Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

82 lines
1.6 KiB
C++

#pragma once
#include "afxwin.h"
// CSetupPage3 대화 상자입니다.
class CSetupPage3 : public CPropertyPage
{
DECLARE_DYNAMIC(CSetupPage3)
public:
CSetupPage3();
virtual ~CSetupPage3();
// 대화 상자 데이터입니다.
enum { IDD = IDD_PAGE_3 };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
virtual BOOL OnSetActive();
private:
BOOL m_bEnabled;
BOOL m_bBattleServer;
BOOL m_bHackCheck;
BOOL m_bPingCheck;
BOOL m_bLotteryEvent;
BOOL m_bLevelUpEvent;
BOOL m_bDeathPenaltyEvent;
CString m_ServerID;
CString m_ServerIDHex;
CString m_DBAgentServerAddress;
CString m_LogServerAddress;
CString m_ChatServerAddress;
CString m_ExpRate;
CString m_DropRate;
CString m_Fame;
CString m_Refine;
CString m_Mileage;
CString m_BattleLimit;
CString m_BattleLimitPer;
CString m_strZoneCount;
CString m_strTCPPort;
CString m_strP1UDPListen;
CComboBox m_Nation;
CComboBox m_ctrlZoneCountCb;
CComboBox m_Zone;
CComboBox m_Channel;
CComboBox m_Group;
CButton m_ctrlSaveZoneSetting;
afx_msg void OnCbnSelchangeGroup();
afx_msg void OnCbnSelchangeZone();
afx_msg void OnCbnSelchangeChannel();
afx_msg void OnBnClickedZoneAdd();
afx_msg void OnBnClickedZoneDel();
afx_msg void OnCbnSelchangeZoneSelection();
afx_msg void OnBnClickedSaveZoneSetting();
void SetGameServerPage(unsigned int nZoneCount);
void SetZoneCountCombo(CComboBox& ZoneCountCb);
void SetZoneSetupInfo(char* szSection);
public:
void Save(bool bSaveType);
CString m_EquipCorrRate;
};