Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
25 lines
379 B
C++
25 lines
379 B
C++
#ifndef _GAMA_DB_CONFIGURATOR_
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#define _GAMA_DB_CONFIGURATOR_
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#include <string>
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#include <map>
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class CConfigurator
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{
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public:
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CConfigurator();
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~CConfigurator();
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bool Load(const char* szFileName);
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const char* Get(const char* szKey);
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void Clear();
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private:
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typedef std::map<std::string, std::string> ConfigMap;
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ConfigMap m_ConfigMap;
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};
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#endif |