Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
5135 changed files with 1745744 additions and 0 deletions

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/*********************************************************
DllData file -- generated by MIDL compiler
DO NOT ALTER THIS FILE
This file is regenerated by MIDL on every IDL file compile.
To completely reconstruct this file, delete it and rerun MIDL
on all the IDL files in this DLL, specifying this file for the
/dlldata command line option
*********************************************************/
#define PROXY_DELEGATION
#include <rpcproxy.h>
#ifdef __cplusplus
extern "C" {
#endif
EXTERN_PROXY_FILE( CPPVideoControl )
PROXYFILE_LIST_START
/* Start of list */
REFERENCE_PROXY_FILE( CPPVideoControl ),
/* End of list */
PROXYFILE_LIST_END
DLLDATA_ROUTINES( aProxyFileList, GET_DLL_CLSID )
#ifdef __cplusplus
} /*extern "C" */
#endif
/* end of generated dlldata file */