Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
5135 changed files with 1745744 additions and 0 deletions

View File

@@ -0,0 +1,31 @@
//-----------------------------------------------------------------------------
// File: DXInstall.h
//
// Desc: Header file for example code showing how to use DirectXSetup.
//
// Copyright (c) 1998-2001 Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Function prototypes
//-----------------------------------------------------------------------------
VOID SetButtons( HWND hDlg, DWORD wMsgType );
DLGPROC DlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
BOOL DirectXInstall( HWND hWnd );
VOID DirectXGetVersion();
//-----------------------------------------------------------------------------
// Defines, constants, and global variables
//-----------------------------------------------------------------------------
#define DSETUP_REINSTALL 0x00000080
#define SHOW_ALL 1
#define SHOW_UPGRADES 2
#define SHOW_PROBLEMS 3
#define SHOW_NONE 4