Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
DirectShow Sample -- Mapper
|
||||
---------------------------
|
||||
|
||||
This sample demonstrates using the IFilterMapper2::EnumMatchingFilters method
|
||||
to locate filters in the registry. The application's user interface contains controls
|
||||
that match the parameters of the EnumMatchingFilters method, such as minimum merit value,
|
||||
pin categories, and media types.
|
||||
|
||||
Select the search options that you want, then click the Search button to enumerate
|
||||
the filters that match those options. The list box will display the results of your
|
||||
query, including the filter's Friendly Name, Filter merit, and the filename of the
|
||||
server which contains it. Tooltips are provided to help explain the user interface
|
||||
elements.
|
||||
|
||||
Although the EnumMatchingFilters method allows you to specify the number of
|
||||
media type/subtype pairs to use in the query, the Mapper application only provides
|
||||
two sets of list boxes for input and output types. If the first media type is specified
|
||||
as a "Don't Care" condition, then the secondary media type/subtype listboxes will
|
||||
be disabled to prevent confusion. By default, the search elements are configured
|
||||
to display all filters with a merit value of Normal or higher.
|
||||
Reference in New Issue
Block a user