- Fix enum ExceptionUID to use unsigned __int64 for 64-bit value
- Add TrackFileAccess, CLToolExe, CLToolPath settings to MemoryManager.vcxproj
- Add ExecutablePath for VS2010 compiler tools
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Remove 71 .pdb files that were committed before .gitignore was set up.
These are build artifacts and should not be version controlled.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove *.tlb from .gitignore
- Add IDAuth.tlb (authentication COM interface)
- Add DirectX SDK type libraries
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove *.aps from .gitignore to track Visual Studio resource cache files
- Add various .aps files from RYLClient and Tools directories
- Include DDSHeader and XORenc utility tools
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Change hardcoded absolute path (D:\Navezine\ROWTest_MY\) to relative path
(../../Executable/$(Configuration)\) for consistency with other configurations.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>