Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

295 lines
8.4 KiB
C++

#include "stdafx.h"
#include "FriendList.h"
#include <algorithm>
CXRefFriends& CXRefFriends::GetInstance()
{
static CXRefFriends xRefFriends;
return xRefFriends;
}
class CFindFriendCID
{
public:
explicit CFindFriendCID(unsigned long dwFriendCID) : m_dwFriendCID(dwFriendCID) { }
bool operator() (const CFriendList::Rebind& rebind) const { return (m_dwFriendCID == rebind.m_friendInfo.m_dwCID); }
private:
unsigned long m_dwFriendCID;
};
CFriendList::CFriendList(unsigned long dwOwnerCID, CXRefFriends* lpXRefTable)
: m_dwOwnerCID(dwOwnerCID), m_lpXRefTable(lpXRefTable)
{
}
CFriendList::~CFriendList()
{
Clear();
}
void CFriendList::Clear()
{
if(NULL != m_lpXRefTable)
{
for(FriendList::iterator itr = m_friendList.begin();
itr != m_friendList.end(); ++itr)
{
m_lpXRefTable->Remove(itr->m_XRefItr);
}
}
m_friendList.clear();
}
bool CFriendList::Add(unsigned long dwFriendCID, const char* szCharacterName, unsigned long dwGID, unsigned short wClass, char cLevel, unsigned long dwServerID)
{
if(m_friendList.size() < MAX_FRIENDS_NUM)
{
FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
Rebind rebind;
if(NULL != m_lpXRefTable)
{
rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
}
rebind.m_friendInfo.m_dwCID = dwFriendCID;
rebind.m_friendInfo.m_dwGID = dwGID;
rebind.m_friendInfo.m_wClass = wClass;
rebind.m_friendInfo.m_cLevel = cLevel;
rebind.m_friendInfo.m_dwServerID = dwServerID;
strncpy(rebind.m_friendInfo.m_szName, szCharacterName, FriendInfo::MAX_NAME);
rebind.m_friendInfo.SetLoginStatus(true);
if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
{
// 없는 경우에만 삽입.
m_friendList.insert(lbound, rebind);
}
else
{
// CID가 같은 경우는 덮어 씌운다.(이름은 다를 수도 있다..)
*lbound = rebind;
}
return true;
}
return false;
}
bool CFriendList::Remove(unsigned long dwFriendCID)
{
FriendList::iterator finditr = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
if(finditr != m_friendList.end() && dwFriendCID == finditr->m_friendInfo.m_dwCID)
{
if(NULL != m_lpXRefTable)
{
m_lpXRefTable->Remove(finditr->m_XRefItr);
}
m_friendList.erase(finditr);
return true;
}
return false;
}
CFriendList::Rebind* CFriendList::GetFriend(unsigned long dwFriendCID)
{
FriendList::iterator finditr = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
if(finditr != m_friendList.end() && dwFriendCID == finditr->m_friendInfo.m_dwCID)
{
return &(*finditr);
};
return NULL;
}
void CFriendList::GetCIDList(unsigned long* dwCID_In)
{
FriendList::iterator first = m_friendList.begin();
FriendList::iterator last = m_friendList.end();
for(unsigned char cIndex = 0; first != last; ++first)
{
dwCID_In[cIndex] = (*first).GetCID();
}
}
CFriendList::Rebind* CFriendList::GetFriend(const char* szFriendName)
{
FriendList::iterator first = m_friendList.begin();
FriendList::iterator last = m_friendList.end();
for(;first != last; ++first)
{
if(0 == strncmp(first->GetCharacterName(), szFriendName, FriendInfo::MAX_NAME))
{
return &(*first);
}
}
return NULL;
}
bool CFriendList::SerializeOut(char* szBuffer_Out, unsigned long& dwBufferSize_InOut) const
{
char* szBufferPos = szBuffer_Out;
char* szBufferPastEnd = szBuffer_Out + dwBufferSize_InOut;
FriendList::const_iterator first = m_friendList.begin();
FriendList::const_iterator last = m_friendList.end();
for(;szBufferPos + sizeof(FriendInfo) <= szBufferPastEnd && first != last;
szBufferPos += sizeof(FriendInfo), ++first)
{
memcpy(szBufferPos, &first->m_friendInfo, sizeof(FriendInfo));
}
dwBufferSize_InOut = static_cast<unsigned long>(szBufferPos - szBuffer_Out);
return true;
}
bool CFriendList::SerializeIn(const char* szBuffer_In, unsigned long dwBufferSize_In)
{
const char* szBufferPos = szBuffer_In;
const char* szBufferPastEnd = szBuffer_In + dwBufferSize_In;
Rebind rebind;
for(;szBufferPos + sizeof(FriendInfo) <= szBufferPastEnd;
szBufferPos += sizeof(FriendInfo))
{
const FriendInfo* lpFriendInfo = reinterpret_cast<const FriendInfo*>(szBufferPos);
unsigned long dwFriendCID = lpFriendInfo->m_dwCID;
FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
{
// 데이터가 없다. 신규로 추가한다.
