
if (!string.IsNullOrEmpty(node.Description))
if (!string.IsNullOrEmpty(node.Name))
{
displayText += $" - {node.Description}";
displayText += $" - {node.Name}";
}
if (!string.IsNullOrEmpty(node.RfidId))
@@ -694,6 +845,92 @@ namespace AGVMapEditor.Forms
e.DrawFocusRectangle();
}
private void RefreshNodeConnectionList()
{
var connections = new List<NodeConnectionInfo>();
var processedPairs = new HashSet<string>();
// 모든 노드의 연결 정보를 수집 (중복 방지)
foreach (var fromNode in _mapNodes)
{
foreach (var toNodeId in fromNode.ConnectedNodes)
{
var toNode = _mapNodes.FirstOrDefault(n => n.NodeId == toNodeId);
if (toNode != null)
{
// 중복 체크 (단일 연결만 표시)
string pairKey1 = $"{fromNode.NodeId}-{toNode.NodeId}";
string pairKey2 = $"{toNode.NodeId}-{fromNode.NodeId}";
if (!processedPairs.Contains(pairKey1) && !processedPairs.Contains(pairKey2))
{
// 사전 순으로 정렬하여 일관성 있게 표시
var (firstNode, secondNode) = string.Compare(fromNode.NodeId, toNode.NodeId) < 0
? (fromNode, toNode)
: (toNode, fromNode);
connections.Add(new NodeConnectionInfo
{
FromNodeId = firstNode.NodeId,
FromNodeName = firstNode.Name,
FromRfidId = firstNode.RfidId,
ToNodeId = secondNode.NodeId,
ToNodeName = secondNode.Name,
ToRfidId = secondNode.RfidId,
ConnectionType = "양방향" // 모든 연결이 양방향
});
processedPairs.Add(pairKey1);
processedPairs.Add(pairKey2);
}
}
}
}
// 리스트박스에 표시
lstNodeConnection.DataSource = null;
lstNodeConnection.DataSource = connections;
lstNodeConnection.DisplayMember = "ToString";
// 리스트박스 클릭 이벤트 연결
lstNodeConnection.SelectedIndexChanged -= LstNodeConnection_SelectedIndexChanged;
lstNodeConnection.SelectedIndexChanged += LstNodeConnection_SelectedIndexChanged;
// 더블클릭 이벤트 연결 (연결 삭제)
lstNodeConnection.DoubleClick -= LstNodeConnection_DoubleClick;
lstNodeConnection.DoubleClick += LstNodeConnection_DoubleClick;
}
private void LstNodeConnection_SelectedIndexChanged(object sender, EventArgs e)
{
if (lstNodeConnection.SelectedItem is NodeConnectionInfo connectionInfo)
{
// 캔버스에서 해당 연결선 강조 표시
_mapCanvas?.HighlightConnection(connectionInfo.FromNodeId, connectionInfo.ToNodeId);
// 연결된 노드들을 맵에서 하이라이트 표시 (선택적)
var fromNode = _mapNodes.FirstOrDefault(n => n.NodeId == connectionInfo.FromNodeId);
if (fromNode != null)
{
_selectedNode = fromNode;
UpdateNodeProperties();
_mapCanvas?.Invalidate();
}
}
else
{
// 선택 해제 시 강조 표시 제거
_mapCanvas?.ClearHighlightedConnection();
}
}
private void LstNodeConnection_DoubleClick(object sender, EventArgs e)
{
// 더블클릭으로 연결 삭제
DeleteSelectedConnection();
}
private void RefreshMapCanvas()
{
_mapCanvas?.Invalidate();
@@ -735,6 +972,31 @@ namespace AGVMapEditor.Forms
this.Text = title;
}
/// <summary>
/// 노드 목록을 업데이트
/// </summary>
private void UpdateNodeList()
{
if (listBoxNodes != null)
{
listBoxNodes.DataSource = null;
listBoxNodes.DataSource = _mapNodes;
listBoxNodes.DisplayMember = "DisplayText";
}
}
/// <summary>
/// 상태바에 메시지 표시
/// </summary>
/// <param name="message">표시할 메시지</param>
private void UpdateStatusBar(string message)
{
if (toolStripStatusLabel1 != null)
{
toolStripStatusLabel1.Text = message;
}
}
#endregion
#region Form Events
@@ -754,10 +1016,27 @@ namespace AGVMapEditor.Forms
private void PropertyGrid_PropertyValueChanged(object s, PropertyValueChangedEventArgs e)
{
// RFID 값 변경시 중복 검사
if (e.ChangedItem.PropertyDescriptor.Name == "RFID")
{
string newRfidValue = e.ChangedItem.Value?.ToString();
if (!string.IsNullOrEmpty(newRfidValue) && CheckRfidDuplicate(newRfidValue))
{
// 중복된 RFID 값 발견
MessageBox.Show($"RFID 값 '{newRfidValue}'이(가) 이미 다른 노드에서 사용 중입니다.\n입력값을 되돌립니다.",
"RFID 중복 오류", MessageBoxButtons.OK, MessageBoxIcon.Warning);
// 원래 값으로 되돌리기 - PropertyGrid의 SelectedObject 사용
e.ChangedItem.PropertyDescriptor.SetValue(_propertyGrid.SelectedObject, e.OldValue);
_propertyGrid.Refresh();
return;
}
}
// 속성이 변경되었을 때 자동으로 변경사항 표시
_hasChanges = true;
UpdateTitle();
// 현재 선택된 노드를 기억
var currentSelectedNode = _selectedNode;
@@ -775,12 +1054,107 @@ namespace AGVMapEditor.Forms
}
}
/// <summary>
/// RFID 값 중복 검사
/// </summary>
/// <param name="rfidValue">검사할 RFID 값</param>
/// <returns>중복되면 true, 아니면 false</returns>
private bool CheckRfidDuplicate(string rfidValue)
{
if (string.IsNullOrEmpty(rfidValue) || _mapNodes == null)
return false;
// 현재 편집 중인 노드 제외하고 중복 검사
string currentNodeId = null;
var selectedObject = _propertyGrid.SelectedObject;
// 다양한 PropertyWrapper 타입 처리
if (selectedObject is NodePropertyWrapper nodeWrapper)
{
currentNodeId = nodeWrapper.WrappedNode?.NodeId;
}
else if (selectedObject is LabelNodePropertyWrapper labelWrapper)
{
currentNodeId = labelWrapper.WrappedNode?.NodeId;
}
else if (selectedObject is ImageNodePropertyWrapper imageWrapper)
{
currentNodeId = imageWrapper.WrappedNode?.NodeId;
}
int duplicateCount = 0;
foreach (var node in _mapNodes)
{
// 현재 편집 중인 노드는 제외
if (node.NodeId == currentNodeId)
continue;
// 같은 RFID 값을 가진 노드가 있는지 확인
if (!string.IsNullOrEmpty(node.RfidId) && node.RfidId.Equals(rfidValue, StringComparison.OrdinalIgnoreCase))
{
duplicateCount++;
break; // 하나라도 발견되면 중복
}
}
return duplicateCount > 0;
}
#endregion
#region Data Model for Serialization
#endregion
private void btNodeRemove_Click(object sender, EventArgs e)
{
DeleteSelectedConnection();
}
private void DeleteSelectedConnection()
{
if (lstNodeConnection.SelectedItem is NodeConnectionInfo connectionInfo)
{
var result = MessageBox.Show(
$"다음 연결을 삭제하시겠습니까?\n{connectionInfo}",
"연결 삭제 확인",
MessageBoxButtons.YesNo,
MessageBoxIcon.Question);
if (result == DialogResult.Yes)
{
// 단일 연결 삭제
var fromNode = _mapNodes.FirstOrDefault(n => n.NodeId == connectionInfo.FromNodeId);
var toNode = _mapNodes.FirstOrDefault(n => n.NodeId == connectionInfo.ToNodeId);
if (fromNode != null && toNode != null)
{
// 단일 연결 삭제 (어느 방향에 저장되어 있는지 확인 후 삭제)
if (fromNode.ConnectedNodes.Contains(toNode.NodeId))
{
fromNode.RemoveConnection(toNode.NodeId);
}
else if (toNode.ConnectedNodes.Contains(fromNode.NodeId))
{
toNode.RemoveConnection(fromNode.NodeId);
}
_hasChanges = true;
RefreshNodeConnectionList();
RefreshMapCanvas();
UpdateNodeProperties();
UpdateTitle();
toolStripStatusLabel1.Text = $"연결 삭제됨: {connectionInfo.FromNodeId} ↔ {connectionInfo.ToNodeId}";
}
}
}
else
{
MessageBox.Show("삭제할 연결을 선택하세요.", "알림", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
}
}

