Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

1259 lines
39 KiB
C++

#include "stdafx.h"
#include <memory>
#include <algorithm>
#include <functional>
#include <set>
#include <string>
// 클라이언트에서도 쓰이므로 include를 명시한다.
#include <Log/ServerLog.h>
#include <Network/XORCrypt/XORCrypt.h>
#include <Network/Packet/PacketStruct/ServerInfo.h>
#include <Utility/DelimitedFile.h>
#include <Utility/TokenlizedFile.h>
#include <Utility/Resource/EnsureCleanup.h>
#include <Utility/Compress/MiniLZO/MiniLZOWrapper.h>
#include "ItemDataParser.h"
#include "ItemMgr.h"
#include "GMMemory.h"
#define DECODE_HEADER(Start_In, Length_In, PageVer_In, PageNum_In) CXORCrypt::GetInstance().DecodeHeader((Start_In),(Length_In),(PageVer_In),(PageNum_In))
#define ENCODE_HEADER(Start_In, Length_In, PageVer_In, PageNum_In) CXORCrypt::GetInstance().EncodeHeader((Start_In),(Length_In),(PageVer_In),(PageNum_In))
#define COMPRESS(In, In_len, Out, Out_len) CMiniLZO::Compress((In), (In_len), (Out), (Out_len))
#define DECOMPRESS(In, In_len, Out, Out_len) CMiniLZO::Decompress((In), (In_len), (Out), (Out_len))
using namespace Item;
Item::CItemMgr& Item::CItemMgr::GetInstance()
{
static CItemMgr itemMgr;
return itemMgr;
}
const char* CItemMgr::ms_szChemicalScriptFileName = "./Script/Game/Chemical.txt";
const char* CItemMgr::ms_szSpeacialCompensationFileName = "./Script/Game/SpeacialCompensation.txt";
CItemMgr CItemMgr::ms_this;
class CParseDelimitedData
{
public:
CParseDelimitedData(CTokenlizedFile& TokenlizedFile) : m_TokenlizedFile(TokenlizedFile) { }
bool operator() (ItemDataParser::ParseDataArray& ParserArray, ItemInfo& itemInfo)
{
for (ItemDataParser::ParseDataArray::iterator itr = ParserArray.begin();
itr != ParserArray.end(); ++itr)
{
const char* szValue = m_TokenlizedFile.GetStringValue(itr->m_szColumnName);
if (NULL == szValue)
{
ERRLOG2(g_Log, "데이터를 읽어올 수 없습니다. Line:%d, ColumnName:%s",
m_TokenlizedFile.GetCurrentLine(), itr->m_szColumnName);
return false;
}
if (false == itr->m_fnParseFunc(itemInfo, szValue))
{
ERRLOG2(g_Log, "알맞은 데이터가 아닙니다. Line:%d, ColumnName:%s",
m_TokenlizedFile.GetCurrentLine(), itr->m_szColumnName);
return false;
}
}
return true;
}
private:
CTokenlizedFile& m_TokenlizedFile;
};
CItemMgr::CItemMgr()
: m_ItemInfoArray(NULL), m_nItemNum(0), m_ChemicalArray(NULL), m_nChemicalNum(0)
{
if(!m_mapRuneItemCnt.empty())
{
m_mapRuneItemCnt.clear();
}
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::CON_ARMOUR, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::DEX_ARMOUR, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::CON_BODY, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::DEX_BODY, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::SHIELD, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::SKILL_A_GUARD, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::ONEHANDED_SWORD, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::ONEHANDED_AXE, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::ONEHANDED_BLUNT, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::DAGGER, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::COM_BLUNT, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::OPP_SLUSHER, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::OPP_TALON, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::SKILL_A_ATTACK, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::SKILL_A_GUN, 1)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::SKILL_A_KNIFE, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::COM_SWORD, 1));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::TWOHANDED_SWORD, 2)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::TWOHANDED_AXE, 2));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::TWOHANDED_BLUNT, 2)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::BOW, 2));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::CROSSBOW, 2)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::STAFF, 2));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::OPP_HAMMER, 2)); m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::OPP_SYTHE, 2));
m_mapRuneItemCnt.insert(std::make_pair(Item::ItemType::OPP_AXE, 2));
}
CItemMgr::~CItemMgr()
{
DestoryItemInfo();
DestoryChemical();
}
void CItemMgr::DestoryItemInfo(void)
{
if (NULL != m_ItemInfoArray)
{
delete [] m_ItemInfoArray;
m_ItemInfoArray = NULL;
}
m_nItemNum = 0;
}
void CItemMgr::DestoryChemical(void)
{
if (NULL != m_ChemicalArray)
{
delete [] m_ChemicalArray;
m_ChemicalArray = NULL;
}
m_nChemicalNum = 0;
}
void CItemMgr::DestoryCompensation(void)
{
for (unsigned char cIndex = 0; cIndex < Compensation::MAX_CASE; ++cIndex)
{
m_vecCompensation[cIndex].clear();
}
}
bool CItemMgr::LoadItemProtoType(const char* szFileName)
{
if (NULL == szFileName)
{
ERRLOG0(g_Log, "아이템 스크립트 파일 로딩에 실패했습니다."
