Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

21 lines
518 B
C++

#ifndef _CNULLSPELL_H_
#define _CNULLSPELL_H_
#include "Spell.h"
class CNullSpell : public CSpell
{
public:
CNullSpell() : CSpell(Spell_Info(Skill::ProtoType(), NULL,
Skill::SpellType::NONE, Skill::SpellID::None, 0, 0), Skill::Type::NONE) { }
virtual ~CNullSpell() { }
protected:
inline virtual bool Activate(CAggresiveCreature* pAffected, unsigned long dwOperateFlag) { return true; }
inline virtual bool Deactivate(CAggresiveCreature* pAffected, unsigned long dwOperateFlag) { return true; }
};
#endif