Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
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Tools/ResourceMY/Pic1.bmp
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Tools/ResourceMY/Pic3.bmp
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Tools/ResourceMY/Pic4.bmp
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Tools/ResourceMY/Pic4.bmp
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257
Tools/ResourceMY/Resource.rc
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257
Tools/ResourceMY/Resource.rc
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FILEOS 0x4L
|
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FILETYPE 0x2L
|
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FILESUBTYPE 0x0L
|
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BEGIN
|
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "041204b0"
|
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BEGIN
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|
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|
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|
||||
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||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String Table
|
||||
//
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_APP_TITLE " Return of Warrior Client Setup"
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||||
IDS_OS_WIN98 " ROW Online Support Windows 98 Operating System."
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||||
IDS_OS_WINME " ROW Online Support Windows ME Operating System."
|
||||
IDS_OS_WIN2000 " ROW Online Support Windows 2000 Operating System."
|
||||
IDS_OS_WINXP " ROW Online Support Windows XP Operating System."
|
||||
IDS_OS_ERROR " Can not excute properly ROW on this Operating System. ROW support Windows 98/ME/200/XP."
|
||||
IDS_MEM_OK " It is possible excute ROW."
|
||||
IDS_MEM_ERROR " It is possible to excute ROW, but not enouph memory. Need 256MB memory at least."
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_CPU_DESC " ROW online excute properly on Pentium-3 800MHz PC. If less than, excute slowly sometime."
|
||||
IDS_HDD_OK " It is possible excute ROW."
|
||||
IDS_HDD_ERROR " There are no empty harddisk. Need 2GB empty harddisk at least."
|
||||
IDS_DIRECTX_OK " It is possible excute ROW."
|
||||
IDS_DIRECTX_ERROR " You must install DirectX 8.1b or upper version."
|
||||
IDS_SOUND_OK " It is possible excute ROW."
|
||||
IDS_SOUND_ERROR " Need Creative compative soundcard."
|
||||
IDS_GAMEPORT_DESC " Setting UDP number."
|
||||
IDS_FREQ_DESC " Setting monitors refresh frequency."
|
||||
IDS_COLOR_DESC " Setting colors how many use in game."
|
||||
IDS_VIDEO_DESC " Select graphic card to play ROW."
|
||||
IDS_RESOLUTION_DESC " Setting display resolution to play ROW."
|
||||
IDS_GRAPHICOPTION_DESC " Set automatically as PC system."
|
||||
IDS_CHARSHADOW_DESC " Setting represent character shadow."
|
||||
IDS_SCREENEFFECT_DESC " Setting represent gorgeous visual effect."
|
||||
IDS_SCREENEFFECT_ERROR " Not support this systems video card."
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_HOUSESHADOW_DESC " Setting represent building shadow."
|
||||
IDS_HOUSESHADOW_ERROR " Not enough memory to represent building shadow."
|
||||
IDS_TEXTURE_DESC " Setting program use high resolution texture."
|
||||
IDS_TEXTURE_ERROR " Not enough memory to use high resolution texture."
|
||||
IDS_VIEWRANGE_DESC " Setting range of vision."
|
||||
IDS_GRASS_DESC " Setting represent glasses on ground"
|
||||
IDS_WATEREFFECT_DESC "Setting represent gorgeous water effect."
|
||||
IDS_WATEREFFECT_ERROR "Not support this systems video card."
|
||||
IDS_GLOWEFFECT_DESC "Setting represent gorgeous glow effrect."
|
||||
IDS_WEATHEREFFECT_DESC "Setting represent weather effect."
|
||||
IDS_SCREEN_DESC "Setting Screen Mode"
|
||||
IDS_LANGUAGE_DESC "Setting Language"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_ERR_UNKNOWNDX "Installed unknown DirectX in your system."
|
||||
IDS_ERR_NOTDX "Not Installed DirectX in your system."
|
||||
IDS_ERR_NOTDX8 "Not Installed DirectX 8.1 in your system."
|
||||
IDS_ERR_NOHW "No devices support hardware."