"(인자로 받은 파일명이 NULL입니다.)");
return false;
}
DestoryItemInfo();
ItemInfo itemInfo;
CTokenlizedFile TokenlizedFile; // 객체 소멸시, 자동 Close.
if (false == TokenlizedFile.Open(szFileName))
{
ERRLOG0(g_Log, "아이템 스크립트 파일 로딩에 실패했습니다.");
return false;
}
if (false == TokenlizedFile.ReadColumn())
{
ERRLOG0(g_Log, "아이템 스크립트 컬럼을 읽어오는 데 실패했습니다.");
return false;
}
ItemDataParser::ParseDataArray DefaultItemData;
ItemDataParser::ParseDataArray EquipItemData;
ItemDataParser::ParseDataArray AccessoryData; //--//
ItemDataParser::ParseDataArray AvataData; //--//
ItemDataParser::ParseDataArray UseItemData;
ItemDataParser::ParseDataArray EtcItemData;
ItemDataParser::SetDefaultData(DefaultItemData);
ItemDataParser::SetEquipData(EquipItemData);
ItemDataParser::SetAccessoryData(AccessoryData); //--//
ItemDataParser::SetAvataData(AvataData); //--//
ItemDataParser::SetUseItemData(UseItemData);
ItemDataParser::SetEtcItemData(EtcItemData);
CItemType& ItemType = CItemType::GetInstance();
std::vector<ItemInfo> ItemInfoVector;
CParseDelimitedData ParseData(TokenlizedFile);
while (TokenlizedFile.ReadLine())
{
itemInfo.Initialize();
if (false == ParseData(DefaultItemData, itemInfo))
{
return false;
}
if (ItemType.IsCorrectItemType(CItemType::EQUIP_TYPE, itemInfo.m_DetailData.m_cItemType))
{
// 장비 아이템
if (false == ParseData(EquipItemData, itemInfo))
{
return false;
}
ItemType.SetEquipTypeFlags(itemInfo);
// 아이템 보상 판매 대상 리스트
if (0 != itemInfo.m_DetailData.m_wDropOption)
{
m_vecCompensation[itemInfo.m_DetailData.m_cItemType].push_back(itemInfo.m_usProtoTypeID);
}
// 드랍 리스트를 작성한다.
if (0 != itemInfo.m_DetailData.m_cMinDropLevel &&
0 != itemInfo.m_DetailData.m_cMaxDropLevel)
{
for (unsigned char cLevelIndex = itemInfo.m_DetailData.m_cMinDropLevel - 1;
cLevelIndex <= itemInfo.m_DetailData.m_cMaxDropLevel - 1; ++cLevelIndex)
{
if (cLevelIndex > Creature::MONSTER_MAX_LEVEL)
{
ERRLOG2(g_Log, "MaxDropLevel이 몬스터 최대 레벨(%d)을 초과하는 아이템이 존재합니다. ItemID:%d",
Creature::MONSTER_MAX_LEVEL, itemInfo.m_usProtoTypeID);
continue;
}
m_vecDropListByLevel[cLevelIndex].push_back(itemInfo.m_usProtoTypeID);
}
}
}
//--// start..
else if (ItemType.IsCorrectItemType(CItemType::ACCESSORY_TYPE, itemInfo.m_DetailData.m_cItemType))
{
// 악세사리 아이템
if (false == ParseData(AccessoryData, itemInfo))
{
return false;
}
ItemType.SetAccessoryTypeFlags(itemInfo);
// 드랍 리스트를 작성한다.
if (0 != itemInfo.m_DetailData.m_cMinDropLevel &&
0 != itemInfo.m_DetailData.m_cMaxDropLevel)
{
for (unsigned char cLevelIndex = itemInfo.m_DetailData.m_cMinDropLevel - 1;
cLevelIndex <= itemInfo.m_DetailData.m_cMaxDropLevel - 1; ++cLevelIndex)
{
if (cLevelIndex > Creature::MONSTER_MAX_LEVEL)
{
ERRLOG2(g_Log, "MaxDropLevel이 몬스터 최대 레벨(%d)을 초과하는 아이템이 존재합니다. ItemID:%d",
Creature::MONSTER_MAX_LEVEL, itemInfo.m_usProtoTypeID);
continue;
}
// 속성 아이템은 현재 드랍리스트에 포함시키지 않는다. 이후 속성 기획 추가시에 드랍시키도록 한다.
if (0 < itemInfo.m_EquipAttribute.m_usAttributeValue[Attribute::FROST] ||
0 < itemInfo.m_EquipAttribute.m_usAttributeValue[Attribute::FIRE] ||
0 < itemInfo.m_EquipAttribute.m_usAttributeValue[Attribute::ELECTRO] ||
0 < itemInfo.m_EquipAttribute.m_usAttributeValue[Attribute::DARKNESS])
{
continue;
}
switch (itemInfo.m_DetailData.m_cItemType)
{
case ItemType::NECKLACE:
m_vecNecklaceDropListByLevel[cLevelIndex][itemInfo.m_DetailData.m_cGrade].push_back(itemInfo.m_usProtoTypeID);
break;
case ItemType::RING:
m_vecRingDropListByLevel[cLevelIndex][itemInfo.m_DetailData.m_cGrade].push_back(itemInfo.m_usProtoTypeID);
break;
case ItemType::RUNE:
m_vecRuneDropListByLevel[cLevelIndex][itemInfo.m_DetailData.m_cGrade].push_back(itemInfo.m_usProtoTypeID);
break;
}
}
}
}
else if (ItemType.IsCorrectItemType(CItemType::AVATA_TYPE, itemInfo.m_DetailData.m_cItemType))
{
// 아바타 형식 아이템
if (false == ParseData(AvataData, itemInfo))
{
return false;
}
ItemType.SetAvataTypeFlags(itemInfo);
}
//--// end..
