Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

32 lines
1.1 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ItemViewer.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_ITEMVIEWER_DIALOG 102
#define IDR_MAINFRAME 128
#define IDC_LOAD_ITEMSCRIPT 1000
#define IDC_VIEWER_LOG 1001
#define IDC_SET_SPRITE_FOLDER 1002
#define IDC_FIND_NAME 1003
#define IDC_FIND_TYPE 1004
#define IDC_FIND_ITEM 1005
#define IDC_SAVE_ALL_ITEM 1006
#define IDC_SPRITE_PATH 1007
#define IDC_ITEMSCRIPT_PATH 1008
#define IDC_ITEM_DATA 1009
#define IDC_LIST1 1010
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1011
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif