Files
Client/GameTools/WORLDCREATOR/Shader/WaterGen.vsh
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

21 lines
283 B
GLSL

;v0 : vecPos
;v1 : vecTexcoord
vs.1.1
// Transform vertex-position to clip-space
dp4 oPos.x, v0, c[2]
dp4 oPos.y, v0, c[3]
dp4 oPos.z, v0, c[4]
dp4 oPos.w, v0, c[5]
// Add offset to Texcoord
add oT0, c[ 38 ], v1
add oT1, c[ 39 ], v1
add oT2, c[ 40 ], v1
add oT3, c[ 41 ], v1