|
||||
IDS_ERR_HANDLE "Irregular handle value."
|
||||
IDS_ERR_INITVALUE "Failured saving InitValue."
|
||||
IDS_ERR_RENDEROPTION "Failured saving RanderOption value."
|
||||
IDS_ERR_NOTINSTALL "Program is not installed correctly."
|
||||
END
|
||||
|
||||
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|
||||
BEGIN
|
||||
IDS_LOCAL_EXIST "Yes"
|
||||
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|
||||
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|
||||
IDS_LOCAL_FAR "Far"
|
||||
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|
||||
|
||||
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|
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BEGIN
|
||||
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|
||||
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|
||||
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|
||||
IDS_LOCAL_HIGHSETTING "High"
|
||||
IDS_LOCAL_LOW "Low"
|
||||
IDS_LOCAL_HIGH "High"
|
||||
IDS_LOCAL_OS "Operating System"
|
||||
IDS_LOCAL_MEMORY "Memory"
|
||||
IDS_LOCAL_CPU "CPU Speed"
|
||||
IDS_LOCAL_HDD "HDD Capacity"
|
||||
IDS_LOCAL_DIRECTX "DirectX Version"
|
||||
IDS_LOCAL_SOUNDCARD "Sound Card"
|
||||
IDS_LOCAL_VIDEOCARD "Graphic Card"
|
||||
IDS_LOCAL_RESOLUTION "Resolution"
|
||||
IDS_LOCAL_COLOR "Depth Bits"
|
||||
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|
||||
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|
||||
|
||||
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BEGIN
|
||||
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|
||||
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|
||||
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|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
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|
||||
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|
||||
IDS_LOCAL_CHARSHADOW "Char. Shadow"
|
||||
IDS_LOCAL_HOUSESHADOW "House Shadow"
|
||||
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|
||||
IDS_LOCAL_TEXQUALITY "Texture Quality"
|
||||
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|
||||
IDS_LOCAL_SCREENEFFECT "Screen Effect"
|
||||
IDS_LOCAL_WATEREFFECT "Water Effect"
|
||||
IDS_LOCAL_GLOWEFFECT "Glow Effect"
|
||||
IDS_LOCAL_WEATHEREFFECT "Weather Effect"
|
||||
IDS_LOCAL_SYSTEM "System"
|
||||
IDS_LOCAL_GENERAL "General"
|
||||
IDS_LOCAL_ADVANCE "Advance"
|
||||
IDS_LOCAL_SPECIAL "Effect"
|
||||
IDS_LOCAL_OK "OK"
|
||||
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|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
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|
||||
IDS_LOCAL_SCREENMODE "Screen Mode"
|
||||
IDS_LOCAL_FULLSCREEN "Full Screen"
|
||||
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|
||||
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|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
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|
||||
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|
||||
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|
||||
IDS_LOCAL_LANGUAGE3 "Japanese"
|
||||
IDS_LOCAL_LANGUAGE4 "Korean"
|
||||
IDS_LOCAL_LANGUAGE5 "Portuguese"
|
||||
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|
||||
IDS_LOCAL_LANGUAGE7 "Polish"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
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BEGIN
|
||||
IDS_LOCAL_MULTILANGUAGESUPPORT "Multibyte Characters Support"
|
||||
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|
||||
|
||||