else if (ItemType.IsCorrectItemType(CItemType::USE_ITEM_TYPE, itemInfo.m_DetailData.m_cItemType))
{
// 사용 아이템
if (false == ParseData(UseItemData, itemInfo))
{
return false;
}
ItemType.SetUseItemTypeFlags(itemInfo);
}
else
{
// 기타 아이템
if (false == ParseData(EtcItemData, itemInfo))
{
return false;
}
ItemType.SetEtcItemTypeFlags(itemInfo);
}
ItemInfoVector.push_back(itemInfo);
}
if (false == TokenlizedFile.IsEOF())
{
ERRLOG0(g_Log, "아이템 스크립트 파일을 다 읽지 못하고 종료합니다.");
return false;
}
std::sort(ItemInfoVector.begin(), ItemInfoVector.end());
for (std::vector<ItemInfo>::iterator itr = ItemInfoVector.begin();
itr != ItemInfoVector.end() - 1; ++itr)
{
if (itr->m_usProtoTypeID == (itr+1)->m_usProtoTypeID)
{
ERRLOG1(g_Log, "겹치는 아이템 종류 ID가 있습니다. 종류ID:%d", itr->m_usProtoTypeID);
return false;
}
};
m_nItemNum = ItemInfoVector.size();
m_ItemInfoArray = new ItemInfo[m_nItemNum];
if (NULL == m_ItemInfoArray)
{
ERRLOG0(g_Log, "아이템 스크립트 내용을 복사할 수 없습니다. 메모리가 부족합니다.");
return false;
}
std::copy(ItemInfoVector.begin(), ItemInfoVector.end(), m_ItemInfoArray);
return true;
}
unsigned char CItemMgr::GetMaxRuneSocket(ItemType::Type type)
{
RuneItemCnt::iterator find = m_mapRuneItemCnt.find(type);
if(find==m_mapRuneItemCnt.end())
return 0;
return find->second;
}
const ItemInfo* CItemMgr::GetItemInfo(unsigned short usProtoTypeID)
{
ItemInfo* lpFirst = m_ItemInfoArray;
ItemInfo* lpLast = m_ItemInfoArray + m_nItemNum;
ItemInfo* lpMid = NULL;
size_t nCount = m_nItemNum;
size_t nCount2 = 0;
for (; 0 < nCount; )
{
nCount2 = nCount / 2;
lpMid = lpFirst + nCount2;
if (lpMid->m_usProtoTypeID < usProtoTypeID)
{
lpFirst = ++lpMid, nCount -= nCount2 + 1;
}
else
{
nCount = nCount2;
}
}
return (lpFirst != lpLast && !(usProtoTypeID < lpFirst->m_usProtoTypeID)) ? lpFirst : NULL;
}
const ItemInfo* CItemMgr::GetItemInfoFromItemName(const char* szItemName)
{
ItemInfo* lpFirst = m_ItemInfoArray;
ItemInfo* lpLast = m_ItemInfoArray + m_nItemNum;
for (; lpFirst != lpLast; ++lpFirst)
{
if (0 == strcmp(lpFirst->m_SpriteData.m_szName, szItemName))
{
return lpFirst;
}
}
return NULL;
}
const ItemInfo* CItemMgr::GetItemInfoFromEquipName(const char* szEquipName)
{
ItemInfo* lpFirst = m_ItemInfoArray;
ItemInfo* lpLast = m_ItemInfoArray + m_nItemNum;
for (; lpFirst != lpLast; ++lpFirst)
{
if (0 == strcmp(lpFirst->m_StringData.m_szEquipModelName, szEquipName))
{
return lpFirst;
}
}
return NULL;
}
const char* CItemMgr::GetEquipName(const unsigned short usItemProtoTypeID)
{
const ItemInfo* pItemInfo = GetItemInfo(usItemProtoTypeID);
if(pItemInfo)
{
return pItemInfo->m_StringData.m_szEquipModelName;
}
return NULL;
}
const unsigned short CItemMgr::GetItemIDFromSkillID(const unsigned short usSkill_ID, const unsigned short unSkill_LockCount)
{
ItemInfo* lpFirst = m_ItemInfoArray;
ItemInfo* lpLast = m_ItemInfoArray + m_nItemNum;
for (; lpFirst != lpLast; ++lpFirst)
{
if (lpFirst->m_UseItemInfo.m_usSkill_ID == usSkill_ID &&
lpFirst->m_UseItemInfo.m_usSkill_LockCount == unSkill_LockCount)
{
return lpFirst->m_usProtoTypeID;
}
}
return 0;
}
const unsigned short CItemMgr::GetDropItem(const Item::ItemType::Type eItemType, const unsigned char cLevel)
{
std::random_shuffle(m_vecDropListByLevel[cLevel].begin(), m_vecDropListByLevel[cLevel].end());
for (std::vector<unsigned short>::iterator it = m_vecDropListByLevel[cLevel].begin();
it != m_vecDropListByLevel[cLevel].end(); ++it)
{
unsigned short wItemID = *it;
if (eItemType == GetItemInfo(wItemID)->m_DetailData.m_cItemType)
{
return wItemID;
}
}
return 0;
}
//--// start..
const unsigned short CItemMgr::GetRingDropItem(const unsigned char cLevel, const unsigned char cGrade)
{
// AAA, AA, X Grade 는 떨어질수 없다.
if (cGrade < EquipType::A_GRADE || cGrade > EquipType::F_GRADE || m_vecRingDropListByLevel[cLevel][cGrade].empty())
{
return 0;
}
std::random_shuffle(m_vecRingDropListByLevel[cLevel][cGrade].begin(), m_vecRingDropListByLevel[cLevel][cGrade].end());
return (*m_vecRingDropListByLevel[cLevel][cGrade].begin());
}
const unsigned short CItemMgr::GetNecklaceDropItem(const unsigned char cLevel, const unsigned char cGrade)
{
// AAA, AA, X Grade 는 떨어질수 없다.
if (cGrade < EquipType::A_GRADE || cGrade > EquipType::F_GRADE || m_vecNecklaceDropListByLevel[cLevel][cGrade].empty())
{
return 0;
}
std::random_shuffle(m_vecNecklaceDropListByLevel[cLevel][cGrade].begin(), m_vecNecklaceDropListByLevel[cLevel][cGrade].end());
return (*m_vecNecklaceDropListByLevel[cLevel][cGrade].begin());
}
const unsigned short CItemMgr::GetRuneDropItem(const unsigned char cLevel, const unsigned char cGrade)
{
// AAA, AA, X Grade 는 떨어질수 없다.