View File

@@ -117,10 +117,112 @@
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</metadata>
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</metadata>
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<value>249, 17</value>
</metadata>
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<value>249, 17</value>
</metadata>
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View File

@@ -0,0 +1,162 @@
using System;
using System.IO;
using Newtonsoft.Json;
namespace AGVMapEditor.Models
{
/// <summary>
/// AGV 맵 에디터의 환경설정을 관리하는 클래스
/// </summary>
public class EditorSettings
{
#region Properties
/// <summary>
/// 마지막으로 열었던 맵 파일의 경로
/// </summary>
public string LastMapFilePath { get; set; } = string.Empty;
/// <summary>
/// 프로그램 시작시 마지막 맵 파일을 자동으로 로드할지 여부
/// </summary>
public bool AutoLoadLastMapFile { get; set; } = true;
/// <summary>
/// 설정이 마지막으로 저장된 시간
/// </summary>
public DateTime LastSaved { get; set; } = DateTime.Now;
/// <summary>
/// 기본 맵 파일 저장 디렉토리
/// </summary>
public string DefaultMapDirectory { get; set; } = string.Empty;
#endregion
#region Constants
private static readonly string SettingsFileName = "EditorSettings.json";
private static readonly string SettingsDirectory = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
"AGVMapEditor");
private static readonly string SettingsFilePath = Path.Combine(SettingsDirectory, SettingsFileName);
#endregion
#region Static Instance
private static EditorSettings _instance;
private static readonly object _lock = new object();
/// <summary>
/// 싱글톤 인스턴스
/// </summary>
public static EditorSettings Instance
{
get
{
if (_instance == null)
{
lock (_lock)
{
if (_instance == null)
{
_instance = LoadSettings();
}
}
}
return _instance;
}
}
#endregion
#region Methods
/// <summary>
/// 설정을 파일에서 로드
/// </summary>
private static EditorSettings LoadSettings()
{
try
{
if (File.Exists(SettingsFilePath))
{
string jsonContent = File.ReadAllText(SettingsFilePath);
var settings = JsonConvert.DeserializeObject<EditorSettings>(jsonContent);
return settings ?? new EditorSettings();
}
}
catch (Exception ex)
{
// 설정 로드 실패시 기본 설정 사용
System.Diagnostics.Debug.WriteLine($"설정 로드 실패: {ex.Message}");
}
return new EditorSettings();
}
/// <summary>
/// 설정을 파일에 저장
/// </summary>
public void Save()
{
try
{
// 디렉토리가 없으면 생성
if (!Directory.Exists(SettingsDirectory))
{
Directory.CreateDirectory(SettingsDirectory);
}
LastSaved = DateTime.Now;
string jsonContent = JsonConvert.SerializeObject(this, Formatting.Indented);
File.WriteAllText(SettingsFilePath, jsonContent);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"설정 저장 실패: {ex.Message}");
}
}
/// <summary>
/// 마지막 맵 파일 경로 업데이트
/// </summary>
/// <param name="filePath">맵 파일 경로</param>
public void UpdateLastMapFile(string filePath)
{
if (!string.IsNullOrEmpty(filePath) && File.Exists(filePath))
{
LastMapFilePath = filePath;
// 기본 디렉토리도 업데이트
DefaultMapDirectory = Path.GetDirectoryName(filePath);
Save();
}
}
/// <summary>
/// 마지막 맵 파일이 존재하는지 확인
/// </summary>
public bool HasValidLastMapFile()
{
return !string.IsNullOrEmpty(LastMapFilePath) && File.Exists(LastMapFilePath);
}
/// <summary>
/// 설정 초기화
/// </summary>
public void Reset()
{
LastMapFilePath = string.Empty;
AutoLoadLastMapFile = true;
DefaultMapDirectory = string.Empty;
LastSaved = DateTime.Now;
Save();
}
#endregion
}
}

