Restructure repository to include all source folders

Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 20:17:20 +09:00
parent 5d3cd64a25
commit dd97ddec92
11602 changed files with 1446576 additions and 0 deletions

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#pragma once
/** \class CLoginDlg
ä<EFBFBD>ü<EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> <20><><EFBFBD>̾<EFBFBD><CCBE>α<EFBFBD>*/
class CLoginDlg : public CDialog
{
DECLARE_DYNAMIC(CLoginDlg)
public:
/// <20>α<EFBFBD><CEB1><EFBFBD>â<EFBFBD><C3A2> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
enum AUTH_TYPE
{
CHAT_SERVER = 0, ///< ä<>ü<EFBFBD><C3BC><EFBFBD> <20><><EFBFBD><EFBFBD>
MANAGER_SERVER = 1 ///< <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
};
CLoginDlg(AUTH_TYPE cAuthType, CWnd* pParent = NULL); // ǥ<><C7A5> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
virtual ~CLoginDlg();
enum { IDD = IDD_LOGINDLG };
virtual void OnOK();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
virtual void OnCancel();
private:
unsigned char m_cAuthType; ///< <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD> <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD>Ҷ<EFBFBD> <20><><EFBFBD><EFBFBD>)
afx_msg void OnBnClickedLoginBtn();
};