if (cGrade < EquipType::A_GRADE || cGrade > EquipType::F_GRADE || m_vecRuneDropListByLevel[cLevel][cGrade].empty())
{
return 0;
}
std::random_shuffle(m_vecRuneDropListByLevel[cLevel][cGrade].begin(), m_vecRuneDropListByLevel[cLevel][cGrade].end());
return (*m_vecRuneDropListByLevel[cLevel][cGrade].begin());
}
//--// end..
void CItemMgr::PrintDropListByLevel(void)
{
FILE* fpItemID = fopen("DropListByLevel(ItemID).txt", "wt");
FILE* fpTypeName = fopen("DropListByLevel(TypeName).txt", "wt");
std::set<std::string> setTypeName[Creature::MONSTER_MAX_LEVEL];
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpItemID, "Level %d\t", cIndex + 1);
for (std::vector<unsigned short>::iterator it = m_vecDropListByLevel[cIndex].begin();
it != m_vecDropListByLevel[cIndex].end(); ++it)
{
unsigned short wItemID = *it;
fprintf(fpItemID, "%d\t", wItemID);
setTypeName[cIndex].insert(GetItemInfo(wItemID)->m_StringData.m_szTypeName);
}
fprintf(fpItemID, "\n");
}
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpTypeName, "Level %d\t", cIndex + 1);
for (std::set<std::string>::iterator it = setTypeName[cIndex].begin();
it != setTypeName[cIndex].end(); ++it)
{
std::string strTypeName = *it;
fprintf(fpTypeName, "%s\t", strTypeName.c_str());
}
fprintf(fpTypeName, "\n");
}
fclose(fpTypeName);
fclose(fpItemID);
}
//--// start..
void CItemMgr::PrintRingDropListByLevel(void)
{
FILE* fpItemID = fopen("RingDropListByLevel(ItemID).txt", "wt");
FILE* fpTypeName = fopen("RingDropListByLevel(TypeName).txt", "wt");
std::set<std::string> setTypeName[Creature::MONSTER_MAX_LEVEL][EquipType::MAX_GRADE];
CTypeName* lpTypeArray = CItemType::GetInstance().GetItemGradeName();
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpItemID, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::vector<unsigned short>::iterator it = m_vecRingDropListByLevel[cIndex][cGradeIdx].begin();
it != m_vecRingDropListByLevel[cIndex][cGradeIdx].end(); ++it)
{
unsigned short wItemID = *it;
fprintf(fpItemID, "%d\t", wItemID);
setTypeName[cIndex][cGradeIdx].insert(GetItemInfo(wItemID)->m_StringData.m_szTypeName);
}
fprintf(fpItemID, "\n");
}
}
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpTypeName, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::set<std::string>::iterator it = setTypeName[cIndex][cGradeIdx].begin();
it != setTypeName[cIndex][cGradeIdx].end(); ++it)
{
std::string strTypeName = *it;
fprintf(fpTypeName, "%s\t", strTypeName.c_str());
}
fprintf(fpTypeName, "\n");
}
}
fclose(fpTypeName);
fclose(fpItemID);
}
void CItemMgr::PrintNecklaceDropListByLevel(void)
{
FILE* fpItemID = fopen("NecklaceDropListByLevel(ItemID).txt", "wt");
FILE* fpTypeName = fopen("NecklaceDropListByLevel(TypeName).txt", "wt");
std::set<std::string> setTypeName[Creature::MONSTER_MAX_LEVEL][EquipType::MAX_GRADE];
CTypeName* lpTypeArray = CItemType::GetInstance().GetItemGradeName();
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpItemID, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::vector<unsigned short>::iterator it = m_vecNecklaceDropListByLevel[cIndex][cGradeIdx].begin();
it != m_vecNecklaceDropListByLevel[cIndex][cGradeIdx].end(); ++it)
{
unsigned short wItemID = *it;
fprintf(fpItemID, "%d\t", wItemID);
setTypeName[cIndex][cGradeIdx].insert(GetItemInfo(wItemID)->m_StringData.m_szTypeName);
}
fprintf(fpItemID, "\n");
}
}
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpTypeName, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::set<std::string>::iterator it = setTypeName[cIndex][cGradeIdx].begin();
it != setTypeName[cIndex][cGradeIdx].end(); ++it)
{
std::string strTypeName = *it;
fprintf(fpTypeName, "%s\t", strTypeName.c_str());
}
fprintf(fpTypeName, "\n");
}
}
fclose(fpTypeName);
fclose(fpItemID);
}
void CItemMgr::PrintRuneDropListByLevel(void)
{
FILE* fpItemID = fopen("RuneDropListByLevel(ItemID).txt", "wt");
FILE* fpTypeName = fopen("RuneDropListByLevel(TypeName).txt", "wt");
std::set<std::string> setTypeName[Creature::MONSTER_MAX_LEVEL][EquipType::MAX_GRADE];
CTypeName* lpTypeArray = CItemType::GetInstance().GetItemGradeName();
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpItemID, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::vector<unsigned short>::iterator it = m_vecRuneDropListByLevel[cIndex][cGradeIdx].begin();
it != m_vecRuneDropListByLevel[cIndex][cGradeIdx].end(); ++it)
{
unsigned short wItemID = *it;
fprintf(fpItemID, "%d\t", wItemID);
setTypeName[cIndex][cGradeIdx].insert(GetItemInfo(wItemID)->m_StringData.m_szTypeName);
}
fprintf(fpItemID, "\n");
}
}
for (unsigned char cIndex = 0; cIndex < Creature::MONSTER_MAX_LEVEL; ++cIndex)
{
fprintf(fpTypeName, "Level %d\n", cIndex + 1);
for (unsigned char cGradeIdx = 0; cGradeIdx < EquipType::MAX_GRADE; ++cGradeIdx)
{
fprintf(fpItemID,"\t%s Grade\t", lpTypeArray[cGradeIdx].GetTypeName());
for (std::set<std::string>::iterator it = setTypeName[cIndex][cGradeIdx].begin();
it != setTypeName[cIndex][cGradeIdx].end(); ++it)
{
std::string strTypeName = *it;
fprintf(fpTypeName, "%s\t", strTypeName.c_str());
}
fprintf(fpTypeName, "\n");
}
}
fclose(fpTypeName);
fclose(fpItemID);
}
//--// end..