#endif // Çѱ¹¾î resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
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|
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|
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|
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|
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202
Tools/ResourceMY/ResourceMY.vcproj
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202
Tools/ResourceMY/ResourceMY.vcproj
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148
Tools/ResourceMY/ResourceMY.vcxproj
Normal file
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|
||||
<ProjectGuid>{5D243385-D5E6-4663-97EA-CE5BFC9037EE}</ProjectGuid>
|
||||
<RootNamespace>Resource</RootNamespace>
|
||||
<SccProjectName />
|
||||
<SccLocalPath />
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'">$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;RESOURCE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(SolutionDir)/ClientSetup/$(OutDir)Resource.dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)Resource.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<NoEntryPoint>true</NoEntryPoint>
|
||||
<ImportLibrary>$(OutDir)Resource.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;RESOURCE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(SolutionDir)/ClientSetup/$(OutDir)Resource.dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<NoEntryPoint>true</NoEntryPoint>
|
||||
<ImportLibrary>$(OutDir)Resource.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_MY|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;RESOURCE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)Resource.dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<NoEntryPoint>true</NoEntryPoint>
|
||||
<ImportLibrary>$(OutDir)Resource.lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="resource.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Pic1.bmp" />
|
||||
<None Include="Pic2.bmp" />
|
||||
<None Include="Pic3.bmp" />
|
||||
<None Include="Pic4.bmp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Resource.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
41
Tools/ResourceMY/ResourceMY.vcxproj.filters
Normal file
41
Tools/ResourceMY/ResourceMY.vcxproj.filters
Normal file
@@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="소스 파일">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="헤더 파일">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="리소스 파일">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>헤더 파일</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Pic1.bmp">
|
||||
<Filter>리소스 파일</Filter>
|
||||
</None>
|
||||
<None Include="Pic2.bmp">
|
||||
<Filter>리소스 파일</Filter>
|
||||
</None>
|
||||
<None Include="Pic3.bmp">
|
||||
<Filter>리소스 파일</Filter>
|
||||
</None>
|
||||
<None Include="Pic4.bmp">
|
||||
<Filter>리소스 파일</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Resource.rc">
|
||||
<Filter>리소스 파일</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
117
Tools/ResourceMY/resource.h
Normal file
117
Tools/ResourceMY/resource.h
Normal file
@@ -0,0 +1,117 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by Resource.rc
|
||||
//
|
||||
#define IDR_MAINFRAME 101
|
||||
#define IDS_MINDEPTHBITS 102
|
||||
#define IDS_MINSTENCILBITS 103
|
||||
#define IDS_APP_TITLE 104
|
||||
#define IDS_OS_WIN98 105
|
||||
#define IDS_OS_WINME 106
|
||||
#define IDS_OS_WIN2000 107
|
||||
#define IDS_OS_WINXP 108
|
||||
#define IDS_OS_ERROR 109
|
||||
#define IDS_MEM_OK 110
|
||||