memcpy(&rebind.m_friendInfo, szBufferPos, sizeof(FriendInfo));
if(NULL != m_lpXRefTable)
{
rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
}
m_friendList.insert(lbound, rebind);
}
else if(0 == strncmp(lbound->m_friendInfo.m_szName, lpFriendInfo->m_szName, FriendInfo::MAX_NAME))
{
// 이미 CID/Name이 같은 데이터가 있으면, 상태 플래그만 업데이트한다.
lbound->m_friendInfo.m_dwStatusFlag = lpFriendInfo->m_dwStatusFlag;
}
}
return true;
}
bool CFriendList::SerializeOut(char* szBuffer_Out, char* szInfoBuffer_Out, unsigned long& dwBufferSize_InOut, unsigned long& dwInfoBufferSize_InOut) const
{
char* szBufferPos = szBuffer_Out;
char* szBufferPastEnd = szBuffer_Out + dwBufferSize_InOut;
char* szInfoBufferPos = szInfoBuffer_Out;
char* szInfoBufferPastEnd = szInfoBuffer_Out + dwInfoBufferSize_InOut;
FriendList::const_iterator first = m_friendList.begin();
FriendList::const_iterator last = m_friendList.end();
for(;szBufferPos + sizeof(DBFriend) <= szBufferPastEnd && first != last;
szBufferPos += sizeof(DBFriend), ++first)
{
DBFriend sDBFriend;
memset(&sDBFriend, 0, sizeof(DBFriend));
sDBFriend.m_dwCID = first->m_friendInfo.m_dwCID;
sDBFriend.m_dwStatusFlag = first->m_friendInfo.m_dwServerID;
memcpy(sDBFriend.m_szName, first->m_friendInfo.m_szName, DBFriend::MAX_NAME);
memcpy(szBufferPos, &sDBFriend, sizeof(DBFriend));
}
dwBufferSize_InOut = static_cast<unsigned long>(szBufferPos - szBuffer_Out);
first = m_friendList.begin();
last = m_friendList.end();
for(;szInfoBufferPos + sizeof(DBFriendInfo) <= szInfoBufferPastEnd && first != last;
szInfoBufferPos += sizeof(DBFriendInfo), ++first)
{
DBFriendInfo sDBFriendInfo;
memset(&sDBFriendInfo, 0, sizeof(DBFriendInfo));
sDBFriendInfo.m_cLevel = first->m_friendInfo.m_cLevel;
sDBFriendInfo.m_dwGID = first->m_friendInfo.m_dwGID;
sDBFriendInfo.m_wClass = first->m_friendInfo.m_wClass;
memcpy(szInfoBufferPos, &sDBFriendInfo, sizeof(DBFriendInfo));
}
dwInfoBufferSize_InOut = static_cast<unsigned long>(szInfoBufferPos - szInfoBuffer_Out);
return true;
}
bool CFriendList::SerializeIn(const char* szBuffer_In, const char* szInfo_In, unsigned long dwBufferSize_In, unsigned long dwInfoBufferSize_In)
{
const char* szBufferPos = szBuffer_In;
const char* szBufferPastEnd = szBuffer_In + dwBufferSize_In;
const char* szBufferInfoPos = szInfo_In;
const char* szBufferInfoPastEnd = szInfo_In + dwInfoBufferSize_In;
Rebind rebind;
for(;szBufferPos + sizeof(DBFriend) <= szBufferPastEnd; szBufferPos += sizeof(DBFriend), szBufferInfoPos += sizeof(DBFriendInfo))
{
FriendInfo sFriendInfo;
memcpy(&sFriendInfo, szBufferPos, 8);
memset(sFriendInfo.m_szName, 0, DBFriend::MAX_NAME);
memcpy(sFriendInfo.m_szName, szBufferPos+8, DBFriend::MAX_NAME);
memcpy(&sFriendInfo.m_dwGID, szBufferInfoPos, 7);
unsigned long dwFriendCID = sFriendInfo.m_dwCID;
FriendList::iterator lbound = std::lower_bound(m_friendList.begin(), m_friendList.end(), dwFriendCID);
if(lbound == m_friendList.end() || dwFriendCID != lbound->m_friendInfo.m_dwCID)
{
// 데이터가 없다. 신규로 추가한다.
memcpy(&rebind.m_friendInfo, &sFriendInfo, sizeof(FriendInfo));
if(NULL != m_lpXRefTable)
{
rebind.m_XRefItr = m_lpXRefTable->Add(m_dwOwnerCID, dwFriendCID);
}
m_friendList.insert(lbound, rebind);
}
else if(0 == strncmp(lbound->m_friendInfo.m_szName, sFriendInfo.m_szName, FriendInfo::MAX_NAME))
{
// 이미 CID/Name이 같은 데이터가 있으면, 상태 플래그만 업데이트한다.
lbound->m_friendInfo.m_dwStatusFlag = sFriendInfo.m_dwStatusFlag;
}
}
return true;
}