View File

@@ -1,68 +0,0 @@
using System;
namespace AGVMapEditor.Models
{
/// <summary>
/// 노드 타입 열거형
/// </summary>
public enum NodeType
{
/// <summary>일반 경로 노드</summary>
Normal,
/// <summary>회전 가능 지점</summary>
Rotation,
/// <summary>도킹 스테이션</summary>
Docking,
/// <summary>충전 스테이션</summary>
Charging,
/// <summary>라벨 (UI 요소)</summary>
Label,
/// <summary>이미지 (UI 요소)</summary>
Image
}
/// <summary>
/// 도킹 방향 열거형
/// </summary>
public enum DockingDirection
{
/// <summary>전진 도킹 (충전기)</summary>
Forward,
/// <summary>후진 도킹 (로더, 클리너, 오프로더, 버퍼)</summary>
Backward
}
/// <summary>
/// AGV 이동 방향 열거형
/// </summary>
public enum AgvDirection
{
/// <summary>전진 (모니터 방향)</summary>
Forward,
/// <summary>후진 (리프트 방향)</summary>
Backward,
/// <summary>좌회전</summary>
Left,
/// <summary>우회전</summary>
Right,
/// <summary>정지</summary>
Stop
}
/// <summary>
/// 장비 타입 열거형
/// </summary>
public enum StationType
{
/// <summary>로더</summary>
Loader,
/// <summary>클리너</summary>
Cleaner,
/// <summary>오프로더</summary>
Offloader,
/// <summary>버퍼</summary>
Buffer,
/// <summary>충전기</summary>
Charger
}
}