#define IDS_MEM_ERROR 111
|
||||
#define IDS_CPU_DESC 112
|
||||
#define IDS_HDD_OK 113
|
||||
#define IDS_HDD_ERROR 114
|
||||
#define IDS_DIRECTX_OK 115
|
||||
#define IDS_DIRECTX_ERROR 116
|
||||
#define IDS_SOUND_OK 117
|
||||
#define IDS_SOUND_ERROR 118
|
||||
#define IDS_GAMEPORT_DESC 119
|
||||
#define IDS_FREQ_DESC 120
|
||||
#define IDS_COLOR_DESC 121
|
||||
#define IDS_VIDEO_DESC 122
|
||||
#define IDS_RESOLUTION_DESC 123
|
||||
#define IDS_GRAPHICOPTION_DESC 124
|
||||
#define IDS_CHARSHADOW_DESC 125
|
||||
#define IDS_SCREENEFFECT_DESC 126
|
||||
#define IDS_SCREENEFFECT_ERROR 127
|
||||
#define IDS_HOUSESHADOW_DESC 128
|
||||
#define IDS_HOUSESHADOW_ERROR 129
|
||||
#define IDS_TEXTURE_DESC 130
|
||||
#define IDS_TEXTURE_ERROR 131
|
||||
#define IDS_VIEWRANGE_DESC 132
|
||||
#define IDS_GRASS_DESC 133
|
||||
#define IDS_WATEREFFECT_DESC 134
|
||||
#define IDS_WATEREFFECT_ERROR 135
|
||||
#define IDS_GLOWEFFECT_DESC 136
|
||||
#define IDS_WEATHEREFFECT_DESC 137
|
||||
#define IDS_SCREEN_DESC 138
|
||||
#define IDS_LANGUAGE_DESC 139
|
||||
#define IDS_ERR_UNKNOWNDX 200
|
||||
#define IDS_ERR_NOTDX 201
|
||||
#define IDS_ERR_NOTDX8 202
|
||||
#define IDS_ERR_NOHW 203
|
||||
#define IDS_ERR_HANDLE 204
|
||||
#define IDS_ERR_INITVALUE 205
|
||||
#define IDS_ERR_RENDEROPTION 206
|
||||
#define IDS_ERR_NOTINSTALL 207
|
||||
#define IDS_LOCAL_EXIST 300
|
||||
#define IDS_LOCAL_NOTEXIST 301
|
||||
#define IDS_LOCAL_NEAR 302
|
||||
#define IDS_LOCAL_FAR 303
|
||||
#define IDS_LOCAL_CUSTOMSETTING 304
|
||||
#define IDS_LOCAL_LOWSETTING 305
|
||||
#define IDS_LOCAL_MEDIUMSETTING 306
|
||||
#define IDS_LOCAL_HIGHSETTING 307
|
||||
#define IDS_LOCAL_LOW 308
|
||||
#define IDS_LOCAL_HIGH 309
|
||||
#define IDS_LOCAL_OS 310
|
||||
#define IDS_LOCAL_MEMORY 311
|
||||
#define IDS_LOCAL_CPU 312
|
||||
#define IDS_LOCAL_HDD 313
|
||||
#define IDS_LOCAL_DIRECTX 314
|
||||
#define IDS_LOCAL_SOUNDCARD 315
|
||||
#define IDS_LOCAL_VIDEOCARD 316
|
||||
#define IDS_LOCAL_RESOLUTION 317
|
||||
#define IDS_LOCAL_COLOR 318
|
||||
#define IDS_LOCAL_REFRESH 319
|
||||
#define IDS_LOCAL_QUALITY 320
|
||||
#define IDS_LOCAL_GAMEPORT 321
|
||||
#define IDS_LOCAL_CHARSHADOW 322
|
||||
#define IDS_LOCAL_HOUSESHADOW 323
|
||||
#define IDS_LOCAL_VIEWRANGE 324
|
||||
#define IDS_LOCAL_TEXQUALITY 325
|
||||
#define IDS_LOCAL_GRASS 326
|
||||
#define IDS_LOCAL_SCREENEFFECT 327
|
||||
#define IDS_LOCAL_WATEREFFECT 328
|
||||
#define IDS_LOCAL_GLOWEFFECT 329
|
||||
#define IDS_LOCAL_WEATHEREFFECT 330
|
||||
#define IDS_LOCAL_SYSTEM 331
|
||||
#define IDS_LOCAL_GENERAL 332
|
||||
#define IDS_LOCAL_ADVANCE 333
|
||||
#define IDS_LOCAL_SPECIAL 334
|
||||
#define IDS_LOCAL_OK 335
|
||||
#define IDS_LOCAL_CANCEL 336
|
||||
#define IDS_LOCAL_SCREENMODE 337
|
||||
#define IDS_LOCAL_FULLSCREEN 338
|
||||
#define IDS_LOCAL_WINDOWMODE 339
|
||||
#define IDS_LOCAL_MULTILANGUAGESUPPORT 400
|
||||
#define IDS_FOLDER 500
|
||||
#define IDS_LANGUAGE 501
|
||||
#define IDS_LOCAL_LANGUAGE 600
|
||||
#define IDS_LOCAL_LANGUAGE1 601
|
||||
#define IDS_LOCAL_LANGUAGE2 602
|
||||
#define IDS_LOCAL_LANGUAGE3 603
|
||||
#define IDS_LOCAL_LANGUAGE4 604
|
||||
#define IDS_LOCAL_LANGUAGE5 605
|
||||
#define IDS_LOCAL_LANGUAGE6 606
|
||||
#define IDS_LOCAL_LANGUAGE7 607
|
||||
#define IDC_IMAGE01 1102
|
||||
#define IDB_IMAGE02 1103
|
||||
#define IDB_IMAGE03 1104
|
||||
#define IDB_IMAGE04 1105
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 140
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user