bool CItemMgr::LoadItemProtoTypeBinary(const char* szFileNameBinary)
{
if (NULL == szFileNameBinary) { return false; }
HANDLE hFile = CreateFile(szFileNameBinary, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseHandle(hFile);
unsigned long dwRead = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwFileSize = GetFileSize(hFile, &dwFileHighSize);
char* lpAllocated = new char[dwFileSize];
CEnsureDeleteArray<char> EnsureFileInfo(lpAllocated);
if (false == ReadFile(hFile, lpAllocated, dwFileSize, &dwRead, NULL))
{
return false;
}
unsigned long dwHeaderSize = sizeof(unsigned long) + *reinterpret_cast<unsigned long *>(lpAllocated) + sizeof(unsigned long);
unsigned long dwDecompressedSize = *reinterpret_cast<unsigned long *>(lpAllocated + dwHeaderSize - sizeof(unsigned long));
DestoryItemInfo();
m_nItemNum = dwDecompressedSize / sizeof(ItemInfo);
m_ItemInfoArray = new ItemInfo[m_nItemNum];
if (NULL == m_ItemInfoArray)
{
ERRLOG0(g_Log, "아이템 스크립트 내용을 불러올 수 없습니다. 메모리가 부족합니다.");
return false;
}
DECOMPRESS(lpAllocated + dwHeaderSize, dwFileSize - dwHeaderSize,
reinterpret_cast<char *>(m_ItemInfoArray), &dwDecompressedSize);
DECODE_HEADER(reinterpret_cast<char *>(m_ItemInfoArray), dwDecompressedSize, 3, 4);
return true;
}
bool CItemMgr::SaveItemProtoTypeBinary(const char* szFileNameBinary, const char* szTrashFile)
{
if (NULL == szFileNameBinary || NULL == szTrashFile) { return false; }
HANDLE hFile = CreateFile(szFileNameBinary, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseSaveHandle(hFile);
unsigned long nItemInfoSize = static_cast<unsigned long>(sizeof(ItemInfo) * m_nItemNum);
unsigned long nCompressedInfoSize = nItemInfoSize;
char* lpItemInfo = new char[nItemInfoSize];
char* lpCompressedInfo = new char[nItemInfoSize];
CEnsureDeleteArray<char> EnsureDeleteItemInfo(lpItemInfo);
CEnsureDeleteArray<char> EnsureDeleteCompressedInfo(lpCompressedInfo);
if (NULL == lpItemInfo || NULL == lpCompressedInfo)
{
return false;
}
memcpy(lpItemInfo, m_ItemInfoArray, nItemInfoSize);
ENCODE_HEADER(lpItemInfo, nItemInfoSize, 3, 4);
COMPRESS(lpItemInfo, nItemInfoSize, lpCompressedInfo, &nCompressedInfoSize);
// 쓰레기(더미) 자료
HANDLE hTrashFile = CreateFile(szTrashFile, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hTrashFile == INVALID_HANDLE_VALUE)
{
ERRLOG1(g_Log, "%s 파일을 열 수 없습니다.", szTrashFile);
return false;
}
CEnsureCloseHandle EnsureCloseTrashHandle(hTrashFile);
unsigned long dwRead = 0;
unsigned long dwWritten = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwTrashFileSize = GetFileSize(hTrashFile, &dwFileHighSize);
char* lpTrashFileData = new char[dwTrashFileSize];
CEnsureDeleteArray<char> EnsureDeleteTrashFile(lpTrashFileData);
if (false == ReadFile(hTrashFile, lpTrashFileData, dwTrashFileSize, &dwRead, NULL))
{
ERRLOG0(g_Log, "쓰레기 파일을 읽을 수 없습니다.");
return false;
}
// Trash File데이터
WriteFile(hFile, &dwTrashFileSize, sizeof(unsigned long), &dwWritten, 0); // Trash 파일의 크기
WriteFile(hFile, lpTrashFileData, dwTrashFileSize, &dwWritten, 0); // Trash 파일 내용
// 올바른 자료
WriteFile(hFile, &nItemInfoSize, sizeof(unsigned long), &dwWritten, 0); // 원본 데이터 크기
WriteFile(hFile, lpCompressedInfo, nCompressedInfoSize, &dwWritten, 0); // 압축된 데이터
return true;
}
bool CItemMgr::LoadItemChemical(const char* szFileName)
{
const int ITEM_NAME_LEN = 32;
char szBuffer[ITEM_NAME_LEN];
int nLineCount = 0;
CDelimitedFile DelimitedFile; // 객체 소멸시, 자동 Close.
// 매크로에 로그 코드 삽입을 잊지 말 것.
// 매크로에서 \뒤에 공백이나 문자 삽입되지 않도록 주의할 것.
