Files
Client/Server/NFAuthTool/NFAuthServer/Nave/NFStringGeneral.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

54 lines
883 B
C++

#include "NFStringUtil.h"
namespace Nave {
std::string Format(char* format, ...) {
static char txt[1024];
va_list l;
va_start(l,format);
_vsnprintf( txt, 1024, format, l );
va_end(l);
return txt;
}
std::wstring Format(wchar_t* format, ...) {
static wchar_t txt[1024];
va_list l;
va_start(l,format);
_vsnwprintf( txt, 1024, format, l );
va_end(l);
return txt;
}
std::wstring RemoveDots(const std::wstring& str2)
{
std::wstring str=str2;
// balal/rear/../reareako.txt
size_t pos1=str.find(L"/..");
while ( pos1 != std::wstring::npos)
{
BOOL found = FALSE;
for ( int i=int(pos1)-1; i >= 0; --i)
{
if ( str[i] == L'/' )
{
str=str.substr(0,i)+str.substr(pos1+3);
found=TRUE;
break;
}
}
if (!found)
{
str=str.substr(pos1+3);
}
pos1=str.find(L"/..");
}
return str;
}
}