View File

@@ -1,422 +0,0 @@
using System;
using System.Collections.Generic;
using System.Drawing;
namespace AGVMapEditor.Models
{
/// <summary>
/// 맵 노드 정보를 관리하는 클래스
/// 논리적 노드로서 실제 맵의 위치와 속성을 정의
/// </summary>
public class MapNode
{
/// <summary>
/// 논리적 노드 ID (맵 에디터에서 관리하는 고유 ID)
/// 예: "N001", "N002", "LOADER1", "CHARGER1"
/// </summary>
public string NodeId { get; set; } = string.Empty;
/// <summary>
/// 노드 표시 이름 (사용자 친화적)
/// 예: "로더1", "충전기1", "교차점A", "회전지점1"
/// </summary>
public string Name { get; set; } = string.Empty;
/// <summary>
/// 맵 상의 위치 좌표 (픽셀 단위)
/// </summary>
public Point Position { get; set; } = Point.Empty;
/// <summary>
/// 노드 타입
/// </summary>
public NodeType Type { get; set; } = NodeType.Normal;
/// <summary>
/// 도킹 방향 (도킹/충전 노드인 경우만 사용)
/// </summary>
public DockingDirection? DockDirection { get; set; } = null;
/// <summary>
/// 연결된 노드 ID 목록 (경로 정보)
/// </summary>
public List<string> ConnectedNodes { get; set; } = new List<string>();
/// <summary>
/// 회전 가능 여부 (180도 회전 가능한 지점)
/// </summary>
public bool CanRotate { get; set; } = false;
/// <summary>
/// 장비 ID (도킹/충전 스테이션인 경우)
/// 예: "LOADER1", "CLEANER1", "BUFFER1", "CHARGER1"
/// </summary>
public string StationId { get; set; } = string.Empty;
/// <summary>
/// 장비 타입 (도킹/충전 스테이션인 경우)
/// </summary>
public StationType? StationType { get; set; } = null;
/// <summary>
/// 노드 생성 일자
/// </summary>
public DateTime CreatedDate { get; set; } = DateTime.Now;
/// <summary>
/// 노드 수정 일자
/// </summary>
public DateTime ModifiedDate { get; set; } = DateTime.Now;
/// <summary>
/// 노드 설명 (추가 정보)
/// </summary>
public string Description { get; set; } = string.Empty;
/// <summary>
/// 노드 활성화 여부
/// </summary>
public bool IsActive { get; set; } = true;
/// <summary>
/// 노드 색상 (맵 에디터 표시용)
/// </summary>
public Color DisplayColor { get; set; } = Color.Blue;
/// <summary>
/// RFID 태그 ID (이 노드에 매핑된 RFID)
/// </summary>
public string RfidId { get; set; } = string.Empty;
/// <summary>
/// 라벨 텍스트 (NodeType.Label인 경우 사용)
/// </summary>
public string LabelText { get; set; } = string.Empty;
/// <summary>
/// 라벨 폰트 패밀리 (NodeType.Label인 경우 사용)
/// </summary>
public string FontFamily { get; set; } = "Arial";
/// <summary>
/// 라벨 폰트 크기 (NodeType.Label인 경우 사용)
/// </summary>
public float FontSize { get; set; } = 12.0f;
/// <summary>
/// 라벨 폰트 스타일 (NodeType.Label인 경우 사용)
/// </summary>
public FontStyle FontStyle { get; set; } = FontStyle.Regular;
/// <summary>
/// 라벨 전경색 (NodeType.Label인 경우 사용)
/// </summary>
public Color ForeColor { get; set; } = Color.Black;
/// <summary>
/// 라벨 배경색 (NodeType.Label인 경우 사용)
/// </summary>
public Color BackColor { get; set; } = Color.Transparent;
/// <summary>
/// 라벨 배경 표시 여부 (NodeType.Label인 경우 사용)
/// </summary>
public bool ShowBackground { get; set; } = false;
/// <summary>
/// 이미지 파일 경로 (NodeType.Image인 경우 사용)
/// </summary>
public string ImagePath { get; set; } = string.Empty;
/// <summary>
/// 이미지 크기 배율 (NodeType.Image인 경우 사용)
/// </summary>
public SizeF Scale { get; set; } = new SizeF(1.0f, 1.0f);
/// <summary>
/// 이미지 투명도 (NodeType.Image인 경우 사용, 0.0~1.0)
/// </summary>
public float Opacity { get; set; } = 1.0f;
/// <summary>
/// 이미지 회전 각도 (NodeType.Image인 경우 사용, 도 단위)
/// </summary>
public float Rotation { get; set; } = 0.0f;
/// <summary>
/// 로딩된 이미지 (런타임에서만 사용, JSON 직렬화 제외)
/// </summary>
[Newtonsoft.Json.JsonIgnore]
public Image LoadedImage { get; set; }
/// <summary>
/// 기본 생성자
/// </summary>
public MapNode()
{
}
/// <summary>
/// 매개변수 생성자
/// </summary>
/// <param name="nodeId">노드 ID</param>
/// <param name="name">노드 이름</param>
/// <param name="position">위치</param>
/// <param name="type">노드 타입</param>
public MapNode(string nodeId, string name, Point position, NodeType type)
{
NodeId = nodeId;
Name = name;
Position = position;
Type = type;
CreatedDate = DateTime.Now;
ModifiedDate = DateTime.Now;
// 타입별 기본 색상 설정
SetDefaultColorByType(type);
}
/// <summary>
/// 노드 타입에 따른 기본 색상 설정
/// </summary>
/// <param name="type">노드 타입</param>
public void SetDefaultColorByType(NodeType type)
{
switch (type)
{
case NodeType.Normal:
DisplayColor = Color.Blue;
break;
case NodeType.Rotation:
DisplayColor = Color.Orange;
break;
case NodeType.Docking:
DisplayColor = Color.Green;
break;
case NodeType.Charging:
DisplayColor = Color.Red;
break;
case NodeType.Label:
DisplayColor = Color.Purple;
break;
case NodeType.Image:
DisplayColor = Color.Brown;
break;
}
}
/// <summary>
/// 다른 노드와의 연결 추가
/// </summary>
/// <param name="nodeId">연결할 노드 ID</param>
public void AddConnection(string nodeId)
{
if (!ConnectedNodes.Contains(nodeId))
{
ConnectedNodes.Add(nodeId);
ModifiedDate = DateTime.Now;
}
}
/// <summary>
/// 다른 노드와의 연결 제거
/// </summary>
/// <param name="nodeId">연결 해제할 노드 ID</param>
public void RemoveConnection(string nodeId)
{
if (ConnectedNodes.Remove(nodeId))
{
ModifiedDate = DateTime.Now;
}
}
/// <summary>
/// 도킹 스테이션 설정
/// </summary>
/// <param name="stationId">장비 ID</param>
/// <param name="stationType">장비 타입</param>
/// <param name="dockDirection">도킹 방향</param>
public void SetDockingStation(string stationId, StationType stationType, DockingDirection dockDirection)
{
Type = NodeType.Docking;
StationId = stationId;
StationType = stationType;
DockDirection = dockDirection;
SetDefaultColorByType(NodeType.Docking);
ModifiedDate = DateTime.Now;
}
/// <summary>
/// 충전 스테이션 설정
/// </summary>
/// <param name="stationId">충전기 ID</param>
public void SetChargingStation(string stationId)
{
Type = NodeType.Charging;
StationId = stationId;
StationType = Models.StationType.Charger;
DockDirection = DockingDirection.Forward; // 충전기는 항상 전진 도킹
SetDefaultColorByType(NodeType.Charging);
ModifiedDate = DateTime.Now;
}
/// <summary>
/// 문자열 표현
/// </summary>
public override string ToString()
{
return $"{NodeId}: {Name} ({Type}) at ({Position.X}, {Position.Y})";
}
/// <summary>
/// 리스트박스 표시용 텍스트 (노드ID - 설명 - RFID 순서)
/// </summary>
public string DisplayText
{
get
{
var displayText = NodeId;
if (!string.IsNullOrEmpty(Description))
{
displayText += $" - {Description}";
}
if (!string.IsNullOrEmpty(RfidId))
{
displayText += $" - [{RfidId}]";
}
return displayText;
}
}
/// <summary>
/// 노드 복사
/// </summary>
/// <returns>복사된 노드</returns>
public MapNode Clone()
{
var clone = new MapNode
{
NodeId = NodeId,
Name = Name,
Position = Position,
Type = Type,
DockDirection = DockDirection,
ConnectedNodes = new List<string>(ConnectedNodes),
CanRotate = CanRotate,
StationId = StationId,
StationType = StationType,
CreatedDate = CreatedDate,
ModifiedDate = ModifiedDate,
Description = Description,
IsActive = IsActive,
DisplayColor = DisplayColor,
RfidId = RfidId,
LabelText = LabelText,
FontFamily = FontFamily,
FontSize = FontSize,
FontStyle = FontStyle,
ForeColor = ForeColor,
BackColor = BackColor,
ShowBackground = ShowBackground,
ImagePath = ImagePath,
Scale = Scale,
Opacity = Opacity,
Rotation = Rotation
};
return clone;
}
/// <summary>
/// 이미지 로드 (256x256 이상일 경우 자동 리사이즈)
/// </summary>
/// <returns>로드 성공 여부</returns>
public bool LoadImage()
{
if (Type != NodeType.Image) return false;
try
{
if (!string.IsNullOrEmpty(ImagePath) && System.IO.File.Exists(ImagePath))
{
LoadedImage?.Dispose();
var originalImage = Image.FromFile(ImagePath);
// 이미지 크기 체크 및 리사이즈
if (originalImage.Width > 256 || originalImage.Height > 256)
{
LoadedImage = ResizeImage(originalImage, 256, 256);
originalImage.Dispose();
}
else
{
LoadedImage = originalImage;
}
return true;
}
}
catch (Exception)
{
// 이미지 로드 실패
}
return false;
}
/// <summary>
/// 이미지 리사이즈 (비율 유지)
/// </summary>
/// <param name="image">원본 이미지</param>
/// <param name="maxWidth">최대 너비</param>
/// <param name="maxHeight">최대 높이</param>
/// <returns>리사이즈된 이미지</returns>
private Image ResizeImage(Image image, int maxWidth, int maxHeight)
{
// 비율 계산
double ratioX = (double)maxWidth / image.Width;
double ratioY = (double)maxHeight / image.Height;
double ratio = Math.Min(ratioX, ratioY);
// 새로운 크기 계산
int newWidth = (int)(image.Width * ratio);
int newHeight = (int)(image.Height * ratio);
// 리사이즈된 이미지 생성
var resizedImage = new Bitmap(newWidth, newHeight);
using (var graphics = Graphics.FromImage(resizedImage))
{
graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.DrawImage(image, 0, 0, newWidth, newHeight);
}
return resizedImage;
}
/// <summary>
/// 실제 표시될 크기 계산 (이미지 노드인 경우)
/// </summary>
/// <returns>실제 크기</returns>
public Size GetDisplaySize()
{
if (Type != NodeType.Image || LoadedImage == null) return Size.Empty;
return new Size(
(int)(LoadedImage.Width * Scale.Width),
(int)(LoadedImage.Height * Scale.Height)
);
}
/// <summary>
/// 리소스 정리
/// </summary>
public void Dispose()
{
LoadedImage?.Dispose();
LoadedImage = null;
}
}
}

