Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

19 lines
501 B
C++

#include "stdafx.h"
#include "GlobalFunc.h"
// 셋업 파일에서 Int형 value 얻어오기
int GlobalFunc::GetSetupInt(const char* Filename, const CString& Section, const CString& key )
{
return GetPrivateProfileInt( Section, key, 0, Filename );
}
// 셋업 파일에서 문자열 얻어오기
CString GlobalFunc::GetSetupString(const char* Filename, const CString& Section, const CString& key)
{
char value[MAX_PATH];
GetPrivateProfileString( Section, key, "default", value, MAX_PATH, Filename );
return value;
}