// ( '이스케이프 시퀀스가 잘못되었습니다' 에러 발생 )
#define READ_DATA(ColumnName, Argument) \
if (false == DelimitedFile.ReadData(Argument)) \
{ \
ERRLOG2(g_Log, "아이템 합성 스크립트 읽기 실패 : %d행 %s컬럼에서 에러 발생!", nLineCount, #ColumnName); \
return false; \
}
#define READ_STRING(ColumnName, Buffer, BufferSize) \
if (false == DelimitedFile.ReadString(Buffer, BufferSize)) \
{\
ERRLOG2(g_Log, "아이템 합성 스크립트 읽기 실패 : %d행 %s컬럼에서 에러 발생!", nLineCount, #ColumnName);\
return false;\
}
if (false == DelimitedFile.Open(szFileName ? szFileName : ms_szChemicalScriptFileName, 2))
{
ERRLOG1(g_Log, "%s 파일을 열 수 없습니다.", szFileName ? szFileName : ms_szChemicalScriptFileName);
return false;
}
std::vector<ChemicalInfo> ChemicalVector;
ChemicalInfo tempChemical;
while (DelimitedFile.ReadLine())
{
++nLineCount;
READ_STRING("PickkingItem Name", szBuffer, ITEM_NAME_LEN);
READ_DATA("PickkingItem ID", tempChemical.m_wPickkingItemID);
READ_DATA("PickkingItem Num", tempChemical.m_cPickkingItemNum);
READ_STRING("TargetItem Name", szBuffer, ITEM_NAME_LEN);
READ_DATA("TargetItem ID", tempChemical.m_wTargetItemID);
READ_DATA("TargetItem Num", tempChemical.m_cTargetItemNum);
READ_STRING("ResultItem Name", szBuffer, ITEM_NAME_LEN);
READ_DATA("ResultItem ID", tempChemical.m_wResultItemID);
READ_DATA("ResultItem Num", tempChemical.m_cResultItemNum);
const ItemInfo* lpPickkingItem = GetItemInfo(tempChemical.m_wPickkingItemID);
const ItemInfo* lpTargetItem = GetItemInfo(tempChemical.m_wTargetItemID);
const ItemInfo* lpResultItem = GetItemInfo(tempChemical.m_wResultItemID);
if (NULL == lpPickkingItem || NULL == lpTargetItem || NULL == lpResultItem)
{
ERRLOG3(g_Log, "존재하지 않는 아이템이 합성법에 들어가 있습니다. "
"들고있는 아이템 : %d, 합성대상 아이템 : %d, 합성결과물 : %d",
tempChemical.m_wPickkingItemID, tempChemical.m_wTargetItemID, tempChemical.m_wResultItemID);
return false;
}
if (lpTargetItem->m_DetailData.m_cXSize < lpResultItem->m_DetailData.m_cXSize ||
lpTargetItem->m_DetailData.m_cYSize < lpResultItem->m_DetailData.m_cYSize)
{
ERRLOG6(g_Log, "합성대상 아이템이 합성결과물보다 작습니다. "
"합성대상 아이템 : %d(%dx%d), 합성결과문 : %d(%dx%d)",
tempChemical.m_wTargetItemID, lpTargetItem->m_DetailData.m_cXSize, lpTargetItem->m_DetailData.m_cYSize,
tempChemical.m_wResultItemID, lpResultItem->m_DetailData.m_cXSize, lpResultItem->m_DetailData.m_cYSize);
return false;
}
ChemicalVector.push_back(tempChemical);
}
std::sort(ChemicalVector.begin(), ChemicalVector.end());
m_nChemicalNum = ChemicalVector.size();
m_ChemicalArray = new ChemicalInfo[m_nChemicalNum];
if (NULL == m_ChemicalArray)
{
ERRLOG0(g_Log, "메모리 할당에 실패했습니다.");
return false;
}
std::copy(ChemicalVector.begin(), ChemicalVector.end(), m_ChemicalArray);
return true;
}
bool CItemMgr::LoadItemChemicalBinary(const char* szFileNameBinary)
{
HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szChemicalScriptFileName : szFileNameBinary,
GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseHandle(hFile);
unsigned long dwRead = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwFileSize = GetFileSize(hFile, &dwFileHighSize);
char* lpAllocated = new char[dwFileSize];
CEnsureDeleteArray<char> EnsureFileInfo(lpAllocated);
if (false == ReadFile(hFile, lpAllocated, dwFileSize, &dwRead, NULL))
{
return false;
}
unsigned long dwHeaderSize = sizeof(unsigned long) + *reinterpret_cast<unsigned long *>(lpAllocated) + sizeof(unsigned long);
unsigned long dwDecompressedSize = *reinterpret_cast<unsigned long *>(lpAllocated + dwHeaderSize - sizeof(unsigned long));
DestoryChemical();
m_nChemicalNum = dwDecompressedSize / sizeof(ChemicalInfo);
m_ChemicalArray = new ChemicalInfo[m_nChemicalNum];
if (NULL == m_ChemicalArray)
{
ERRLOG0(g_Log, "아이템 함성 스크립트 내용을 불러올 수 없습니다. 메모리가 부족합니다.");
return false;
}
DECOMPRESS(lpAllocated + dwHeaderSize, dwFileSize - dwHeaderSize,
reinterpret_cast<char *>(m_ChemicalArray), &dwDecompressedSize);
DECODE_HEADER(reinterpret_cast<char *>(m_ChemicalArray), dwDecompressedSize, 3, 4);
return true;
}
bool CItemMgr::SaveItemChemicalBinary(const char* szFileNameBinary, const char* szTrashFile)
{
HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szChemicalScriptFileName : szFileNameBinary,
GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseSaveHandle(hFile);
unsigned long nChemicalInfoSize = static_cast<unsigned long>(sizeof(ChemicalInfo) * m_nChemicalNum);
unsigned long nCompressedInfoSize = nChemicalInfoSize;
char* lpChemicalInfo = new char[nChemicalInfoSize];
char* lpCompressedInfo = new char[nChemicalInfoSize];
CEnsureDeleteArray<char> EnsureDeleteItemInfo(lpChemicalInfo);
CEnsureDeleteArray<char> EnsureDeleteCompressedInfo(lpCompressedInfo);
if (NULL == lpChemicalInfo || NULL == lpCompressedInfo)
{
return false;
}
memcpy(lpChemicalInfo, m_ChemicalArray, nChemicalInfoSize);
ENCODE_HEADER(lpChemicalInfo, nChemicalInfoSize, 3, 4);
COMPRESS(lpChemicalInfo, nChemicalInfoSize, lpCompressedInfo, &nCompressedInfoSize);
// 쓰레기(더미) 자료
HANDLE hTrashFile = CreateFile(szTrashFile, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hTrashFile == INVALID_HANDLE_VALUE)
