Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Server/AdminTool/AdminToolClient/CharStatusPage.h
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60
Server/AdminTool/AdminToolClient/CharStatusPage.h
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#pragma once
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#include "afxwin.h"
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class CModifyCharacter;
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/*!
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\class CCharStatusPage
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ij<><C4B3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͽ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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class CCharStatusPage : public CPropertyPage
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{
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DECLARE_DYNAMIC(CCharStatusPage)
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public:
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CCharStatusPage();
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virtual ~CCharStatusPage();
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// <20><>ȭ <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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enum { IDD = IDD_CHARSTATUSPAGE };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
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DECLARE_MESSAGE_MAP()
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virtual BOOL OnInitDialog();
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private:
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CComboBox m_ctrlCharSex;
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CComboBox m_ctrlCharHair;
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CComboBox m_ctrlCharFace;
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CComboBox m_ctrlCharRace;
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CComboBox m_ctrlCharClass;
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unsigned long m_dwFame;
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unsigned long m_dwMileage;
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unsigned int m_dwLV;
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unsigned int m_dwSTR;
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unsigned int m_dwDEX;
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unsigned int m_dwWIS;
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unsigned int m_dwINT;
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unsigned int m_dwCON;
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unsigned int m_dwIP;
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unsigned int m_dwHP;
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unsigned int m_dwMP;
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__int64 m_dwEXP;
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__int64 m_dwEXPLimit;
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CModifyCharacter* m_lpStatusPageInfo;
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unsigned int m_dwDocKey;
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afx_msg void OnBnClickedUpdateStatus();
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public:
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bool SetStatusPageData(unsigned int dwDocKey, CModifyCharacter* lpCharInfo);
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bool SetStatusPage(CModifyCharacter* lpModifyCharacter);
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};
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