Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Library/dxx8/include/DShowIDL/strmif.idl
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56
Library/dxx8/include/DShowIDL/strmif.idl
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//------------------------------------------------------------------------------
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// File: StrmIf.idl
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//
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// Desc: ActiveMovie interface definitions.
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//
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// Copyright (c) 1992-2001, Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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//
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// Temporarily disable the /W4 compiler warning C4201, which will be
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// reported by all apps which include streams.h or dshow.h, which both
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// include the strmif.h generated by this IDL file.
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//
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cpp_quote("//+-------------------------------------------------------------------------")
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cpp_quote("//")
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cpp_quote("// Copyright (C) Microsoft Corporation, 1999-2001.")
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cpp_quote("//")
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cpp_quote("//--------------------------------------------------------------------------")
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cpp_quote("// Disable /W4 compiler warning C4201: nameless struct/union")
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cpp_quote("#pragma warning(disable:4201) // Disable C4201: nameless struct/union")
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cpp_quote(" ") // Blank space
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import "unknwn.idl";
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import "objidl.idl"; // for IPersist (IFilter's root)
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#include "devenum.idl"
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// Core interfaces
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#include "axcore.idl"
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// Extended, ActiveMovie-only interfaces
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#include "axextend.idl"
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#if (WINVER < 0x501)
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#include "IAMovie.idl"
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#endif
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// Application interfaces for DVD
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#include "dvdif.idl"
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// Dynamic graph stuff
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#include "dyngraph.idl"
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// This include is only valid when building for Windows XP
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#if (WINVER >= 0x501)
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// Video Mixing Renderer
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#include "VMRender.idl"
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#endif
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//
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// Restore the previous setting for C4201 compiler warning
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//
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cpp_quote("// Restore the previous setting for C4201 compiler warning")
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cpp_quote("#pragma warning(default:4201)")
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