Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

25 lines
1.1 KiB
C++

// DevilWrapper.h
#pragma once
namespace FischR {
public ref class Wrapper {
private:
static Wrapper();
static System::Object^ _mutexLock;
static System::Drawing::Bitmap^ LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Rectangle area);
static System::Boolean LoadDDS(cli::array<System::Byte>^ data, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area);
public:
static System::Drawing::Bitmap^ LoadDDS(System::String^ file);
static System::Drawing::Bitmap^ LoadDDS(System::String^ file, System::Drawing::Rectangle area);
static System::Drawing::Bitmap^ LoadMapDDS(System::String^ fileMask);
static cli::array<System::Byte>^ Decompress(cli::array<System::Byte>^ data, System::UInt32 size);
static cli::array<System::Byte>^ Compress(cli::array<System::Byte>^ data);
private:
// old
static System::Boolean LoadDDS(System::String^ file, cli::array<System::Byte>^ addTo, System::Drawing::Point place, int imageWidth);
static System::Boolean LoadDDS(System::String^ file, System::Drawing::Imaging::BitmapData^ bmpData, System::Drawing::Rectangle area);
};
}