Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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27
Server/RylServerProject/RylDBAgentServer/resource.h
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27
Server/RylServerProject/RylDBAgentServer/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by RylDBAgentServer.rc
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//
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#define IDI_MAIN 101
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#define IDR_AGENT_SERVER_MENU 102
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#define IDM_RELOAD_CONFIG 40005
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#define IDM_SHUTDOWN 40006
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#define IDM_CONNECT_ALL 40007
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#define IDM_CONNECT_TO_LOGIN 40008
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#define IDM_CONNECT_TO_UID 40009
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#define IDM_STATUS 40010
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#define IDM_START_CONSOLE 40011
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#define IDM_STOP_CONSOLE 40012
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#define ID_DBAGENTSERVER_DATABASE 40013
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#define IDM_DBCONNECT_ALL 40015
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 125
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#define _APS_NEXT_COMMAND_VALUE 40016
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 102
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#endif
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#endif
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