Files
ENIG/Cs_HMI/SubProject/Patch/Form1.Designer.cs
2025-01-07 16:08:02 +09:00

64 lines
2.3 KiB
C#

namespace Patch
{
partial class Form1
{
/// <summary>
/// 필수 디자이너 변수입니다.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 사용 중인 모든 리소스를 정리합니다.
/// </summary>
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form
/// <summary>
/// 디자이너 지원에 필요한 메서드입니다.
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
/// </summary>
private void InitializeComponent()
{
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Dock = System.Windows.Forms.DockStyle.Fill;
this.progressBar1.Location = new System.Drawing.Point(0, 0);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(481, 68);
this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Marquee;
this.progressBar1.TabIndex = 1;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(481, 68);
this.Controls.Add(this.progressBar1);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.ProgressBar progressBar1;
}
}