View File

@@ -39,6 +39,11 @@ namespace AGVMapEditor.Models
_mapNodes = mapNodes;
}
/// <summary>
/// 래핑된 MapNode 인스턴스 접근
/// </summary>
public MapNode WrappedNode => _node;
[Category("기본 정보")]
[DisplayName("노드 ID")]
[Description("노드의 고유 식별자")]
@@ -207,6 +212,11 @@ namespace AGVMapEditor.Models
_mapNodes = mapNodes;
}
/// <summary>
/// 래핑된 MapNode 인스턴스 접근
/// </summary>
public MapNode WrappedNode => _node;
[Category("기본 정보")]
[DisplayName("노드 ID")]
[Description("노드의 고유 식별자")]
@@ -350,6 +360,11 @@ namespace AGVMapEditor.Models
_mapNodes = mapNodes;
}
/// <summary>
/// 래핑된 MapNode 인스턴스 접근
/// </summary>
public MapNode WrappedNode => _node;
[Category("기본 정보")]
[DisplayName("노드 ID")]
[Description("노드의 고유 식별자")]
@@ -450,18 +465,6 @@ namespace AGVMapEditor.Models
[Category("고급")]
[DisplayName("설명")]
[Description("노드에 대한 추가 설명")]
public string Description
{
get => _node.Description;
set
{
_node.Description = value ?? "";
_node.ModifiedDate = DateTime.Now;
}
}
[Category("고급")]
[DisplayName("활성화")]

