Files
Client/Server/RylServerProject/BaseLibrary/Utility/Debug/DebugMacros.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

21 lines
820 B
C

#ifndef _CUSTOM_DEBUG_MACROS_
#define _CUSTOM_DEBUG_MACROS_
#define _QUOTE(x) # x
#define QUOTE(x) _QUOTE(x)
#define __FILE__LINE__ __FILE__ "(" QUOTE(__LINE__) ") : "
#define NOTE(x) message(x)
#define FILE_LINE message(__FILE__LINE__)
#define TODO(x) message(__FILE__LINE__"\n"\
" -------------------------------------------------\n"\
"| TODO : " x "\n"\
" -------------------------------------------------\n")
#define FIXME(x) message(__FILE__LINE__"\n"\
" -------------------------------------------------\n"\
"| FIXME : " x "\n"\
" -------------------------------------------------\n")
#define todo(x) message(__FILE__LINE__" TODO : " x "\n")
#define fixme(x) message(__FILE__LINE__" FIXME : " x "\n")
#define note(x) message(__FILE__LINE__" NOTE : " x "\n")
#endif