Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

24 lines
589 B
C++

#ifndef _GAMA_CLIENT_NET_NULL_HANDLER_H_
#define _GAMA_CLIENT_NET_NULL_HANDLER_H_
#include "ClientEventHandler.h"
namespace ClientNet
{
class CNullClientEventHandler : public CClientEventHandler
{
public:
static CNullClientEventHandler& GetInstance()
{
static CNullClientEventHandler nullHandler;
return nullHandler;
}
virtual int OnDispatch(PktBase* lpPktBase, INET_Addr& peerAddr) { return 0; }
virtual int OnOpen(int iErrorCode) { return 0; }
virtual int OnClose() { return 0; }
};
}
#endif