{
ERRLOG1(g_Log, "%s 파일을 열 수 없습니다.", szTrashFile);
return false;
}
CEnsureCloseHandle EnsureCloseTrashHandle(hTrashFile);
unsigned long dwRead = 0;
unsigned long dwWritten = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwTrashFileSize = GetFileSize(hTrashFile, &dwFileHighSize);
char* lpTrashFileData = new char[dwTrashFileSize];
CEnsureDeleteArray<char> EnsureDeleteTrashFile(lpTrashFileData);
if (false == ReadFile(hTrashFile, lpTrashFileData, dwTrashFileSize, &dwRead, NULL))
{
ERRLOG0(g_Log, "쓰레기 파일을 읽을 수 없습니다.");
return false;
}
// Trash File데이터
WriteFile(hFile, &dwTrashFileSize, sizeof(unsigned long), &dwWritten, 0); // Trash 파일의 크기
WriteFile(hFile, lpTrashFileData, dwTrashFileSize, &dwWritten, 0); // Trash 파일 내용
// 올바른 자료
WriteFile(hFile, &nChemicalInfoSize, sizeof(unsigned long), &dwWritten, 0); // 원본 데이터 크기
WriteFile(hFile, lpCompressedInfo, nCompressedInfoSize, &dwWritten, 0); // 압축된 데이터
return true;
}
class CFindChemical : public std::unary_function<ChemicalInfo, bool>
{
public:
explicit CFindChemical(unsigned short wPickkingItemID, unsigned short wTargetItemID)
: m_wPickkingItemID(wPickkingItemID), m_wTargetItemID(wTargetItemID)
{ }
bool operator() (ChemicalInfo& chemical)
{
return (m_wPickkingItemID == chemical.m_wPickkingItemID &&
m_wTargetItemID == chemical.m_wTargetItemID);
}
private:
const unsigned short m_wPickkingItemID;
const unsigned short m_wTargetItemID;
};
unsigned char CItemMgr::GetChemicalResult(ChemicalInfo& chemical)
{
CFindChemical findChemical(chemical.m_wPickkingItemID, chemical.m_wTargetItemID);
const ChemicalInfo* lpChemicalRecipe =
std::find_if(&m_ChemicalArray[0], &m_ChemicalArray[m_nChemicalNum], findChemical);
if (&m_ChemicalArray[m_nChemicalNum] == lpChemicalRecipe)
{
return Chemical::F_WRONG_RECIPE;
}
if (lpChemicalRecipe->m_cPickkingItemNum > chemical.m_cPickkingItemNum ||
lpChemicalRecipe->m_cTargetItemNum > chemical.m_cTargetItemNum)
{
return Chemical::F_NOT_ENOUGH_ITEM;
}
if (0 != chemical.m_cTargetItemNum % lpChemicalRecipe->m_cTargetItemNum ||
0 != chemical.m_cPickkingItemNum % lpChemicalRecipe->m_cPickkingItemNum)
{
return Chemical::F_WRONG_RATE;
}
chemical.m_wResultItemID = lpChemicalRecipe->m_wResultItemID;
unsigned char cPickkingItemUse = chemical.m_cPickkingItemNum / lpChemicalRecipe->m_cPickkingItemNum;
unsigned char cTargetItemUse = chemical.m_cTargetItemNum / lpChemicalRecipe->m_cTargetItemNum;
if (cPickkingItemUse >= cTargetItemUse)
{
chemical.m_cPickkingItemNum = chemical.m_cPickkingItemNum - cTargetItemUse * lpChemicalRecipe->m_cPickkingItemNum;
chemical.m_cTargetItemNum = 0;
chemical.m_cResultItemNum = cTargetItemUse * lpChemicalRecipe->m_cResultItemNum;
}
else
{
chemical.m_cPickkingItemNum = 0;
chemical.m_cTargetItemNum = chemical.m_cTargetItemNum - cPickkingItemUse * lpChemicalRecipe->m_cTargetItemNum;
chemical.m_cResultItemNum = cPickkingItemUse * lpChemicalRecipe->m_cResultItemNum;
}
return Chemical::S_SUCCESS;
}
bool CItemMgr::LoadItemSpeacialCompensation(const char* szFileName)
{
int nLineCount = 0;
CDelimitedFile DelimitedFile; // 객체 소멸시, 자동 Close.
if (false == DelimitedFile.Open(szFileName ? szFileName : ms_szSpeacialCompensationFileName))
{
ERRLOG1(g_Log, "%s 파일을 열 수 없습니다.", szFileName ? szFileName : ms_szSpeacialCompensationFileName);
return false;
}
while (DelimitedFile.ReadLine())
{
unsigned short wItemID = 0;
while (DelimitedFile.ReadData(wItemID))
{
m_vecCompensation[Compensation::CASE1 + nLineCount].push_back(wItemID);
}
++nLineCount;
}
return true;
}
bool CItemMgr::LoadItemSpeacialCompensationBinary(const char* szFileNameBinary)
{
HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szSpeacialCompensationFileName : szFileNameBinary,
GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseHandle(hFile);
unsigned long dwRead = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwFileSize = GetFileSize(hFile, &dwFileHighSize);
char* lpAllocated = new char[dwFileSize];
CEnsureDeleteArray<char> EnsureFileInfo(lpAllocated);
if (false == ReadFile(hFile, lpAllocated, dwFileSize, &dwRead, NULL))
{
return false;
}
unsigned long dwHeaderSize = sizeof(unsigned long) + *reinterpret_cast<unsigned long *>(lpAllocated) + sizeof(unsigned long);
unsigned long dwDecompressedSize = *reinterpret_cast<unsigned long *>(lpAllocated + dwHeaderSize - sizeof(unsigned long));
DestoryCompensation();
unsigned long dwTotalNum = dwDecompressedSize / sizeof(unsigned short);
unsigned short* lpCompensation = new unsigned short[dwTotalNum];
CEnsureDeleteArray<unsigned short> EnsureCompensation(lpCompensation);
if (NULL == lpCompensation)
{
ERRLOG0(g_Log, "아이템 보상 스크립트 내용을 불러올 수 없습니다. 메모리가 부족합니다.");
return false;
}
DECOMPRESS(lpAllocated + dwHeaderSize, dwFileSize - dwHeaderSize, reinterpret_cast<char *>(lpCompensation), &dwDecompressedSize);
DECODE_HEADER(reinterpret_cast<char *>(lpCompensation), dwDecompressedSize, 3, 4);
// 1차 배열의 값을 벡터 배열에 알맞게 넣어준다.
