Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

72 lines
1.6 KiB
C++

#ifndef _PARSE_LOG_H_
#define _PARSE_LOG_H_
#include <vector>
// 전방 참조
namespace GAMELOG
{
struct sLogBase;
}
class CParseLog
{
public:
typedef std::vector<GAMELOG::sLogBase*> LogPtrArray;
CParseLog();
~CParseLog();
// 파일을 열고 로드한 다음, 내용을 분석해서 넣는다. 실패시 에러 로그를 출력한다.
bool LoadFile(const char* szFileName);
void Destroy();
const LogPtrArray& GetLogPtrArray() const { return m_LogPtrArray; }
// Process. 함수자를 값으로 받는 것에 주의한다.
template<typename FnProcess>
void Process(FnProcess fnProcess)
{
std::for_each(m_LogPtrArray.begin(), m_LogPtrArray.end(), fnProcess);
}
// 검색(TotalSet에서 Result리턴)
template<typename FnFind>
void Find(LogPtrArray& Result, FnFind fnFind)
{
Result.clear();
Result.reserve(m_LogPtrArray.size());
for(LogPtrArray::iterator itr = m_LogPtrArray.begin();
itr != m_LogPtrArray.end(); ++itr)
{
if(fnFind(*itr)) { Result.push_back(*itr); }
}
}
// 검색(Source에서 뽑아내서 Result에 리턴)
template<typename FnFind>
static void Find(const LogPtrArray& Source, LogPtrArray& Result, FnFind fnFind)
{
Result.clear();
Result.reserve(Source.size());
for(LogPtrArray::const_iterator itr = Source.begin();
itr != Source.end(); ++itr)
{
if(fnFind(*itr)) { Result.push_back(*itr); }
}
}
private:
bool Parse();
char* m_lpRawLog;
unsigned long m_dwRawLogSize;
LogPtrArray m_LogPtrArray;
};
#endif