View File

@@ -49,6 +49,8 @@ namespace AGVMapEditor.Models
_astarPathfinder.SetMapNodes(mapNodes);
// RfidPathfinder는 MapNode의 RFID 정보를 직접 사용
_rfidPathfinder.SetMapNodes(mapNodes);
// 도킹 조건 검색용 내부 노드 목록 업데이트
UpdateInternalMapNodes(mapNodes);
}
/// <summary>
@@ -63,6 +65,32 @@ namespace AGVMapEditor.Models
return _agvPathfinder.FindAGVPath(startNodeId, endNodeId, targetDirection);
}
/// <summary>
/// AGV 경로 계산 (옵션 지정 가능)
/// </summary>
/// <param name="startNodeId">시작 노드 ID</param>
/// <param name="endNodeId">목적지 노드 ID</param>
/// <param name="targetDirection">목적지 도착 방향</param>
/// <param name="options">경로 탐색 옵션</param>
/// <returns>AGV 경로 계산 결과</returns>
public AGVPathResult FindAGVPath(string startNodeId, string endNodeId, AgvDirection? targetDirection, PathfindingOptions options)
{
return _agvPathfinder.FindAGVPath(startNodeId, endNodeId, targetDirection, options);
}
/// <summary>
/// AGV 경로 계산 (현재 방향 및 PathfindingOptions 지원)
/// </summary>
/// <param name="startNodeId">시작 노드 ID</param>
/// <param name="endNodeId">목적지 노드 ID</param>
/// <param name="currentDirection">현재 AGV 방향</param>
/// <param name="targetDirection">목적지 도착 방향</param>
/// <param name="options">경로 탐색 옵션</param>
/// <returns>AGV 경로 계산 결과</returns>
public AGVPathResult FindAGVPath(string startNodeId, string endNodeId, AgvDirection? currentDirection, AgvDirection? targetDirection, PathfindingOptions options)
{
return _agvPathfinder.FindAGVPath(startNodeId, endNodeId, currentDirection, targetDirection, options);
}
/// <summary>
/// 충전 스테이션으로의 경로 찾기
@@ -264,5 +292,141 @@ namespace AGVMapEditor.Models
{
_rfidPathfinder.RotationCostWeight = weight;
}
#region
// 내부 노드 목록 저장
private List<MapNode> _mapNodes;
/// <summary>
/// 맵 노드 설정 (도킹 조건 검색용)
/// </summary>
private void UpdateInternalMapNodes(List<MapNode> mapNodes)
{
_mapNodes = mapNodes;
}
/// <summary>
/// 도킹 방향 기반 노드 검색
/// </summary>
/// <param name="dockingDirection">도킹 방향</param>
/// <returns>해당 도킹 방향의 노드 목록</returns>
public List<MapNode> GetNodesByDockingDirection(DockingDirection dockingDirection)
{
if (_mapNodes == null) return new List<MapNode>();
var result = new List<MapNode>();
foreach (var node in _mapNodes)
{
if (!node.IsActive) continue;
var nodeDockingDirection = GetNodeDockingDirection(node);
if (nodeDockingDirection == dockingDirection)
{
result.Add(node);
}
}
return result;
}
/// <summary>
/// 노드의 도킹 방향 결정
/// </summary>
/// <param name="node">노드</param>
/// <returns>도킹 방향</returns>
public DockingDirection GetNodeDockingDirection(MapNode node)
{
switch (node.Type)
{
case NodeType.Charging:
return DockingDirection.Forward; // 충전기: 전진 도킹
case NodeType.Docking:
return DockingDirection.Backward; // 장비: 후진 도킹
default:
return DockingDirection.Forward; // 기본값: 전진
}
}
/// <summary>
/// 도킹 방향과 장비 타입에 맞는 노드들로의 경로 검색
/// </summary>
/// <param name="startRfidId">시작 RFID</param>
/// <param name="dockingDirection">필요한 도킹 방향</param>
/// <param name="stationType">장비 타입 (선택사항)</param>
/// <returns>경로 계산 결과 목록 (거리 순 정렬)</returns>
public List<RfidPathResult> FindPathsByDockingCondition(string startRfidId, DockingDirection dockingDirection, StationType? stationType = null)
{
var targetNodes = GetNodesByDockingDirection(dockingDirection);
var results = new List<RfidPathResult>();
// 장비 타입 필터링 (필요시)
if (stationType.HasValue && dockingDirection == DockingDirection.Backward)
{
// 후진 도킹이면서 특정 장비 타입이 지정된 경우
// 이 부분은 추후 StationMapping 정보가 있을 때 구현
// 현재는 모든 도킹 노드를 대상으로 함
}
foreach (var targetNode in targetNodes)
{
if (!targetNode.HasRfid()) continue;
try
{
var pathResult = _rfidPathfinder.FindAGVPath(startRfidId, targetNode.RfidId);
if (pathResult.Success)
{
results.Add(pathResult);
}
}
catch (Exception ex)
{
// 개별 경로 계산 실패는 무시하고 계속 진행
System.Diagnostics.Debug.WriteLine($"Path calculation failed from {startRfidId} to {targetNode.RfidId}: {ex.Message}");
}
}
// 거리 순으로 정렬
return results.OrderBy(r => r.TotalDistance).ToList();
}
/// <summary>
/// 가장 가까운 충전기 경로 찾기 (전진 도킹)
/// </summary>
/// <param name="startRfidId">시작 RFID</param>
/// <returns>가장 가까운 충전기로의 경로</returns>
public RfidPathResult FindNearestChargingStationPath(string startRfidId)
{
var chargingPaths = FindPathsByDockingCondition(startRfidId, DockingDirection.Forward);
var chargingNodes = chargingPaths.Where(p => p.Success).ToList();
return chargingNodes.FirstOrDefault() ?? new RfidPathResult
{
Success = false,
ErrorMessage = "충전 가능한 충전기를 찾을 수 없습니다."
};
}
/// <summary>
/// 가장 가까운 장비 도킹 경로 찾기 (후진 도킹)
/// </summary>
/// <param name="startRfidId">시작 RFID</param>
/// <param name="stationType">장비 타입 (선택사항)</param>
/// <returns>가장 가까운 장비로의 경로</returns>
public RfidPathResult FindNearestEquipmentPath(string startRfidId, StationType? stationType = null)
{
var equipmentPaths = FindPathsByDockingCondition(startRfidId, DockingDirection.Backward, stationType);
var equipmentNodes = equipmentPaths.Where(p => p.Success).ToList();
return equipmentNodes.FirstOrDefault() ?? new RfidPathResult
{
Success = false,
ErrorMessage = $"도킹 가능한 장비를 찾을 수 없습니다. ({stationType?.ToString() ?? " "})"
};
}
#endregion
}
}

