Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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// CheckMD5Dlg.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
//
#include "stdafx.h"
#include "CheckMD5.h"
#include "CheckMD5Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
extern "C"
{
#include "MD5/global.h"
#include "MD5/md5.h"
}
#include "NFFilePtr.h"
#include ".\checkmd5dlg.h"
// CCheckMD5Dlg <20><>ȭ <20><><EFBFBD><EFBFBD>
CCheckMD5Dlg::CCheckMD5Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CCheckMD5Dlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCheckMD5Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_EDIT1, m_Output);
}
BEGIN_MESSAGE_MAP(CCheckMD5Dlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_WM_DROPFILES()
END_MESSAGE_MAP()
// CCheckMD5Dlg <20>޽<EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD>
BOOL CCheckMD5Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// <20><> <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>. <20><><EFBFBD><EFBFBD> <20><><EFBFBD>α׷<CEB1><D7B7><EFBFBD> <20><> â<><C3A2> <20><>ȭ <20><><EFBFBD>ڰ<EFBFBD> <20>ƴ<EFBFBD> <20><><EFBFBD><EFBFBD><ECBFA1>
// <20><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>ũ<EFBFBD><C5A9> <20><> <20>۾<EFBFBD><DBBE><EFBFBD> <20>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
SetIcon(m_hIcon, TRUE); // ū <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
SetIcon(m_hIcon, FALSE); // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
// TODO: <20><><EFBFBD><20>߰<EFBFBD> <20>ʱ<EFBFBD>ȭ <20>۾<EFBFBD><DBBE><EFBFBD> <20>߰<EFBFBD><DFB0>մϴ<D5B4>.
DragAcceptFiles(TRUE);
return TRUE; // <20><>Ʈ<EFBFBD>ѿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> TRUE<55><45> <20><>ȯ<EFBFBD>մϴ<D5B4>.
}
// <20><>ȭ <20><><EFBFBD>ڿ<EFBFBD> <20>ּ<EFBFBD>ȭ <20><><EFBFBD>߸<EFBFBD> <20>߰<EFBFBD><DFB0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>׸<EFBFBD><D7B8><EFBFBD><EFBFBD><EFBFBD>
// <20>Ʒ<EFBFBD> <20>ڵ尡 <20>ʿ<EFBFBD><CABF>մϴ<D5B4>. <20><><EFBFBD><EFBFBD>/<2F><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> MFC <20><><EFBFBD><EFBFBD> <20><><EFBFBD>α׷<CEB1><D7B7><EFBFBD> <20><><EFBFBD><EFBFBD><ECBFA1>
// <20><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>ũ<EFBFBD><C5A9><EFBFBD><EFBFBD> <20><> <20>۾<EFBFBD><DBBE><EFBFBD> <20>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>մϴ<D5B4>.
void CCheckMD5Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // <20>׸<EFBFBD><D7B8><20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD> <20><><EFBFBD>ؽ<EFBFBD>Ʈ
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Ŭ<><C5AC><EFBFBD>̾<EFBFBD>Ʈ <20><EFBFBD><E7B0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EEB5A5> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>׸<EFBFBD><D7B8>ϴ<EFBFBD>.
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// <20><><EFBFBD><EFBFBD><EFBFBD>ڰ<EFBFBD> <20>ּ<EFBFBD>ȭ<EFBFBD><C8AD> â<><C3A2> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ȿ<EFBFBD> Ŀ<><C4BF><EFBFBD><EFBFBD> ǥ<>õǵ<C3B5><C7B5><EFBFBD> <20>ý<EFBFBD><C3BD>ۿ<EFBFBD><DBBF><EFBFBD>
// <20><> <20>Լ<EFBFBD><D4BC><EFBFBD> ȣ<><C8A3><EFBFBD>մϴ<D5B4>.
HCURSOR CCheckMD5Dlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CCheckMD5Dlg::GetMD5(char* file, char* outMD5)
{
///////////////////////////////////////////////////////////////////////////////
// MD5<44><35> <20><><EFBFBD>ϴ<EFBFBD> <20>Լ<EFBFBD>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ε<EFBFBD><CEB5>Ѵ<EFBFBD>.
char* fileDat = NULL;
long len;
if(1)
{
Nave::NFFilePtr fp(file, "rb");
len = fp.Length();
fileDat = new char[len];
fread(fileDat, len, 1, fp);
}
MD5_CTX context;
unsigned char digest[16] ;
memset( digest, 0, sizeof( char ) * 16 ) ;
MD5Init(&context);
MD5Update(&context, reinterpret_cast<unsigned char *>( fileDat ), len );
MD5Final(digest, &context);
char strMD5[40];
ZeroMemory(strMD5, sizeof(strMD5));
for (int i = 0; i < 16; ++i)
{
sprintf(strMD5 + i * 2, "%02x", digest[i]);
}
if(fileDat)
delete fileDat;
strcpy(outMD5, strMD5);
}
void CCheckMD5Dlg::CreateMD5(char* fileName)
{
char strMD5[40];
GetMD5(fileName, strMD5);
m_Output.SetWindowText(strMD5);
}
void CCheckMD5Dlg::OnDropFiles(HDROP hDropInfo)
{
// TODO: <20><><EFBFBD><20>޽<EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD> <20>ڵ带 <20>߰<EFBFBD> <20><>/<2F>Ǵ<EFBFBD> <20><EFBFBD><E2BABB><EFBFBD><EFBFBD> ȣ<><C8A3><EFBFBD>մϴ<D5B4>.
char buf[1024];
int dropCount = ::DragQueryFile( hDropInfo, 0xFFFFFFFF, buf, 1024);
::DragQueryFile(hDropInfo, 0, buf, 1024);
CreateMD5(buf);
::DragFinish(hDropInfo);
CDialog::OnDropFiles(hDropInfo);
}