Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
23
Tools/NeoPatchMaker/Common.h
Normal file
23
Tools/NeoPatchMaker/Common.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef _COMMON_H_
|
||||
#define _COMMON_H_
|
||||
|
||||
#ifndef _QWORD_DEFINED
|
||||
#define _QWORD_DEFINED
|
||||
typedef __int64 QWORD, *LPQWORD;
|
||||
#endif
|
||||
|
||||
#define MAKEQWORD(a, b) \
|
||||
((QWORD)( ((QWORD) ((DWORD) (a))) << 32 | ((DWORD) (b))))
|
||||
|
||||
#define LODWORD(l) \
|
||||
((DWORD)(l))
|
||||
#define HIDWORD(l) \
|
||||
((DWORD)(((QWORD)(l) >> 32) & 0xFFFFFFFF))
|
||||
|
||||
// Read 4K of data at a time (used in the C++ streams, Win32 I/O, and assembly functions)
|
||||
#define MAX_BUFFER_SIZE 4096
|
||||
|
||||
// Map a "view" size of 10MB (used in the filemap function)
|
||||
#define MAX_VIEW_SIZE 10485760
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user