Commit Graph

8 Commits

Author SHA1 Message Date
fcd17b3479 Add resource files (.aps) and tools to version control
- Remove *.aps from .gitignore to track Visual Studio resource cache files
- Add various .aps files from RYLClient and Tools directories
- Include DDSHeader and XORenc utility tools

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:53:08 +09:00
04b06a81a0 Add library files (.lib) to version control
- Remove *.lib from .gitignore to track library dependencies
- Add DirectX, sound, and utility libraries required for build
- Includes: eax, vorbis, DbgHelp, ijl15, HShield libraries

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:38:17 +09:00
244223ff8a .. 2025-11-29 20:35:55 +09:00
dfb32e0690 add 2025-11-29 20:32:34 +09:00
21af36487b Move .gitignore to repository root
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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:20:31 +09:00
dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00
5d3cd64a25 Fix Debug_MY output directory to use relative path
Change hardcoded absolute path (D:\Navezine\ROWTest_MY\) to relative path
(../../Executable/$(Configuration)\) for consistency with other configurations.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:13:26 +09:00
e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00