View File

@@ -1,144 +0,0 @@
using System;
using System.Collections.Generic;
namespace AGVMapEditor.Models
{
/// <summary>
/// A* 알고리즘에서 사용되는 경로 노드
/// </summary>
public class PathNode : IComparable<PathNode>
{
/// <summary>
/// 맵 노드 ID
/// </summary>
public string NodeId { get; set; } = string.Empty;
/// <summary>
/// AGV의 현재 방향 (이 노드에 도달했을 때의 방향)
/// </summary>
public AgvDirection Direction { get; set; } = AgvDirection.Forward;
/// <summary>
/// 시작점에서 이 노드까지의 실제 비용 (G)
/// </summary>
public float GCost { get; set; } = float.MaxValue;
/// <summary>
/// 이 노드에서 목표까지의 추정 비용 (H)
/// </summary>
public float HCost { get; set; } = 0;
/// <summary>
/// 총 비용 (F = G + H)
/// </summary>
public float FCost => GCost + HCost;
/// <summary>
/// 이전 노드 (경로 추적용)
/// </summary>
public PathNode Parent { get; set; } = null;
/// <summary>
/// 회전 횟수 (방향 전환 비용 계산용)
/// </summary>
public int RotationCount { get; set; } = 0;
/// <summary>
/// 이 노드에 도달하기 위한 이동 명령 시퀀스
/// </summary>
public List<AgvDirection> MovementSequence { get; set; } = new List<AgvDirection>();
/// <summary>
/// 기본 생성자
/// </summary>
public PathNode()
{
}
/// <summary>
/// 매개변수 생성자
/// </summary>
/// <param name="nodeId">노드 ID</param>
/// <param name="direction">AGV 방향</param>
public PathNode(string nodeId, AgvDirection direction)
{
NodeId = nodeId;
Direction = direction;
}
/// <summary>
/// 우선순위 큐를 위한 비교 (FCost 기준)
/// </summary>
public int CompareTo(PathNode other)
{
if (other == null) return 1;
int compare = FCost.CompareTo(other.FCost);
if (compare == 0)
{
// FCost가 같으면 HCost가 낮은 것을 우선
compare = HCost.CompareTo(other.HCost);
}
if (compare == 0)
{
// 그것도 같으면 회전 횟수가 적은 것을 우선
compare = RotationCount.CompareTo(other.RotationCount);
}
return compare;
}
/// <summary>
/// 노드 상태 복사
/// </summary>
public PathNode Clone()
{
return new PathNode
{
NodeId = NodeId,
Direction = Direction,
GCost = GCost,
HCost = HCost,
Parent = Parent,
RotationCount = RotationCount,
MovementSequence = new List<AgvDirection>(MovementSequence)
};
}
/// <summary>
/// 고유 키 생성 (노드ID + 방향)
/// </summary>
public string GetKey()
{
return $"{NodeId}_{Direction}";
}
/// <summary>
/// 문자열 표현
/// </summary>
public override string ToString()
{
return $"{NodeId}({Direction}) F:{FCost:F1} G:{GCost:F1} H:{HCost:F1} R:{RotationCount}";
}
/// <summary>
/// 해시코드 (딕셔너리 키용)
/// </summary>
public override int GetHashCode()
{
return GetKey().GetHashCode();
}
/// <summary>
/// 동등성 비교
/// </summary>
public override bool Equals(object obj)
{
if (obj is PathNode other)
{
return NodeId == other.NodeId && Direction == other.Direction;
}
return false;
}
}
}

View File

@@ -1,277 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace AGVMapEditor.Models
{
/// <summary>
/// 경로 계산 결과
/// </summary>
public class PathResult
{
/// <summary>
/// 경로 계산 성공 여부
/// </summary>
public bool Success { get; set; } = false;
/// <summary>
/// 경로상의 노드 ID 시퀀스
/// </summary>
public List<string> NodeSequence { get; set; } = new List<string>();
/// <summary>
/// AGV 이동 명령 시퀀스
/// </summary>
public List<AgvDirection> MovementSequence { get; set; } = new List<AgvDirection>();
/// <summary>
/// 총 이동 거리 (비용)
/// </summary>
public float TotalDistance { get; set; } = 0;
/// <summary>
/// 총 회전 횟수
/// </summary>
public int TotalRotations { get; set; } = 0;
/// <summary>
/// 예상 소요 시간 (초)
/// </summary>
public float EstimatedTime { get; set; } = 0;
/// <summary>
/// 시작 노드 ID
/// </summary>
public string StartNodeId { get; set; } = string.Empty;
/// <summary>
/// 목표 노드 ID
/// </summary>
public string TargetNodeId { get; set; } = string.Empty;
/// <summary>
/// 시작시 AGV 방향
/// </summary>
public AgvDirection StartDirection { get; set; } = AgvDirection.Forward;
/// <summary>
/// 도착시 AGV 방향
/// </summary>
public AgvDirection EndDirection { get; set; } = AgvDirection.Forward;
/// <summary>
/// 경로 계산에 걸린 시간 (밀리초)
/// </summary>
public long CalculationTime { get; set; } = 0;
/// <summary>
/// 오류 메시지 (실패시)
/// </summary>
public string ErrorMessage { get; set; } = string.Empty;
/// <summary>
/// 경로상의 상세 정보 (디버깅용)
/// </summary>
public List<PathNode> DetailedPath { get; set; } = new List<PathNode>();
/// <summary>
/// 회전이 발생하는 노드들
/// </summary>
public List<string> RotationNodes { get; set; } = new List<string>();
/// <summary>
/// 기본 생성자
/// </summary>
public PathResult()
{
}
/// <summary>
/// 성공 결과 생성자
/// </summary>
public PathResult(List<PathNode> path, string startNodeId, string targetNodeId, AgvDirection startDirection)
{
if (path == null || path.Count == 0)
{
Success = false;
ErrorMessage = "빈 경로입니다.";
return;
}
Success = true;
StartNodeId = startNodeId;
TargetNodeId = targetNodeId;
StartDirection = startDirection;
DetailedPath = new List<PathNode>(path);
// 노드 시퀀스 구성
NodeSequence = path.Select(p => p.NodeId).ToList();
// 이동 명령 시퀀스 구성
MovementSequence = new List<AgvDirection>();
for (int i = 0; i < path.Count; i++)
{
MovementSequence.AddRange(path[i].MovementSequence);
}
// 통계 계산
if (path.Count > 0)
{
TotalDistance = path[path.Count - 1].GCost;
EndDirection = path[path.Count - 1].Direction;
}
TotalRotations = MovementSequence.Count(cmd =>
cmd == AgvDirection.Left || cmd == AgvDirection.Right);
// 회전 노드 추출
var previousDirection = startDirection;
for (int i = 0; i < path.Count; i++)
{
if (path[i].Direction != previousDirection)
{
RotationNodes.Add(path[i].NodeId);
}
previousDirection = path[i].Direction;
}
// 예상 소요 시간 계산 (단순 추정)
EstimatedTime = CalculateEstimatedTime();
}
/// <summary>
/// 실패 결과 생성자
/// </summary>
public PathResult(string errorMessage)
{
Success = false;
ErrorMessage = errorMessage;
}
/// <summary>
/// 예상 소요 시간 계산
/// </summary>
private float CalculateEstimatedTime()
{
// 기본 이동 속도 및 회전 시간 가정
const float MOVE_SPEED = 1.0f; // 단위/초
const float ROTATION_TIME = 2.0f; // 초/회전
float moveTime = TotalDistance / MOVE_SPEED;
float rotationTime = TotalRotations * ROTATION_TIME;
return moveTime + rotationTime;
}
/// <summary>
/// 경로 요약 정보
/// </summary>
public string GetSummary()
{
if (!Success)
{
return $"경로 계산 실패: {ErrorMessage}";
}
return $"경로: {NodeSequence.Count}개 노드, " +
$"거리: {TotalDistance:F1}, " +
$"회전: {TotalRotations}회, " +
$"예상시간: {EstimatedTime:F1}초";
}
/// <summary>
/// 상세 경로 정보
/// </summary>
public List<string> GetDetailedSteps()
{
var steps = new List<string>();
if (!Success)
{
steps.Add($"경로 계산 실패: {ErrorMessage}");
return steps;
}
steps.Add($"시작: {StartNodeId} (방향: {StartDirection})");
for (int i = 0; i < DetailedPath.Count; i++)
{
var node = DetailedPath[i];
var step = $"{i + 1}. {node.NodeId}";
if (node.MovementSequence.Count > 0)
{
step += $" [명령: {string.Join(",", node.MovementSequence)}]";
}
step += $" (F:{node.FCost:F1}, 방향:{node.Direction})";
steps.Add(step);
}
steps.Add($"도착: {TargetNodeId} (최종 방향: {EndDirection})");
return steps;
}
/// <summary>
/// RFID 시퀀스 추출 (실제 AGV 제어용)
/// </summary>
public List<string> GetRfidSequence(NodeResolver nodeResolver)
{
var rfidSequence = new List<string>();
foreach (var nodeId in NodeSequence)
{
var rfidId = nodeResolver.GetRfidByNodeId(nodeId);
if (!string.IsNullOrEmpty(rfidId))
{
rfidSequence.Add(rfidId);
}
}
return rfidSequence;
}
/// <summary>
/// 경로 유효성 검증
/// </summary>
public bool ValidatePath(List<MapNode> mapNodes)
{
if (!Success || NodeSequence.Count == 0)
return false;
// 모든 노드가 존재하는지 확인
foreach (var nodeId in NodeSequence)
{
if (!mapNodes.Any(n => n.NodeId == nodeId))
{
ErrorMessage = $"존재하지 않는 노드: {nodeId}";
return false;
}
}
// 연결성 확인
for (int i = 0; i < NodeSequence.Count - 1; i++)
{
var currentNode = mapNodes.FirstOrDefault(n => n.NodeId == NodeSequence[i]);
var nextNodeId = NodeSequence[i + 1];
if (currentNode != null && !currentNode.ConnectedNodes.Contains(nextNodeId))
{
ErrorMessage = $"연결되지 않은 노드: {currentNode.NodeId} → {nextNodeId}";
return false;
}
}
return true;
}
/// <summary>
/// JSON 직렬화를 위한 문자열 변환
/// </summary>
public override string ToString()
{
return GetSummary();
}
}
}