unsigned char cLine = 0;
for (unsigned long dwIndex = 0; dwIndex < dwTotalNum; ++dwIndex)
{
unsigned short wItemID = *(lpCompensation + dwIndex);
if (0 == wItemID)
{
++cLine;
}
else
{
m_vecCompensation[cLine].push_back(wItemID);
}
}
return true;
}
bool CItemMgr::SaveItemSpeacialCompensationBinary(const char* szFileNameBinary, const char* szTrashFile)
{
HANDLE hFile = CreateFile((0 == szFileNameBinary) ? ms_szSpeacialCompensationFileName : szFileNameBinary,
GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) { return false; }
CEnsureCloseHandle EnsureCloseSaveHandle(hFile);
unsigned long dwTotalNum = 0;
for (unsigned char cIndex = 0; cIndex < Compensation::MAX_CASE; ++cIndex)
{
dwTotalNum += static_cast<unsigned long>(m_vecCompensation[cIndex].size());
}
unsigned long nCompensationSize = static_cast<unsigned long>(sizeof(unsigned short) * (dwTotalNum + Compensation::MAX_CASE));
unsigned long nCompressedInfoSize = nCompensationSize;
char* lpCompensation = new char[nCompensationSize];
char* lpCompressedInfo = new char[nCompressedInfoSize];
CEnsureDeleteArray<char> EnsureDeleteItemInfo(lpCompensation);
CEnsureDeleteArray<char> EnsureDeleteCompressedInfo(lpCompressedInfo);
if (NULL == lpCompensation || NULL == lpCompressedInfo)
{
return false;
}
// 벡터 배열을 1차 배열로 변환한다. 벡터 배열 각 인덱스의 경계에는 0을 넣어 구분한다.
unsigned short* lpLine = reinterpret_cast<unsigned short *>(lpCompensation);
for (unsigned char cIndex = 0; cIndex < Compensation::MAX_CASE; ++cIndex)
{
std::copy(m_vecCompensation[cIndex].begin(), m_vecCompensation[cIndex].end(), lpLine);
lpLine += m_vecCompensation[cIndex].size();
*lpLine = 0;
++lpLine;
}
ENCODE_HEADER(lpCompensation, nCompensationSize, 3, 4);
COMPRESS(lpCompensation, nCompensationSize, lpCompressedInfo, &nCompressedInfoSize);
// 쓰레기(더미) 자료
HANDLE hTrashFile = CreateFile(szTrashFile, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hTrashFile == INVALID_HANDLE_VALUE)
{
ERRLOG1(g_Log, "%s 파일을 열 수 없습니다.", szTrashFile);
return false;
}
CEnsureCloseHandle EnsureCloseTrashHandle(hTrashFile);
unsigned long dwRead = 0;
unsigned long dwWritten = 0;
unsigned long dwFileHighSize = 0;
unsigned long dwTrashFileSize = GetFileSize(hTrashFile, &dwFileHighSize);
char* lpTrashFileData = new char[dwTrashFileSize];
CEnsureDeleteArray<char> EnsureDeleteTrashFile(lpTrashFileData);
if (false == ReadFile(hTrashFile, lpTrashFileData, dwTrashFileSize, &dwRead, NULL))
{
ERRLOG0(g_Log, "쓰레기 파일을 읽을 수 없습니다.");
return false;
}
// Trash File데이터
WriteFile(hFile, &dwTrashFileSize, sizeof(unsigned long), &dwWritten, 0); // Trash 파일의 크기
WriteFile(hFile, lpTrashFileData, dwTrashFileSize, &dwWritten, 0); // Trash 파일 내용
// 올바른 자료
WriteFile(hFile, &nCompensationSize, sizeof(unsigned long), &dwWritten, 0); // 원본 데이터 크기
WriteFile(hFile, lpCompressedInfo, nCompressedInfoSize, &dwWritten, 0); // 압축된 데이터
return true;
}
unsigned short CItemMgr::GetCompensationItem(unsigned char cItemType, short wLimitValue)
{
unsigned short wCompensationItem = 0;
short wCompensationValue = 0;
for (std::vector<unsigned short>::iterator it = m_vecCompensation[cItemType].begin();
it != m_vecCompensation[cItemType].end(); ++it)
{
const ItemInfo* itemInfo = GetItemInfo(*it);
// 드랍되지않는 아이템은 보상 받을 수도 없다.
if (0 != itemInfo->m_DetailData.m_cMinDropLevel && 0 != itemInfo->m_DetailData.m_cMaxDropLevel)
{
// 착용자의 스탯 제한에 안 걸리는 것들 중 가장 좋은 것으로 보상해준다.
if (wCompensationValue < itemInfo->m_UseLimit.m_wLimitValue && itemInfo->m_UseLimit.m_wLimitValue <= wLimitValue)
{
wCompensationItem = itemInfo->m_usProtoTypeID;
wCompensationValue = itemInfo->m_UseLimit.m_wLimitValue;
}
}
}
return wCompensationItem;
}