Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

28 lines
707 B
C++

// StateLog.h: interface for the CStateLog class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_STATELOG_H__1E93C2C5_AF70_4A6C_8AF2_2B66D46A1A36__INCLUDED_)
#define AFX_STATELOG_H__1E93C2C5_AF70_4A6C_8AF2_2B66D46A1A36__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <stdio.h>
class CStateLog
{
static FILE *m_fp;
public:
static void Message(char *strMessage,char *strFilename,int strLine);
static void Create(char *strFilename);
CStateLog();
virtual ~CStateLog();
};
#define LogMessage(Msg) CStateLog::Message(Msg,__FILE__,__LINE__)
#endif // !defined(AFX_STATELOG_H__1E93C2C5_AF70_4A6C_8AF2_2B66D46A1A36__INCLUDED_)