View File

@@ -1,80 +0,0 @@
using System;
using AGVNavigationCore.Models;
namespace AGVMapEditor.Models
{
/// <summary>
/// RFID와 논리적 노드 ID를 매핑하는 클래스
/// 물리적 RFID는 의미없는 고유값, 논리적 노드는 맵 에디터에서 관리
/// </summary>
public class RfidMapping
{
/// <summary>
/// 물리적 RFID 값 (의미 없는 고유 식별자)
/// 예: "1234567890", "ABCDEF1234" 등
/// </summary>
public string RfidId { get; set; } = string.Empty;
/// <summary>
/// 논리적 노드 ID (맵 에디터에서 관리)
/// 예: "N001", "N002", "LOADER1", "CHARGER1" 등
/// </summary>
public string LogicalNodeId { get; set; } = string.Empty;
/// <summary>
/// 매핑 생성 일자
/// </summary>
public DateTime CreatedDate { get; set; } = DateTime.Now;
/// <summary>
/// 마지막 수정 일자
/// </summary>
public DateTime ModifiedDate { get; set; } = DateTime.Now;
/// <summary>
/// 설치 위치 설명 (현장 작업자용)
/// 예: "로더1번 앞", "충전기2번 입구", "복도 교차점" 등
/// </summary>
public string Description { get; set; } = string.Empty;
/// <summary>
/// RFID 상태 (정상, 손상, 교체예정 등)
/// </summary>
public string Status { get; set; } = "정상";
/// <summary>
/// 매핑 활성화 여부
/// </summary>
public bool IsActive { get; set; } = true;
/// <summary>
/// 기본 생성자
/// </summary>
public RfidMapping()
{
}
/// <summary>
/// 매개변수 생성자
/// </summary>
/// <param name="rfidId">물리적 RFID ID</param>
/// <param name="logicalNodeId">논리적 노드 ID</param>
/// <param name="description">설치 위치 설명</param>
public RfidMapping(string rfidId, string logicalNodeId, string description = "")
{
RfidId = rfidId;
LogicalNodeId = logicalNodeId;
Description = description;
CreatedDate = DateTime.Now;
ModifiedDate = DateTime.Now;
}
/// <summary>
/// 문자열 표현
/// </summary>
public override string ToString()
{
return $"{RfidId} → {LogicalNodeId} ({Description})";
}
}
}

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@@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 이 코드는 도구를 사용하여 생성되었습니다.
// 런타임 버전:4.0.30319.42000
//
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
// 이러한 변경 내용이 손실됩니다.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AGVMapEditor.Properties {
using System;
/// <summary>
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
/// </summary>
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
// 클래스에서 자동으로 생성되었습니다.
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AGVMapEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
/// 재정의합니다.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@@ -0,0 +1,120 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>