Files
Client/CryptoSource/SQLExecute/NaveServer/NFDBComponent.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

50 lines
1.1 KiB
C++

#include <stdio.h>
#include "NFDBComponent.h"
namespace NaveServer {
NFDBComponent::NFDBComponent(void)
{
}
NFDBComponent::~NFDBComponent()
{
}
bool NFDBComponent::Connect(LPCWSTR szDBServerName, LPCWSTR szDBName,
LPCWSTR szDBAccount, LPCWSTR szDBPass,
NFOleDB::ConnType connType)
{
swprintf(m_LastMessage, L"DB¿¡ ·Î±×ÀÎÇÕ´Ï´Ù : %s, DB : %s, Account : %s, Password : %s", szDBServerName, szDBName, szDBAccount, szDBPass);
if (!ConnectSQLServer(szDBServerName, szDBName, szDBAccount, szDBPass, connType))
{
swprintf(m_LastMessage, L"DB Connect failed : %s", GetErrorString());
return false;
}
return true;
}
bool NFDBComponent::Select(const WCHAR *Query_In, void** lpLoginTable_Out,
int Size_In, int StartNum_In, int RowNum_In, int *GetRowNum_Out)
{
if (StartNum_In == 0 && !ExecuteQuery(Query_In))
{
swprintf(m_LastMessage, L"Execute DB Query failed : %s", GetErrorString());
}
else if (!GetData((void **)lpLoginTable_Out, Size_In, RowNum_In, GetRowNum_Out))
{
swprintf(m_LastMessage, L"Get DBdata failed : %s", GetErrorString());
}
else
{
return true;
}
return false;
}
}