Files
Client/Server/ManageTool/MonitoringTool/MonitoringToolSetup.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

17 lines
369 B
C++

#ifndef _GAMA_NETWORK_MONITORING_TOOL_SETUP_H_
#define _GAMA_NETWORK_MONITORING_TOOL_SETUP_H_
#include <Utility/Registry/RegFunctions.h>
/** \class CMonitoringToolSetup
모니터링 툴 셋업 클래스*/
class CMonitoringToolSetup : public Registry::CSetupFile
{
public:
CMonitoringToolSetup(const char* szFileName);
static CMonitoringToolSetup& GetInstance();
};
#endif