Files
Client/Server/ToolProject/GameLogAnalyzer/ItemInfoSheet.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

49 lines
1.1 KiB
C++

#pragma once
#include <RylGameLibrary/Log/LogCommands.h>
#include <RylGameLibrary/Network/Packet/PacketStruct/CharLoginOutPacketStruct.h>
#include "ItemInfoPage.h"
// CItemInfoSheet
class CItemInfoSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CItemInfoSheet)
public:
CItemInfoSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CItemInfoSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
virtual ~CItemInfoSheet();
bool Initialize(char* lpCharacterInfo, unsigned short usUpdateInfo[DBUpdateData::MAX_UPDATE_DB],
char* szDepositData, unsigned short usDepositSize, unsigned long dwDepositMoney);
protected:
DECLARE_MESSAGE_MAP()
enum
{
EQUIP_INFO = 0,
INVEN_INFO = 1,
EXCHANGE_INFO = 2,
TEMPINVEN_INFO = 3,
EXTRA_INFO = 4,
DEPOSIT_INFO = 5,
MAX_ITEM_INFO = 6
};
CItemInfoPage m_ItemInfo[MAX_ITEM_INFO];
Item::CItemContainer* m_lpItemContainer[MAX_ITEM_INFO];
CItemInfoPage m_Deposit;
Item::CItemContainer* m_lpDeposit;
virtual BOOL OnInitDialog();
private:
afx_msg void OnClose();
};